Nintendo Wii to go on sale December 2, 2006 in Japan: Pokémon Battle Revolution also scheduled ...

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Nintendo Wii to go on sale December 2, 2006 in Japan: Pokémon Battle Revolution also scheduled ...

According to the [http://www.nintendo.co.jp/wii/ official Nintendo Wii website], the next-generation console will go on sale on Saturday, December 2, 2006, in Japan, and in North and South America, Sunday, November 19, 2006. The same site also states that ''Pokémon Battle Revolution'' (ポケモン バトルレボリューション) will go on sale December 2006. The [http://www.nintendo.co.jp/wii/software/lineup/ Wii lineup] indicates that it will not be a launch title.

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So we get it BEFORE Japan (the Wii, not PBR)?
 
Yeah, seems so. Unfortunately, people on GF think this means we get PRB at launch as well....-_-
 
I'm so not interested in Wii at all...it's on Xbox level graphics with a gimmicky remote control...and for 250 without DVD playback, sorry Nintendo you can keep it till the price goes down.
 
Yeah, seems so. Unfortunately, people on GF think this means we get PRB at launch as well....-_-

It'll be out at most 3 weeks later, as Nintendo have confirmed that it will be out in December. It just wont be a launch title as Nintendo are spacing out releases after launch to try and prevent the image of a software dry spell immediately after.
 
I don't think Nintendo would release PBR before Diamond and Pearl's release... It doesn't really make much sense.
 
No it doesn't, and your right it wouldn't it takes equal the amount of time to localize the game, so it would take a little after DP is released in the states. If anything I'd give it 5-6 months after it releases for PBR to come out.
 
Uh... D/P is out in 2 weeks. Battle Revolution is out in 3 months.... I fail to see where you're coming from....
 
I don't think Nintendo would release PBR before Diamond and Pearl's release... It doesn't really make much sense.

Make that Nintendo of America.
 
Battle Revolution isn't out in America this year. >_>... Was never meant to be.
 
Wii.com has been announced. Details some features I don't think we've heard about before about the content they'll be providing. Wii Channels. Good lord...I never have to turn it off. Or leave it. All the world's information, laid out before me.
 
All three press releases on the Wii itself if anyone is interested, since GrnMarvl brought the Wii Channels up:

Launch Date and MSRP: Nov. 19, 2006, in the Americas at an MSRP of $249.99.

Color: White.

Size: About 8.5 inches long, 6 inches wide and less than two inches thick (157mm x 215.4mm x 44mm).

Controls: Intuitive control for anyone using the physical motion of the Wii Remote controller, which resembles a television remote control. Up to four Wii Remote controllers can be connected at once using wireless Bluetooth technology. The wireless signal can be detected within 10 meters of the console. Both the Wii Remote and Nunchuk™ controllers include a three-axis motion sensor. The Wii Remote controller also includes a speaker, rumble feature and expansion port, and can be used as a pointer within 5 meters of the screen. The Wii Remote controller has a power switch, plus pad, A, B, Minus, Home, 1 and 2 buttons. The Nunchuk controller includes an analog control stick and C and Z buttons.

The Look: The Wii console features a compact design that will make it a natural addition to any television setup. It can be displayed either vertically or horizontally.

Media: A single self-loading media bay will play single- or double-layered 12-centimeter optical discs for the Wii console, as well as 8-centimeter Nintendo GameCube™ discs.

Channels: The Wii Channel Menu is the main gateway for a variety of easy-to-use, interactive multimedia, entertainment and communication functions.

Communication: The Wii console can communicate with the Internet even when the power is turned off. The WiiConnect24™ service delivers a new surprise or game update, even if the system is idle. Users can connect wirelessly using IEEE802.11, or with a USB 2.0 LAN adaptor. The Wii console also can communicate wirelessly with Nintendo DS™.

Virtual Console: The Wii console will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even the Nintendo Entertainment System® (NES). The Virtual Console™ also will feature a “best of” selection from Sega Genesis titles and games from the TURBO GRAFX16 console (a system jointly developed by NEC and Hudson). It also will be home to new games conceived by indie developers whose creativity is larger than their budgets.

The Specs: The Wii console has 512 megabytes of internal flash memory, two USB 2.0 ports and built-in Wi-Fi capability. A bay for an SD memory card will let players expand the internal flash memory. Design was optimized with state-of-the-art processing technologies that minimize power consumption, keep the console compact and enable the “sleepless” WiiConnect24 mode.

CPU: PowerPC CPU (code-named “Broadway”) Made with a 90 nm SOI CMOS process, jointly developed with and manufactured by IBM.

Graphics Processing Unit: Being developed with ATI.

Other Features: Four ports for classic Nintendo GameCube controllers. Two slots for Nintendo GameCube Memory Cards. An AV Multi-output port for component, composite or S-video.

FACT SHEET

The Wii™ console will revolutionize how people play games. But more importantly, it will entice new players into the world of video games by offering a variety of entertainment, information and communication Channels that add value to the console and make it a device that the entire family can enjoy. The Wii Channel Menu will be the first screen shown on the television, as it easily integrates itself as part of people’s everyday lives.

