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do we have moves to lower defense and special defense? think of it.
We also have moves and abilities to regulate speed, attack and sp. attack.
But that's literally the point of a nerf-to take power away from something.not wanting to take anything away.
Only see what arguments and discussion will start.
The best way to ensure walls will not be problematic again would be to get rid of Shadow Tag and Arena Trap. Without them, walls can be destroyed by a lot of stuff (SubToxic Heatran, Band Tyranitar, Specs Lele, etc.) but trappers allow people to remove checks and counters, meaning that a team needs to dedicate at least two slots to deal with these teams, which isn't healthy when there are so many playstyles to prepare for.
ghost cant get trapped?
thats a way. But maybe we should get some bug or other pokemon that could hurt pokemon that trap you with arena trap and shadow tag and other moves?
lets say when some animal get trapped they have defense mechanism, like spraing acid in the eyses, use smoke screen to get away and etcetera.Is this an ability? Does it deal damage consecutively over turns? Or does it deal damage in one go? Is it a move that has it's power doubled? Maybe we could create items etc. etc..
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