It will take a long time, but I am trying to design an 'ultimate' team for pokemon D/P/Pt.
Infernape
Lonely
252 atk, 252 speed, 6 health
~ thunderpunch
~ close combat
~ flare blitz
~ grass knot
maxed IVs in:
atk, spatk, speed
Milotic
modest
252 spatk, 128 spdef, 128 def
~ ice beam
~ recover
~ mirror coat
~ confuse ray
max IVs: spatk, spdef, speed
Crobat
Adamant
252 atk, 252 speed, 4 health
~ cross poison
~ confuse ray
~ roost
~ brave bird
Max IVs: atk, speed
Weavile
jolly
252 atk, 252 speed, 4 health
~ icepunch
~ night slash
~ swords dance
~ double team
max IVs: atk, speed
Magnezone
sturdy
bold
252 spatk, 128 def, 128 spdef
~ magnet rise
~ flash cannon
~ charge beam
~ thunder wave
Max IVs: spatk, spdef, def
Shuckle
sturdy
impish
252 def, 252 spdef, 4 health
~ rest
~ earthquake
~ power trick
~ toxic
max IVs: def, spdef
I am already considering changing the milotic and shuckle's movesets to more defensive ones.
I already have the milotic ready in terms of IVs and nature, so I can't give it any egg moves other than confuse ray/mirror coat, and I almost have the right chimchar (have a chimchar w/ max IVs in spatk, and a ditto w/ max IV in speed, and a ditto thats lonely w/ max IVs in atk, so just need to get them all together...)
any suggestions/comments?
Infernape
Lonely
252 atk, 252 speed, 6 health
~ thunderpunch
~ close combat
~ flare blitz
~ grass knot
maxed IVs in:
atk, spatk, speed
Milotic
modest
252 spatk, 128 spdef, 128 def
~ ice beam
~ recover
~ mirror coat
~ confuse ray
max IVs: spatk, spdef, speed
Crobat
Adamant
252 atk, 252 speed, 4 health
~ cross poison
~ confuse ray
~ roost
~ brave bird
Max IVs: atk, speed
Weavile
jolly
252 atk, 252 speed, 4 health
~ icepunch
~ night slash
~ swords dance
~ double team
max IVs: atk, speed
Magnezone
sturdy
bold
252 spatk, 128 def, 128 spdef
~ magnet rise
~ flash cannon
~ charge beam
~ thunder wave
Max IVs: spatk, spdef, def
Shuckle
sturdy
impish
252 def, 252 spdef, 4 health
~ rest
~ earthquake
~ power trick
~ toxic
max IVs: def, spdef
I am already considering changing the milotic and shuckle's movesets to more defensive ones.
I already have the milotic ready in terms of IVs and nature, so I can't give it any egg moves other than confuse ray/mirror coat, and I almost have the right chimchar (have a chimchar w/ max IVs in spatk, and a ditto w/ max IV in speed, and a ditto thats lonely w/ max IVs in atk, so just need to get them all together...)
any suggestions/comments?
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