Disc Channel: This channel allows users to play either Wii game discs or the entire library of Nintendo GameCube™ discs.

Mii™ Channel: Fun caricatured portraits created in this channel can be used as characters across a variety of Wii software. Portraits can be stored in a user’s Wii Remote and taken to a friend’s house to play on another Wii console. Each member of the family can have his or her Wii Remote personalized with a caricature.

Photo Channel: This channel allows users to take digital pictures stored on an SD memory card and display them on their television screens. Users also can manipulate the photos in a variety of fun and creative ways, such as zooming or creating mosaics, puzzles or slide shows. They can draw, add stamps, and copy and paste. They also can change the “mood” of photos by brightening them, converting them to monochrome, inverting the color or changing them to stark black and white. Users can even add an MP3 tune to their slide shows. It provides a fun and easy outlet for people to edit their digital pictures. Users also can send their pictures to other Wii consoles by attaching a photo to the Wii Message Board.

Forecast Channel: Users who have connected their Wii console to the Internet can access free local weather forecasts just a few seconds after turning on the Wii console. The WiiConnect24™ service automatically updates local weather information. Users can view forecasts for cities around the world on a 3-D globe.

News Channel: Users can access breaking news with the touch of a button. When connected to the Internet, the WiiConnect24 service automatically updates this free channel and organizes it in a variety of topical categories. Users can see where news is happening by viewing the location of news stories on a 3-D globe.

Wii Shop Channel: This is where users go to buy Wii Points or redeem them to download classic video games to the Virtual Console™. Users also can use points to download the Opera browser used in the Internet Channel.

Internet Channel: This channel dramatically changes the relationship between a user’s home, the television and the Internet. Users download the Opera browser with Wii Points. Then they can surf the Internet right from the comfort of their couch. They can do quick research while watching a television program (“What was that actor’s name again?”). Or book travel plans and shop during commercials. The service is compatible with Macromedia Flash.

Wii Message Board: Forget hand-scrawled notes tacked to the refrigerator door. Users can leave messages for other family members on a calendar-based message board. They also can use WiiConnect24 to send messages to people outside the home as well. Even better, people can trade photos and text messages with cell phone users. The service also allows for incoming messages targeted at software, such as a new map or weapon for a game. Games can constantly be updated, thereby extending their playability.

FACT SHEET

WiiTM

Launch Date and MSRP: Nov. 19, 2006, in the Americas at an MSRP of $249.99.

Color: White.

Size: About 8.5 inches long, 6 inches wide and less than two inches thick (157mm x 215.4mm x 44mm).

Controls: Intuitive control for anyone using the physical motion of the Wii Remote controller, which resembles a television remote control. Up to four Wii Remote controllers can be connected at once using wireless Bluetooth technology. The wireless signal can be detected within 10 meters of the console. Both the Wii Remote and Nunchuk™ controllers include a three-axis motion sensor. The Wii Remote controller also includes a speaker, rumble feature and expansion port, and can be used as a pointer within 5 meters of the screen. The Wii Remote controller has a power switch, plus pad, A, B, Minus, Home, 1 and 2 buttons. The Nunchuk controller includes an analog control stick and C and Z buttons.

The Look: The Wii console features a compact design that will make it a natural addition to any television setup. It can be displayed either vertically or horizontally.

Media: A single self-loading media bay will play single- or double-layered 12-centimeter optical discs for the Wii console, as well as 8-centimeter Nintendo GameCube™ discs.

Channels: The Wii Channel Menu is the main gateway for a variety of easy-to-use, interactive multimedia, entertainment and communication functions.

Communication: The Wii console can communicate with the Internet even when the power is turned off. The WiiConnect24™ service delivers a new surprise or game update, even if the system is idle. Users can connect wirelessly using IEEE802.11, or with a USB 2.0 LAN adaptor. The Wii console also can communicate wirelessly with Nintendo DS™.

Virtual Console: The Wii console will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even the Nintendo Entertainment System® (NES). The Virtual Console™ also will feature a “best of” selection from Sega Genesis titles and games from the TURBO GRAFX16 console (a system jointly developed by NEC and Hudson). It also will be home to new games conceived by indie developers whose creativity is larger than their budgets.

The Specs: The Wii console has 512 megabytes of internal flash memory, two USB 2.0 ports and built-in Wi-Fi capability. A bay for an SD memory card will let players expand the internal flash memory. Design was optimized with state-of-the-art processing technologies that minimize power consumption, keep the console compact and enable the “sleepless” WiiConnect24 mode.

CPU: PowerPC CPU (code-named “Broadway”) Made with a 90 nm SOI CMOS process, jointly developed with and manufactured by IBM.

Graphics Processing Unit: Being developed with ATI.

Other Features: Four ports for classic Nintendo GameCube controllers. Two slots for Nintendo GameCube Memory Cards. An AV Multi-output port for component, composite or S-video.

I want to be the first to do it, as it's a horrible joke that only someone with no shame could do. My Wii is 8.5 inches. :D
 
Battle Revolution isn't out in America this year. >_>... Was never meant to be.

I was talking about the US version as well, peeps on GF think we will get BR first, and it will have all the new ones "locked" until DP comes out....-_-
 
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