Nintendo 3DS Virtual Console Possibility Thread

Which "main series" game would you prefer to see on the 3DS Virtual Console?

  • Pokémon Red Version / Pokémon Blue Version

    Votes: 5 10.9%
  • Pokémon Yellow Version

    Votes: 12 26.1%
  • Pokémon Gold Version / Pokémon Silver Version

    Votes: 1 2.2%
  • Pokémon Crystal Version

    Votes: 8 17.4%
  • Pokémon Ruby Version / Pokémon Sapphire Version

    Votes: 1 2.2%
  • Pokémon FireRed Version / Pokémon LeafGreen Version

    Votes: 5 10.9%
  • Pokémon Emerald Version

    Votes: 8 17.4%
  • None.

    Votes: 6 13.0%

  • Total voters
    46

Joshawott

The Possibly Fake
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Hello Every-nyan!

By now, everyone must know of one of the Nintendo 3DS' biggest selling points - the Virtual Console for Gameboy and Gameboy Colour games. Numerous websites have been running polls on which Gameboy games 3DS owners want to see on the Virtual Console, and Pokémon Red Version and Pokémon Blue Version are constantly topping those polls. That's understandable, considering Red and Blue were the top-selling games on the handheld.

Now, Nintendo have thrown another spanner in the works - sure, we were all anticipating possible ports of Red, Blue, Yellow, Gold, Silver and Crystal, but Nintendo's Ambassador programme announcement also confirms that it is possibly for Gameboy Advance games to be placed on the Virtual Console; so this can also lead to the possibility of Ruby, Sapphire, Emerald, FireRed, LeafGreen, Emerald being available (as well as the GB and GBA spin offs).

Being inspired by the Game & Watch titles (yes, they were remade on the Gameboy, but shush), I was thinking that maybe we could also receive a VC port of the Pokémon Pikachu, which would use Play Coins as Watts.
In regards to the ports, I assume that the main series games would have the trading/mechanic changed to be done over local wireless, and have disclaimers that the games are incompatible with other non-Virtual Console Pokémon games (Although maybe they could tweak Gen III ports to work with the PokéTransfer?)

For a full list of Gameboy/Colour titles:
  • Pokémon Red Version / Pokémon Blue Version (GB) (Would be released as Red and Green in Japan)
  • Pokémon Yellow Version (GB)
  • Pokemon Trading Card Game (GB)
  • Pokémon Pinball (GB)
  • Pokémon Gold Version / Pokémon Silver Version (GB)
  • Pokémon Crystal (GBC)
  • Pokémon Puzzle Challenge (GBC)

For a full list of Gameboy Advance titles:
  • Pokémon Ruby Version / Pokémon Sapphire Version
  • Pokémon Pinball: Ruby & Sapphire
  • Pokémon FireRed Version / Pokémon LeafGreen Version
  • Pokémon Emerald Version
  • Pokemon Mystery Dungeon: Red Rescue Team

Misc.:
Pokémon Pikachu
Pokémon Pikachu Colour
Pokémon Pikachu 2 GS

So, out of all the Gameboy/Gameboy Colour/Gameboy Advance Pokémon games, which one(s) would you like to see ported the most? Also, post other stuff related to the possibility of VC ports here!
 
Why no multi-vote option?

Also lack of "other" option on the poll since it doesn't list spin-offs.

So given those options, none.
 
Damn it i wanted to make this thread :C
Id really love to see this happen. It would certainly boost Nintendo 3DS sales and give me a reason to buy the console.Im interested in how the mechanics would work for such games, would trading be possible, or downloading events? They obvously wouldnt be able to connect to teh actual GBA/Gameboy games, only with each other but, still a good concept.
 
Why no multi-vote option?

Also lack of "other" option on the poll since it doesn't list spin-offs.

So given those options, none.
Because if it was multi-vote, we'd vote for all of them =3. As for why no "Other", the mainseries is obviously the one people care about the most (the spin offs only really got their own light with the DS-era), and I didn't want too many options xD

Damn it i wanted to make this thread :C
Id really love to see this happen. It would certainly boost Nintendo 3DS sales and give me a reason to buy the console.Im interested in how the mechanics would work for such games, would trading be possible, or downloading events? They obvously wouldnt be able to connect to teh actual GBA/Gameboy games, only with each other but, still a good concept.
I'd imagine that with trading/battling, it would be made so it can be done using local wireless instead of link cable; although it would be limited to other Virtual Console titles (Well, Gen I-II VGC titles). As for Gen III, I imagine they could program it to work with the PokéTransfer from Gen V as normal (DS Download Play).
 
Because if it was multi-vote, we'd vote for all of them =3. As for why no "Other", the mainseries is obviously the one people care about the most (the spin offs only really got their own light with the DS-era), and I didn't want too many options xD
Having one other option for "other" isn't that many, and now you'll never know if your assumption was correct.
 
The only Pokemon games I could see on the 3DS virtual console are the spin-off games because the main games require link trading (via cable) to get certain Pokemon, which is downright impossible because the handheld doesn't support link cables, only wireless.
 
The only Pokemon games I could see on the 3DS virtual console are the spin-off games because the main games require link trading (via cable) to get certain Pokemon, which is downright impossible because the handheld doesn't support link cables, only wireless.
But that would require minimal tweaking that Nintendo could handle even without involving Game Freak. Crystal, FRLG and Emerald already have wireless support, so it would even be easier in their case. Tehnically, they could even use the 3DS' infrared port to emulate the Link Cable instead.

