• Like dressing up your trainer in the games? Join us for the upcoming Bulbagala from November 24th - December 1st, a contest to fashion up your trainer in a way that matches a variety of themes that have been set up! To sign up, refer to this link. Sign-ups end November 24th, 12:59 PM UTC.

New ability for mega legendary pokemon

onegreen4000

New Member
Joined
Jul 19, 2015
Messages
15
Reaction score
9
What ability will you give to the legendary pokemon with pressure when they mega evolve or gain a new form?
List includes:
Articuno
Zapdos
Moltres
Raikou
Entei
Suicune
Ho-oh
Lugia
Dialga
Palkia
Deoxys
 
For Articuno, Zapdos and Moltres I'd say Snow Warning, Drizzle, and Drought because it thematically fits with them and now they can spam Blizzard, Thunder, and a boosted Fire Blast. And I'd change hail to increase physical defense in ice pokemon like sandstorm's increase of special defense with rock type Pokémon. Raikou, Entei, and Suicune should have Lightning Rod, a version of Flash Fire that instead increases physical attack, and Storm Drain. I'd change Lugia's psychic type to water type and give it an ability like a boosted Multiscale that instead serves at full health and while the first turn after switching in even if it has not full health. Ho-Oh I'd give it a boosted version of Regenerator that instead heals 1/2 of its health. And each one has to hold each Mega Stone (Zapdosite, Raikouite) except Lugia and Ho-Oh should hold the Rainbow Wing and the Silver Wing that serve like a Mega Stone/ Colored Orb. Dialga and Palkia should have a Primal-like thing and each hold the Adamant Orb and the Lustrous Orb to transform. Dialga should have an ability that nullifies recharging turns and makes 2-turn attacks one turn for all of its teammates in double and triple battles because it is the god of time and can simply Roar of Time into the Future mixed with Levitate because Dialga flies. The ability should be called Temporal Warp. While Palkia's ability should make it that it attacks all of its adversaries in Double and Triple battles, while also giving it +2 chance to get a critical hit with its attacks because it can simply teleport into space portals and hit a Pokémon in its weak point and also tacking Levitate because Palkia also flies. The ability should be called Spacial Warp. Giratina should have a Mega that it basically eats the Distortion World so aesthetically and statistically it is a fusion of Altered and Origin Formes with some added details and it can hold items. It's ability should be Renegade's Wrath that it basically is Parental Bond but instead hit 3 times the second one at 50% original power and the third one at 25%. Thematically it's because it attacks with all the hatreous shadows of the Distortion World it contains in its Mega Body. It also tacks Levitate and Giratina Mega Evolves by learning Shadow Force and the ability makes Shadow Force hit in one turn. You forgot Reshiram and Zekrom and Kyurem but I think they should fuse into Mega/Primal/Gray Kyurem or Original Dragon with original name that is Pure Dragon that is basically Adaptability because it adds 50% power to Electric Fire Ice and Dragon moves not counting STAB. the Ability is called Tao Power. It Primal evolves by fusing the three dragons so it can hold items. And you forgot Arceus. Mega Arceus should have a boosted version of Protean that adds to STAB the boost of the plates. It mega evolves by a New Move called Creator Beam of 200 Power and 75 accuracy and is normal type. The ability should be called Protean Maxima. Blame Pokemon Insurgence. Thank for reading this long thing.
 
Last edited:
An Ability that gives it immunity to the oponents/targets type(both types if dual type).
But thats maybe for a new sort of legendary.
For the old ones I vote for the solutions of RedGoldRubyDiamondBlackX.

Ragnarök- activates harsh hail.(for a ice wolf (ice/fairy???), Fenrir mythology)
Desert Kingdom/Dune/Wasteland/Dust Storm- activates harsh sandstorm. (bug/rock or bug/ground Scarabaeus?)
 
What ability will you give to the legendary pokemon with pressure when they mega evolve or gain a new form?
List includes:
Articuno
Zapdos
Moltres
Raikou
Entei
Suicune
Ho-oh
Lugia
Dialga
Palkia
Deoxys

Articuno with Snow Warning, Zapdos with Drizzle, Moltres with Drought, Raikou with Volt Absorb, Entei with Flash Fire, Suicune with Water Absorb, Lugia with Multiscale, Ho-oh with Flame Body, Dialga with Telepathy, Palkia with Telepathy, Giratina with Telepathy and Deoxys with Pressure.
 
An Ability that gives it immunity to the oponents/targets type(both types if dual type).
But thats maybe for a new sort of legendary.
For the old ones I vote for the solutions of RedGoldRubyDiamondBlackX.

Ragnarök- activates harsh hail.(for a ice wolf (ice/fairy???), Fenrir mythology)
Desert Kingdom/Dune/Wasteland/Dust Storm- activates harsh sandstorm. (bug/rock or bug/ground Scarabaeus?)
I think Fenrir is already taken with Zygarde 10%
 
I think Fenrir is already taken with Zygarde 10%
thats more like a hound, I want a Ice wolf.

to Alexander:
Articuno with Snow Warning,(lame, but better then anything)
Zapdos with Drizzle,(weird, but could be.)
Moltres with Drought(lame, but what else)
Raikou with Volt Absorb(Motor Drive, would like something new, like Thunder Lord),
Entei with Flash Fire (Heat Absorb-restores hp when hit with fire, or Fire Lord,
Suicune with Water Absorb (Rain Dish, or something like Water Lord),
Lugia with Multiscale (flying/psycic, Silver Soul- pokemon is immune to the type of attack the oponent used last turn or Magic Bounce)
Ho-oh with Flame Body(Lazarus- when faints deal aftermath damage and restores 1/2hp, works once,
changes type to fire/fairy but works like levitate)
Dialga with Telepathy(super lame, Time Rule: harsh Trick Room)
Palkia with Telepathy(super lame, Gravity Space: works like harsh Wonder Room+ targets status rise/reductions are reversed.(a Blaziken with Speed Boost is getting slower))

Giratina with Telepathy (mega lame, Spirit Dimension- The user is Reversing and neutralizing the effects of its targets abilities and moves against them and is immune to them.)
and Deoxys with Pressure(ever lame,Stance Change, but maybe call it Dynamic Change)

Maybe they could create more new abilities for each of the TYPES and not only signature based ones for legendaries.(or signature based ones for legendaries that combine some of the past abilities.("Lord"))
 
Last edited:
Articuno - Snow veil (new ability, immune from paralyze, burn, poison)
Zapdos - Thunder Clap (new ability, lowers opponents sp.def upon mega evolving)
Moltres - Drought
Raikou - Quick Feet
Entei - Sheer Force
Suicune - Prankster
Ho-oh - Super Luck
Lugia - Justified
Dialga - Time Warp (new ability, foes will always move slower than Dialga whilst in this form)
Palkia - Space Expansion (new ability, moves used against Palkia whilst in this form will have their accuracy lowered by 25-35%)
Deoxys - Stance Change/Alternate(similar) (this may sound weird lol, and would never ever happen, especially as it's exclusive to Aegislash, but it could work in a sense that Deoxys would have one new signature move, that when used, would allow it to switch between its forms at random whilst in battle).
 
Hellraiser - user gets 50% hp back from targets damage only from his fire type moves.
River Flow- users special attack rises every time it uses a water type move.
Lighting Strike- works like aftermath but deals damage always in the begin when summoned to the field.(it works even on ground types.)


But I think the lower trios wont get mega forms, but rather new abilities themselfs.
 
Last edited:
Please note: The thread is from 10 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
Back
Top Bottom