Hellomello
Hello marshmallow
- Joined
- Nov 29, 2016
- Messages
- 31
- Reaction score
- 36
Title says all. How would you rate each gen, on a scale of 1-10 (based on their main series games)?
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Gen III - 10/10 (initial) 9/10 (current)
This is entirely biased, but Gen III felt amazing to me as a kid. We entered the era of colour and Hoenn itself was a much bigger and more diverse region than Johto/Kanto (I count them separately). Exploring Hoenn was my joy. We even had diving! I had begun learning English so I could actually understand some parts of the story. What helped a lot was that fact that I had a couple of friends who also owned the games so I could trade, battle and play with them. I think I've replayed Sapphire and Emerald over 5 times each.
Although I would probably rate this generation as a 10/10 forever, I can acknowledge that RSE weren't quite as polished and the story needed some work. FRLG didn't do much for me as I had never played the original Gen I games. They were the first ever remakes so we didn't have a point of reference for how remakes should be. Emerald was great, introduced a lot of content and brought the story together though it still lacked characterization.
Gen V - 7/10 (initial) 7.5/10 (current)
I loved the Gen V story but this is where the gameplay began feeling stale to me. I actually lost interest in Pokemon sometime after I finished playing Black. Though, to be fair, the gameplay wasn't the sole reason for my loss of interest. When Gen V was new, I didn't like the urban design of Unova much nor the Gen V Pokemon. I replayed the game a couple of years later, and the region/Pokemon grew on me a lot. I learnt to appreciate it.
Various circumstances lead me to not playing BW2. Had I played BW2 I'm sure my initial opinion for Gen V would have changed, especially seeing all the content BW2 has to offer (I later watched a walkthrough on YouTube). Alas, that wasn't the case, so for a couple of years Gen V was for me the generation with "an amazing story in an unfortunate region".
I increased my score later because BW2 are really good games and doing sequels instead of a "third" version was a great idea. However, since I didn't experience BW2 myself I can't feel the same appreciation as the people that played the game themselves. Although Unova grew on me, I'm still not a fan of the urban atmosphere so it remains among my least favourite regions. I also didn't like how linear it was, but at the time it didn't bother me too much because I didn't know this trend would continue in later generations.
Gen7: 6/10
Sun and Moon were okay games... I'd give them a 7/10 on their own. Average story quality, colorful region, cute pokemon, etc. Some of the features were badly executed (like the Festival Plaza), though aside from that the Trials were fun and Gladion is my new favorite rival character.
USUM had so much potential to be better than Sun and Moon that it is more a disappointment than an improvement. They messed up Lusamine, and the Ultra Recon Squad/Ultra Megalopolis was totally underused.
In addition, Gen7 featured the worst customization options ever. At least Gen6 gave us classical semi-formal attire and parkas and stuff! Limiting clothes to tank top and t shirts was really disappointing.
I can sympathize with them. Something about the Sinnoh region just ... doesn't appeal to me, but I have a hard time finding any specific reasons about what. I know not every region needs to be a theme park of ecosystems, but....@Esserise, can you elaborate on why you thought DPP was bland? I hear this get brought up a lot, but I don't know why that is. Is it because of the region?
I've seen this sentiment echoed around a lot, about how some players just couldn't get into it for some reason. I think it's safe to say that Sinnoh's a pretty acquired taste!I can sympathize with them. Something about the Sinnoh region just ... doesn't appeal to me, but I have a hard time finding any specific reasons about what. I know not every region needs to be a theme park of ecosystems, but....
Actually from what I hear they did, in USM wild Pokemon only call for help until it is answered, then won't call for help again (unless you use an Adrenaline Orb).[USUM] didn't fix SOS battles...
It's generally the same as SM and equally as annoying. There were multiple times I wanted to catch a Pokemon only for it to call a Pokemon over, forcing me to defeat it. If it has a low catch rate, it can call many times, making it extremely frustrating for me. I don't really see it as much of a difference as SMActually from what I hear they did, in USM wild Pokemon only call for help until it is answered, then won't call for help again (unless you use an Adrenaline Orb).
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