On the other hand:

Joshawott said:
As for Gen III, I imagine they could program it to work with the PokéTransfer from Gen V as normal (DS Download Play).
Can the 3DS support DS Play? I've never heard anything that suggests this. I'm more inclined to think that Mystery Gift would be used instead, although this would mean transferring one Pokémon at a time. The key advantage of Mystery Gift is that it would also be compatible with Generation I/II ports, as the data could be entirely recalculated.
 
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You know, having the 3DS virtual console GenI-III games and allowing them to transfer over would be a really easy way to distribute Hidden Abilities, and having access to those hidden abilities would be incentive for gamers to buy those old games as well.
 
You know, having the 3DS virtual console GenI-III games and allowing them to transfer over would be a really easy way to distribute Hidden Abilities, and having access to those hidden abilities would be incentive for gamers to buy those old games as well.
It would also mean getting access to hidden abilities as well as old moves, although certain Generation IV TMs and Move Tutors would still be a problem.

It would be rather ironic if Generation II Ho-Oh and Lugia were more useful than their Generation IV counterparts, due to Regenerator and Multiscale.
 
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But that would require minimal tweaking that Nintendo could handle even without involving Game Freak. Crystal, FRLG and Emerald already have wireless support, so it would even be easier in their case. Tehnically, they could even use the 3DS' infrared port to emulate the Link Cable instead.

But Virtual Consoles are left untouched (no minor nor major tweaks), which is why Earthbound wasn't released worldwide because they don't want to change anything in order to be available in other countries. That means no cable support for the 3DS.
 
I don't think they are ever going to be on eShop, so I voted for none.
 
I'm hoping for either red and blue, or gold and silver. I've only played yellow and crystal from gen I and II. It'd be nice to play the originals.
 
But Virtual Consoles are left untouched (no minor nor major tweaks), which is why Earthbound wasn't released worldwide because they don't want to change anything in order to be available in other countries. That means no cable support for the 3DS.
This may have been true in the past, but the first Virtual Console game with Wi-Fi support has already been announced. It may be too late for the WiiWare too see similar releases, but things are just getting started for the 3DS, and it is only now that the Pokémon main series games - arguably the epitome of multiplayer - can be ported.

As for EarthBound, what does it have to do with wireless play? According to this page, there are legal problems with those games that pertain to pop-culture references, which are apparently ubiquitous. I can see why that kind of changes would give Nintendo second thoughts about porting the games, but it doesn't apply to Pokémon.
 
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As for EarthBound, what does it have to do with wireless play? According to this page, there are legal problems with those games that pertain to pop-culture references, which are apparently ubiquitous. I can see why that kind of changes would give Nintendo second thoughts about porting the games, but it doesn't apply to Pokémon.

It was an example to prove my point of Nintendo refusing to make any changes on games for the Virtual Consoles and how they must stay in their original forms.
 
It was an example to prove my point of Nintendo refusing to make any changes on games for the Virtual Consoles and how they must stay in their original forms.
Well, it definitely doesn't prove that any kind of change is unacceptable. My example proves that Nintendo have nothing against adding Wi-Fi support, and mind you, even emulating the Link Cable via wireless and/or infrared would suffice.

What I'm curious about is whether or not a non-Japanese port of Crystal would have the Pokémon Communication Center (and consequently also the GS Ball event) and online Battle Tower in case Wi-Fi support was added. The text for the Mobile Adapter events was all translated, despite being unused, so little to no extra effort would be required. But I strongly suspect that they would only bother to bring back the GS Ball event even for the Japanese version, since it would be too much hassle to maintain servers for the Pokémon Communication Center and Battle Tower on a regular basis.
 
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Well, it definitely doesn't prove that no kind of change is acceptable. My example proves that Nintendo have nothing against adding Wi-Fi support.

Would Mario Golf and Mario Tennis make perfect examples? Both games have hidden characters, which requires to use their GB installments to unlock them. But due to no device used to link the two games on the original N64, the same device used for Pokemon Stadium, you will never unlock everything 100%.
 
Would Mario Golf and Mario Tennis make perfect examples? Both games have hidden characters, which requires to use their GB installments to unlock them. But due to no device used to link the two games on the original N64, the same device used for Pokemon Stadium, you will never unlock everything 100%.
And yet those games were ported, so what's your point? I don't really expect to see the Stadium games re-released, either, but that doesn't mean there can't be ports of the Generation I and II games, as evidenced by your example. As for hidden characters, Mew and Celebi would not be (legally) available without Wi-Fi (which, again, is a distinct possibility), but so what?
 
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Can the 3DS support DS Play? I've never heard anything that suggests this. I'm more inclined to think that Mystery Gift would be used instead, although this would mean transferring one Pokémon at a time. The key advantage of Mystery Gift is that it would also be compatible with Generation I/II ports, as the data could be entirely recalculated.
The 3DS does support DS Download Play.

As for the debate going on about Ninty not going to change anything, considering how many people want Red/Blue, and how trading/battling is a big part of the franchise, if they do decide to release it, they'd consider it worth the money. Let's be honest, that's the main reason they don't change things - time = money, and Virtual Console for them is a cheap money-maker.
 
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