Persian @ Focus Sash
Technician/Timid
252 SpA / 252 Spe / 4 HP
-Thunderbolt
-HP Ice 59
-Nasty Plot
-Hypnosis
Just for any smart-asses calling it a cut-and-paste job, I made this Persian BEFORE it was put up on Smogon. And it's always served me very well, one of my favourite UUs. Thunderbolt/HP Ice was chosen over Water Pulse/Swift because I prefer more SE hits rather than a STAB move, in this case.
Ursaring @ Toxic Orb
Quick Feet/Jolly
252 Atk / 252 Spe / 4 HP
-Facade
-Close Combat
-Crunch
-Swords Dance
Self-explanatory. Swords Dance instead of Protect is higher risk, but higher reward.
Girafarig @ Choice Specs
Early Bird/Modest
252 SpA / 228 Spe / 28 Atk
-Psychic
-Thunderbolt
-HP Ice/Fighting
-Sucker Punch
I've always wanted to use a Girafarig. I'm not sure which Hidden Power to use and the 4th move is still up in the air. Suggestions?
Clefable @ Leftovers
Magic Guard/Bold
252 HP / 252 Def / 4 SpA
-Thunderbolt
-Flamethrower
-Calm Mind
-Softboiled
Flamethrower is a very handy move to have, kills certain Pokemon (Lucario, Scizor...) and is less predictable than Ice Beam. FT/TBolt has fairly good coverage anyway, especially with Garchomp gone. Although it is a Def wall, this thing can be unstoppable if they don't have an answer and it has indeed swept some teams and forced some runs.
NOTE: Before anyone says the Magic Guard + Softboiled is impossible, it isn't - Pokemon that gain an extra possible ability in D/P, when migrated from R/S/E/Fr/Lg at an earlier evolution stage, have the possibility of changing ability when they evolve.
Blissey @ Leftovers
Natural Cure/Bold
252 HP / 156 SpA / 100 Def
-Flamethrower
-Toxic
-Defense Curl
-Softboiled
The fat pink whore. I would never use it on any other team except a normal monotype team where the choices are... Blissey, Togekiss, Miltank, Snorlax. Miltank is just an imitation Blissey for people who want to say they're not using Blissey. Togekiss is my number one most hated Pokemon. Snorlax is just lame, I never see it do much good. So that leaves Blissey.
Of course, if I'm going to use a super OU Pokemon, I'm going to put a spin on it - so this is not your usual Blissey, by no means is it completely original since every OU Pokemon has at some point used every possible viable moveset, but nonetheless this is a different Blissey to most.
252 HP is a given. The 156 SpA is enough to guarantee a 2HKO on Skarmory - seems a bit specific but it's a good reference point for a strong enough Flamethrower to get rid of any pesky Steel types immune to Toxic. There's a handy piece of knowledge for everyone - to guarantee a 2HKO against the common Skarmory (252 HP / 252 Def @Leftovers) with a non-STAB Flamethrower you need 225 SpA.
Staraptor @ Choice Scarf
Intimidate/Adamant
252 Atk / 204 Spe / 52 Def
-Brave Bird
-Close Combat
-Pursuit
-U-Turn
It surprised me how handy this is in the team. Clefable is the primary Def wall but of course I need something to block Fighting, a difficult feat in Normal Monotype. Staraptor fits the bill perfectly though with the great ability Intimidate. Besides that, the Choice Scarf turns it into a formidable physical sweeper.
I notice lack of Spinner and Staraptor takes 1/4 damage from SR, but it's hard to avoid when the only Normal type that can Spin is Smeargle...
So, please give any suggestions/ideas =]
Technician/Timid
252 SpA / 252 Spe / 4 HP
-Thunderbolt
-HP Ice 59
-Nasty Plot
-Hypnosis
Just for any smart-asses calling it a cut-and-paste job, I made this Persian BEFORE it was put up on Smogon. And it's always served me very well, one of my favourite UUs. Thunderbolt/HP Ice was chosen over Water Pulse/Swift because I prefer more SE hits rather than a STAB move, in this case.
Ursaring @ Toxic Orb
Quick Feet/Jolly
252 Atk / 252 Spe / 4 HP
-Facade
-Close Combat
-Crunch
-Swords Dance
Self-explanatory. Swords Dance instead of Protect is higher risk, but higher reward.
Girafarig @ Choice Specs
Early Bird/Modest
252 SpA / 228 Spe / 28 Atk
-Psychic
-Thunderbolt
-HP Ice/Fighting
-Sucker Punch
I've always wanted to use a Girafarig. I'm not sure which Hidden Power to use and the 4th move is still up in the air. Suggestions?
Clefable @ Leftovers
Magic Guard/Bold
252 HP / 252 Def / 4 SpA
-Thunderbolt
-Flamethrower
-Calm Mind
-Softboiled
Flamethrower is a very handy move to have, kills certain Pokemon (Lucario, Scizor...) and is less predictable than Ice Beam. FT/TBolt has fairly good coverage anyway, especially with Garchomp gone. Although it is a Def wall, this thing can be unstoppable if they don't have an answer and it has indeed swept some teams and forced some runs.
NOTE: Before anyone says the Magic Guard + Softboiled is impossible, it isn't - Pokemon that gain an extra possible ability in D/P, when migrated from R/S/E/Fr/Lg at an earlier evolution stage, have the possibility of changing ability when they evolve.
Blissey @ Leftovers
Natural Cure/Bold
252 HP / 156 SpA / 100 Def
-Flamethrower
-Toxic
-Defense Curl
-Softboiled
The fat pink whore. I would never use it on any other team except a normal monotype team where the choices are... Blissey, Togekiss, Miltank, Snorlax. Miltank is just an imitation Blissey for people who want to say they're not using Blissey. Togekiss is my number one most hated Pokemon. Snorlax is just lame, I never see it do much good. So that leaves Blissey.
Of course, if I'm going to use a super OU Pokemon, I'm going to put a spin on it - so this is not your usual Blissey, by no means is it completely original since every OU Pokemon has at some point used every possible viable moveset, but nonetheless this is a different Blissey to most.
252 HP is a given. The 156 SpA is enough to guarantee a 2HKO on Skarmory - seems a bit specific but it's a good reference point for a strong enough Flamethrower to get rid of any pesky Steel types immune to Toxic. There's a handy piece of knowledge for everyone - to guarantee a 2HKO against the common Skarmory (252 HP / 252 Def @Leftovers) with a non-STAB Flamethrower you need 225 SpA.
Staraptor @ Choice Scarf
Intimidate/Adamant
252 Atk / 204 Spe / 52 Def
-Brave Bird
-Close Combat
-Pursuit
-U-Turn
It surprised me how handy this is in the team. Clefable is the primary Def wall but of course I need something to block Fighting, a difficult feat in Normal Monotype. Staraptor fits the bill perfectly though with the great ability Intimidate. Besides that, the Choice Scarf turns it into a formidable physical sweeper.
I notice lack of Spinner and Staraptor takes 1/4 damage from SR, but it's hard to avoid when the only Normal type that can Spin is Smeargle...
So, please give any suggestions/ideas =]
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