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New Trainer: First time training and could us some advice.

Cemiterio

Psssy.... Head ache..
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Okay I am a new trainer and I am looking for any advice or tips to help me get started. I have used a lot of competitive guides like Smog and what not to help me out but there are somethings I still don't get. Right now I am in the middle of EVing my guys though I am still a bit hazy on how EVs even work so anything would help.

This is the Team I am working on as we speak.

:banghead: = Need EV help

Spr_4p_478.png

Froslass: Suicide Lead
MoveSet:
1) Taunt 2) Spikes 3) Sucker Punch 4) Destiny Bond
Ability: Snow Cloak /Item: Focus Sash
Nature: Timid / EVS: 4 HP, 252 Atk, 252 Speed

Note: Reason I choose Sucker punch over moves like Crunch, Shadowball or Icebeam is one, because I want it to be Physical and second, If I bring froslass out most wont want to risk Destiny bond taking them out so they may use priority moves to take her out.

Spr_4p_472_s.png

Gliscor: Scout
MoveSet:
1) Earthquake 2) Knock Off 3) U-turn 4) Roost
Ability: Sand Veil /Item: Life Orb
Nature: Gentle / EVS: 106 HP, 152 Atk, 252 Speed :banghead:

Note: I know the nature is completely wrong, was shiny hunting and just happen to get wrong nature and ability.

Spr_4h_229_m.png

Houndoom: Special Sweeper + Roar
MoveSet:
1) Dark Pulse 2) Overheat 3) Nasty Plot 4) Roar
Ability: Flash Fire /Item: Focus Sash
Nature: Gentle / EVS: 4 HP, 252 SpA, 252 Speed

Note: Its true its quite Fragile.. maybe having Sub would be better? When I gave it roar I totally forgot about priority.

Spr_4p_407_m.png

Roserade: SpD Tank + Aroma
MoveSet:
1) Grass Knot 2) Grasswhistle 3) Aromatherapy 4) Synthesis
Ability: Nature Cure /Item: Black Sludge
Nature: Calm / EVS: 252 HP, 152 SpD, 106 Speed

Note: I just felt roserade would throw people off as a tank, I probably should swap grasswhistle out for something esle.

Spr_4p_477.png

Dusknoir: Tank + Gravity
MoveSet:
1) Will-O-Wisp 2) Gravity 3) Dynamic Punch 4) Pain Split
Ability: Pressure /Item: Leftovers
Nature: Impish / EVS: 252 HP, 28 Atk, 228 Def

Note: Gravity increases the damage of spikes, causes flying types to be grounded and lowers evasion 2 stages, Making "Dynamic Punch" 83% accurate.


Spr_4d_260.png

Swampert: Bulky Attacker
MoveSet:
1) Earthquake 2) Waterfall 3) Counter 4) Protect
Ability: Torrent /Item: Leftovers
Nature: Serious / EVS: 152 HP, 152 Attack, 100 Def, 100 SpD :banghead:

Note: Is Awesome.
 
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Froslass is only a mediocre lead in standard, due to either being outsped by Azelf and Aerodactyl, or murdered by priority from everything else. I would replace Sucker Punch with Shadow Ball for a reliable STAB option.

Why is Gliscor Gentle? imo it's even worse than neutral natures. What you want is Impish, correct?

Axe Houndoom. Everything about it is...wrong. If you want an effective special based Roar user, I would suggest using Suicune, who has far better typing and defenses to boot. Roar + CM is a pretty effective combo if you can avoid being poisoned.

Axe Roserade, as it should for the most part only be used to set up entry hazards (Celebi and Shaymin outclass it as an offensive Grass). In its place, you should either run Blissey if you want a special wall, or Vaporeon, who makes a better supporter with Wish and learns Heal Bell. It also happens to learn Roar if you're looking for another option in that department.

I could go on with the problems in this team, but it doesn't seem that you put a lot of effort into this (lol I'm all burnt out halfway through). The Smog is the Smogon community newspaper, but what you really should have used is the Smogon strategydex, which lists proper natures for everything and good sets.
 
Froslass is only a mediocre lead in standard, due to either being outsped by Azelf and Aerodactyl, or murdered by priority from everything else. I would replace Sucker Punch with Shadow Ball for a reliable STAB option.

Why is Gliscor Gentle? imo it's even worse than neutral natures. What you want is Impish, correct?

