ShinyFlareon
bowtie coconut birb
- Joined
- Dec 24, 2007
- Messages
- 7,134
- Reaction score
- 48
What's this? Feliciano's making an OU team? Yeah, well, with 'Mence gone from standard battling, I figured, why not? I think I have enough pokemon already bred to form a team, so please bear in mind that, at the moment, this is pretty much all I've got.
Changes in Bold
Bronzong@Leftovers
Levitate
Relaxed nature
EVs: 252 HP / 84 Atk / 80 Def / 92 SpD
-- Stealth Rock
-- Hypnosis
-- Earthquake
-- Gyro Ball
Setup lead. It's worked well for me in the past, and I figured I'd dust it off to use again. Puts the opponent to sleep, then sets up Stealth Rock and attacks with either Gyro Ball or EQ. I don't like Explosion -- it feels like too much of a waste, honestly.
Gyarados@Leftovers
Adamant nature
EVs: 156 HP / 72 Atk / 96 Def / 184 Spe
-- Dragon Dance
-- Taunt
-- Waterfall
-- Stone Edge
Gyarados takes care of the massive Mixape weakness this team has. Also functions as my team's physical sweeper.
Heatran@Choice Scarf
Rash nature
EVs: 252 SpA / 4 SpD / 252 Spe
-- Fire Blast/Flamethrower
-- Earth Power
-- Dragon Pulse
-- Explosion
Standard Scarftran, bar HP Psychic. It's what it got, and I wasn't about to SR this girl -- plus, HP Psychic can get the jump on Fighting types who think that they can walk all over her. Revenge killer, mainly. I haven't EV trained her yet, and I need to put Earth Power on her, but I think she'll work out just fine. Apparently, as much as I hate the move, I MUST use Explosion otherwise Heatran is nigh-unusable. ¬.¬;;
Celebi@Life Orb
Modest nature
EVs: 232 HP / 244 SpA / 32 Spe
-- Thunder Wave
-- Leaf Storm
-- Psychic
-- Recover
Breloom got the boot, I guess. *grumble* Modest is the nature I've got, so that's just going to have to be dealt with. The Hidden Power wasn't anything useful, so dual STAB will be used. Recover mitigates Life Orb recoil, since it's got Natural Cure to take care of status.
Tentacruel@Black Sludge
Calm
Liquid Ooze
EVs: 254 HP/120 Def/136 Sp. Def
-- Toxic Spikes
-- Rapid Spin
-- Surf
-- Ice Beam
I figured I needed a Rapid spinner as well as another check to Mixape, and Tentacruel fit the bill perfectly. Also sets up some entry hazards of it's own. Ice Beam over HP or Sludge Bomb in case it turns out that 'Mence ISN'T banned in this tournament.
Lucario@Choice Specs
Steadfast
Modest nature
EVs: 4 HP / 252 Sp. Atk / 252 Spe
-- Aura Sphere
-- Shadow Ball
-- Dragon Pulse
-- Vacuum Wave
Standard special sweeper. Not much else to say, really. IIRC, the Hidden Power type wasn't anything useful, so Dragon Pulse got put in it's place.
Changes in Bold
Bronzong@Leftovers
Levitate
Relaxed nature
EVs: 252 HP / 84 Atk / 80 Def / 92 SpD
-- Stealth Rock
-- Hypnosis
-- Earthquake
-- Gyro Ball
Setup lead. It's worked well for me in the past, and I figured I'd dust it off to use again. Puts the opponent to sleep, then sets up Stealth Rock and attacks with either Gyro Ball or EQ. I don't like Explosion -- it feels like too much of a waste, honestly.
Gyarados@Leftovers
Adamant nature
EVs: 156 HP / 72 Atk / 96 Def / 184 Spe
-- Dragon Dance
-- Taunt
-- Waterfall
-- Stone Edge
Gyarados takes care of the massive Mixape weakness this team has. Also functions as my team's physical sweeper.
Heatran@Choice Scarf
Rash nature
EVs: 252 SpA / 4 SpD / 252 Spe
-- Fire Blast/Flamethrower
-- Earth Power
-- Dragon Pulse
-- Explosion
Standard Scarftran, bar HP Psychic. It's what it got, and I wasn't about to SR this girl -- plus, HP Psychic can get the jump on Fighting types who think that they can walk all over her. Revenge killer, mainly. I haven't EV trained her yet, and I need to put Earth Power on her, but I think she'll work out just fine. Apparently, as much as I hate the move, I MUST use Explosion otherwise Heatran is nigh-unusable. ¬.¬;;
Celebi@Life Orb
Modest nature
EVs: 232 HP / 244 SpA / 32 Spe
-- Thunder Wave
-- Leaf Storm
-- Psychic
-- Recover
Breloom got the boot, I guess. *grumble* Modest is the nature I've got, so that's just going to have to be dealt with. The Hidden Power wasn't anything useful, so dual STAB will be used. Recover mitigates Life Orb recoil, since it's got Natural Cure to take care of status.
Tentacruel@Black Sludge
Calm
Liquid Ooze
EVs: 254 HP/120 Def/136 Sp. Def
-- Toxic Spikes
-- Rapid Spin
-- Surf
-- Ice Beam
I figured I needed a Rapid spinner as well as another check to Mixape, and Tentacruel fit the bill perfectly. Also sets up some entry hazards of it's own. Ice Beam over HP or Sludge Bomb in case it turns out that 'Mence ISN'T banned in this tournament.
Lucario@Choice Specs
Steadfast
Modest nature
EVs: 4 HP / 252 Sp. Atk / 252 Spe
-- Aura Sphere
-- Shadow Ball
-- Dragon Pulse
-- Vacuum Wave
Standard special sweeper. Not much else to say, really. IIRC, the Hidden Power type wasn't anything useful, so Dragon Pulse got put in it's place.
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