Hi everyone! A few weeks I stumbled upon Bulbagarden and since then I have become interested in competitive pokemon battling. Here is the first team I have come up with. Any suggestions on how I can improve it would be great! Also I need one more pokemon to complete it so any imput would be great.
Gengar (F) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
Gengar is usually my lead. He is able to outspeed many of the current threats and can surprise Ferrothorn, Scizor, Forretress, etc with a HP Fire. He is also really useful against Ground type pokemon who Gengar can catch on a Ground-type move and set up a Substitute. The Life Orb helps boosts it's power so it can 2HKO or OHKO.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 56 Atk / 168 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Ice Punch (was previously Body Slam)
- Wish
- Stealth Rock
Jirachi is a bulky specially defensive wall and can easily take Dragon, Ice and rock type moves that are aimed at the rest of the team. It can set up Stealth Rock and pass huge wishes, due to it's enormous HP stat, to weakened sweepers. Iron Head has a 60% chance of flinching the target to get a free turn to Wish-pass/set up rocks. Ice Punch can KO Dragon types whom it switches in to and has a 20% chance of freezing the target.
Espeon (F) @ Light Clay
Trait: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Light Screen
- Reflect
- Psychoshock
- Hidden Power [Fire]
Espeon switches in on the first few turns to bounce back Spore, any entry hazards, Toxic, etc. It's speed and decent bulkiness on the special side allows it to set up the screens to aid my set-up sweepers. Psychoshock is really effective and can hit hard against walls like Blissey since Toxic, one of their main attacks has no effect. Since Espeon is a common switch in to pokemon who set up entry hazards, HP Fire can hit Ferrothorn and Forretress in particular for a scare.
Dragonite (F) @ Leftovers
Trait: Multiscale
EVs: 252 HP / 44 Atk / 212 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Dragon Claw
- Fire Punch
- Roost
This Dragonite is a Bulky attacker who can come in on many attackers, except Ice-types, and take little damage from their attacks. It can abuse Multiscale with Roost and when the opponent skips a turn, set up a Dragon Dance. After 3 Dragon Dances, Nite can OHKO or 2HKO many pokemon in OU. Fire Punch takes care of Steel Types who are resistant to its other move.
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hidden Power [Ice]
- Hydro Pump
- Thunderbolt
Rotom-W works wonders as a revenge killer and is the fastest member on the team. He is useful as a check to Gliscor, Starmie and some Dragon types. Volt Switch allows him to hit fast and then switch to a team member better employed to take a hit. Hidden power Ice KO's Dragon types. Hydro Pump hits Fire and Rock types hard!
Lucario (M) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- Crunch
- ExtremeSpeed
Behind screens, Lucario can deal major damage as a set-up sweeper. Life Orb gives him the power to turn 2HKOs into OHKOs. Close Combat is his main STAB move, dealing major damage to many threats. Crunch decimates Psychic and Ghost types such as Jellicent, Reuniclus (without Focus Beam), etc. ExtremeSpeed is one of the best priority moves which KOs weakened pokemon easily.
What do you guys think? I added Gengar as the 6th member but I still have huge trouble against Heatran, Reuniclus, Gliscor and Cloyster in particular.
![Gengar.gif](/proxy.php?image=http%3A%2F%2Fi660.photobucket.com%2Falbums%2Fuu321%2FZakvardy%2FPokemon%2520Animated%2520Sprites%2FGengar.gif&hash=98b511350c0d53ceb7e81dd857d04751)
Gengar (F) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
Gengar is usually my lead. He is able to outspeed many of the current threats and can surprise Ferrothorn, Scizor, Forretress, etc with a HP Fire. He is also really useful against Ground type pokemon who Gengar can catch on a Ground-type move and set up a Substitute. The Life Orb helps boosts it's power so it can 2HKO or OHKO.
![385.gif](/proxy.php?image=http%3A%2F%2Fsprites.pokecheck.org%2Fi%2F385.gif&hash=c52684a44de94807fd2d832b66a1659f)
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 56 Atk / 168 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Ice Punch (was previously Body Slam)
- Wish
- Stealth Rock
Jirachi is a bulky specially defensive wall and can easily take Dragon, Ice and rock type moves that are aimed at the rest of the team. It can set up Stealth Rock and pass huge wishes, due to it's enormous HP stat, to weakened sweepers. Iron Head has a 60% chance of flinching the target to get a free turn to Wish-pass/set up rocks. Ice Punch can KO Dragon types whom it switches in to and has a 20% chance of freezing the target.
![196.gif](/proxy.php?image=http%3A%2F%2Fsprites.pokecheck.org%2Fi%2F196.gif&hash=8eec019254c6204e8761ddb18f434887)
Espeon (F) @ Light Clay
Trait: Magic Bounce
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Light Screen
- Reflect
- Psychoshock
- Hidden Power [Fire]
Espeon switches in on the first few turns to bounce back Spore, any entry hazards, Toxic, etc. It's speed and decent bulkiness on the special side allows it to set up the screens to aid my set-up sweepers. Psychoshock is really effective and can hit hard against walls like Blissey since Toxic, one of their main attacks has no effect. Since Espeon is a common switch in to pokemon who set up entry hazards, HP Fire can hit Ferrothorn and Forretress in particular for a scare.
![149.gif](/proxy.php?image=http%3A%2F%2Fsprites.pokecheck.org%2Fi%2F149.gif&hash=be4b2403e3ddcad16e1867d3aba8058a)
Dragonite (F) @ Leftovers
Trait: Multiscale
EVs: 252 HP / 44 Atk / 212 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Dragon Claw
- Fire Punch
- Roost
This Dragonite is a Bulky attacker who can come in on many attackers, except Ice-types, and take little damage from their attacks. It can abuse Multiscale with Roost and when the opponent skips a turn, set up a Dragon Dance. After 3 Dragon Dances, Nite can OHKO or 2HKO many pokemon in OU. Fire Punch takes care of Steel Types who are resistant to its other move.
![479-wash.gif](/proxy.php?image=http%3A%2F%2Fsprites.pokecheck.org%2Fs%2F479-wash.gif&hash=163787d561bb11a9f3f50e2784053e49)
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Hidden Power [Ice]
- Hydro Pump
- Thunderbolt
Rotom-W works wonders as a revenge killer and is the fastest member on the team. He is useful as a check to Gliscor, Starmie and some Dragon types. Volt Switch allows him to hit fast and then switch to a team member better employed to take a hit. Hidden power Ice KO's Dragon types. Hydro Pump hits Fire and Rock types hard!
![448.gif](/proxy.php?image=http%3A%2F%2Fsprites.pokecheck.org%2Fs%2F448.gif&hash=322930b1e232238946810625fdaa705e)
Lucario (M) @ Life Orb
Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Close Combat
- Crunch
- ExtremeSpeed
Behind screens, Lucario can deal major damage as a set-up sweeper. Life Orb gives him the power to turn 2HKOs into OHKOs. Close Combat is his main STAB move, dealing major damage to many threats. Crunch decimates Psychic and Ghost types such as Jellicent, Reuniclus (without Focus Beam), etc. ExtremeSpeed is one of the best priority moves which KOs weakened pokemon easily.
What do you guys think? I added Gengar as the 6th member but I still have huge trouble against Heatran, Reuniclus, Gliscor and Cloyster in particular.
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