Axe Houndoom. Everything about it is...wrong. If you want an effective special based Roar user, I would suggest using Suicune, who has far better typing and defenses to boot. Roar + CM is a pretty effective combo if you can avoid being poisoned.

Axe Roserade, as it should for the most part only be used to set up entry hazards (Celebi and Shaymin outclass it as an offensive Grass). In its place, you should either run Blissey if you want a special wall, or Vaporeon, who makes a better supporter with Wish and learns Heal Bell. It also happens to learn Roar if you're looking for another option in that department.

I could go on with the problems in this team, but it doesn't seem that you put a lot of effort into this (lol I'm all burnt out halfway through). The Smog is the Smogon community newspaper, but what you really should have used is the Smogon strategydex, which lists proper natures for everything and good sets.
Haha well first off I asked for some basic EV advice not the pokemon everyone else would use.. I mean where is the originality. Also Not well thought up? the only one on this team I didn't really think up is Gliscor, everyone else protects everyone else. If someone come in with a fire more to counter Roserade or Froslass is free Flashfire for me. But anyways, for the gliscor I unluckly got the wrong nature while looking for shinies >> which sucks but the drop in def raises SpD which makes it about even besides its going to have +HP and Atk Evs. Thanks anyways for the advice, Id like it if someone would give me EV ideas for my Swampert x)

Side not >> when I was training Froslass I ended up killing to many gyarados so an attack Froslass will be a surprise.
 
If you're going Physical Froslass, Crunch might be a better option since Froslass is fairly fast and the defense drop would certainly be welcome. This would probably be a better alternative to Sucker Punch. Just keep in mind though, the metagame is physically oriented so don't expect much damage from a physical Froslass, though unorthodox movesets does have its own merits.

As for Gliscor, why Sand Veil? I would like to think Hyper Cutter is more useful since Gyarados and Salamence are common and probably can set up on it. If you want a +SpD nature, why not go Careful? You're not using your Special Attack anyways. That's pretty much my two cents for now, I hope I don't get bashed too much for this.
 
Froslass: I would replace Sucker Punch with either Shadow Ball or Ice Beam. These have STAB bonus, and you should invest 252 EVs in Special Attack rather than Attack.

Gliscor: I don't get why you're using Sand Veil; nobody on your team can use Sandstorm. And as F-22 suggested, give it an Impish nature.

Houndoom: I'm sorry, but this Pokémon is nowhere near suitable for competitive battling. It has a mediocre Speed, and has horribly fragile defenses. There is no time to use Nasty Plot, let alone Roar. Take F-22's suggestion and use Suicune with Calm Mind + Roar instead.

Roserade: Shaymin or Celebi, hell maybe even Meganium would be a more viable replacement for it. The former two surpass it in offense, the latter outclasses it as a defense, therefore making it a more effective Aromatherapy user.

Dusknoir: NEVER put a move like DynamicPunch in a Pokémon. Ever. It has a 50% chance of confusing the foe, yes, but it also has 50% accuracy. Don't do it. Use a more accurate Fighting-type move, aka Brick Break. Also, why Gravity?

Swampert: Actually, I don't see any problems with this one...

Good points: You have a pretty decent type coverage, and you have a balanced team in general (in English, you have some sweepers and some tanks, so it's not too offensive or defensive).
 
Omega Phalkon said:
Dusknoir: NEVER put a move like DynamicPunch in a Pokémon. Ever. It has a 50% chance of confusing the foe, yes, but it also has 50% accuracy. Don't do it. Use a more accurate Fighting-type move, aka Brick Break. Also, why Gravity?

Gravity lowers the opponents evasion two stages, which in effect raises dynamicpunch's accuracy iirc. Also, dynamicpunch always confuses the target.
 
If you want to use Gravity, you should use it in tandem with Spikes or Toxic Spikes to take full advantage of it. Just reiterating this in case you want to swap Froslass. Gravity raises the accuracy of all moves, not just Dynamicpunch, you might want to consider alternating some moves to take advantage of this as well.
 
Dusknoir was the first on my team and I had to train it through emerald, the whole base for my team was going to be gravity.. but its hard to find low accuracy moves I can work off of, I have to EQs which will hit the fliers but if there is anything that might help more let me know. Also Does Gravity affect your parties flying types?
 
Hmm maybe I should trade up Gliscor for someone else then if his flying will be useless.
 
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