Jimiinthesky
The Lark Ascending.
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- Mar 22, 2009
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i decided to completely rethink my battling team.
i've been looking through smogon and bulbapedia and i've come up with a team that i think will work well
i havent even started this team, this is just the plan..but let me know what you think, and give me suggestions, thanks
aerodactyl
focus sash
pressure
jolly
4 hp, 252 attack, 252 spe
taunt
stealth rock
stone edge
earthquake
my starter, taunts to screw up opponents set ups, then sets up stealth rock, and with focus sash, will always be able to at least put in one attack, or even switch to electrivire if i see a thunderbolt coming, only problem here is if i come up against a scizor with bullet punch, who will 2hko me, but if i see him i'll either switch or just use the one turn to set up stealth rock.
gengar
levitate
timid
life orb
4 hp, 252 spA, 252 speed
energy ball
shadow ball
sludge bomb
thunder bolt
pretty self explanatory, special sweeper, i know sludge bomb and energy ball arnt usual for gengar, but i like sludge bomb for guys im not super effective against, and energy balls there instead of focus blast because i hate focus blast's accuracy, and a miss can end up with gengar being defeated instantly because of it's awful defences.
electivire
motor drive
Adamant
Expert belt
4 hp, 252 attack, 252 spe
thunder punch
fire punch
earthquake
cross chop
pshyical sweeper, again, pretty basic set, opted for fire punch over ice punch because i lack fire punch in my team, and can be used for scizor/fortress.
togekiss
serene grace
Leftovers
Calm
252 hp, 4 spA, 252 spD
thunder wave
roost
aura sphere
air slash
special wall, but also very good attacker/flincher. thunder wave, then air slash for flinches. aura sphere for coverage and roost for healing
dusknoir
pressure
Leftovers
Impish
200 hp, 52 att, 252 def,
will-o-wisp
fire punch
ice punch
shadow sneak
pshyical wall, will-o-wisp to lower attack, and fire/ice punches for coverage. shadow sneak because with STAB has a base power of 60, and is generally un expected. concidering changing to wide lense for will-o-wisp accuracy
weavile
pressure
Adamant
focus sash
4 hp, 252 attack, 252 spe
ice shard
pursuit
counter
swords dance
my late-game sweeper, used to finish off pokemon that i have previously harmed. i'd only ever switch this in directly after a faint, because it is appauling at taking hits. pursuit for pokemon who try to run, ice shard for quick stabs, swords dance on the switch, and focus sash/counter when i see a fighting move coming.
please let me know if you see any weaknesses/improvments to my team, i'd be very grateful as i want to get it right before i start working on this team
thanks!
i've been looking through smogon and bulbapedia and i've come up with a team that i think will work well
i havent even started this team, this is just the plan..but let me know what you think, and give me suggestions, thanks
aerodactyl
focus sash
pressure
jolly
4 hp, 252 attack, 252 spe
taunt
stealth rock
stone edge
earthquake
my starter, taunts to screw up opponents set ups, then sets up stealth rock, and with focus sash, will always be able to at least put in one attack, or even switch to electrivire if i see a thunderbolt coming, only problem here is if i come up against a scizor with bullet punch, who will 2hko me, but if i see him i'll either switch or just use the one turn to set up stealth rock.
gengar
levitate
timid
life orb
4 hp, 252 spA, 252 speed
energy ball
shadow ball
sludge bomb
thunder bolt
pretty self explanatory, special sweeper, i know sludge bomb and energy ball arnt usual for gengar, but i like sludge bomb for guys im not super effective against, and energy balls there instead of focus blast because i hate focus blast's accuracy, and a miss can end up with gengar being defeated instantly because of it's awful defences.
electivire
motor drive
Adamant
Expert belt
4 hp, 252 attack, 252 spe
thunder punch
fire punch
earthquake
cross chop
pshyical sweeper, again, pretty basic set, opted for fire punch over ice punch because i lack fire punch in my team, and can be used for scizor/fortress.
togekiss
serene grace
Leftovers
Calm
252 hp, 4 spA, 252 spD
thunder wave
roost
aura sphere
air slash
special wall, but also very good attacker/flincher. thunder wave, then air slash for flinches. aura sphere for coverage and roost for healing
dusknoir
pressure
Leftovers
Impish
200 hp, 52 att, 252 def,
will-o-wisp
fire punch
ice punch
shadow sneak
pshyical wall, will-o-wisp to lower attack, and fire/ice punches for coverage. shadow sneak because with STAB has a base power of 60, and is generally un expected. concidering changing to wide lense for will-o-wisp accuracy
weavile
pressure
Adamant
focus sash
4 hp, 252 attack, 252 spe
ice shard
pursuit
counter
swords dance
my late-game sweeper, used to finish off pokemon that i have previously harmed. i'd only ever switch this in directly after a faint, because it is appauling at taking hits. pursuit for pokemon who try to run, ice shard for quick stabs, swords dance on the switch, and focus sash/counter when i see a fighting move coming.
please let me know if you see any weaknesses/improvments to my team, i'd be very grateful as i want to get it right before i start working on this team