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Pal Parking system in Generation 5

Magnagarde

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Well, do you guys think there would be some sort of pal park system in play that would let you migrate all of your pokemon from D/P/Pl/HG/SS?

I sure hope so, due to idk.

Discuss.
 
I'm thinking we'll get something identical to Gen IV, since these games are on the DS, but we'll also get a Time Capsule since... well, these games are on the DS and not the same generation as IV.
 
I'm thinking we'll get something identical to Gen IV, since these games are on the DS, but we'll also get a Time Capsule since... well, these games are on the DS and not the same generation as IV.

Its not the gen that counts its the timeline the gen is set in, the time capsule would only apply if Gen V is set in a different timeline to D/P/Pt HGSS. Gen 1 is three years behind Gen 2 and Gen 1 has the same timeline as gen 3. And gen 4 and 2 have the same timelines. And this is why Gen 2 had a time capsule for trading to and from Gen 1
 
I think it's a safe bet Gen IV will be on a different timeline.
 
Maybe, but we don't know that. But I could see a Pal Park like system, until they start making pokemon games for a console that has no GBA slot.
 
RBY and RSE take place at the same time.

GSC and DPPt take place at the same time, three years after RBY and RSE.

According to the pattern, Gen V will take place at the same time as RBY and RSE.
 
RBY and RSE take place at the same time.

GSC and DPPt take place at the same time, three years after RBY and RSE.

According to the pattern, Gen V will take place at the same time as RBY and RSE.

Yeah, I'm hoping the pattern breaks. Otherwise this would be a sucky three year period.

1st set: Mafia takeover of Kanto, and the near destruction of the Hoenn region in water and fire, and now whatever happens in Gen V

2nd set: Another mafia takeover in Johto and the near destruction of the universe.
 
The distinction between the Pal Park and Time Capsule has nothing to do with the timeline. Rather, the difference is between and transfers and trades. Now, I would be very surprised if the Generation V games weren't trade-compatible with their DS predecessors, as that would entail using two DS systems for one-direction transfers (as opposed to the current Pal Park where only one system is used). In other words, the very nature of the system would encourage using the feature between two players, and how would it be fair for the Generation IV player to get nothing in return for the transfer? Moreover, only a Time Capsule system would make it possible to utilize Wi-Fi, seeing as the only way the Generation V could read the data of the Generation IV games would be via local wireless connection.

Another factor that needs to be taken into account is the GTS. There is a distinct possibility that the new GTS will have an additional server (exclusively for the new games) to run in conjunction with the current one, which is to say that it will accept trades from Generation IV players provided that the Generation V players follow the Time Capsule rules. Unless this is the case (which is to say in the event of the Time Capsule not returning), the old GTS server will eventually be phased out due to being less popular. Should that really happen?

Rath said:
According to the pattern, Gen V will take place at the same time as RBY and RSE.
There is no pattern. The series went three years back in time once in Generation III, and Generation IV was simply a linear continuation of that. What Game Freak will choose to do this time will dictate whether or not there will be another round of remakes.
 
Brings new meaning to the lyrics, "I know you're my best friend, in a world we must defend."
 
I think there will be a palpark, and no time capsule.

The palpark will just be ds to ds, that's the only difference as how it is in d/p.
 
Pal Park for Gen 3

Direct trading for Gen IV, and like how HgSs and Platinum deals with DP, if the Pokemon has a move that didn't exist back then or is a Pokemon that didn't exist, it doesn't go back, if its holding an item that didn't exist, it goes into your pack.

They just throw away their lame attempt at continuity and saves us the trouble of it all and just lets us trade.
 
Direct trading for Gen IV, and like how HgSs and Platinum deals with DP, if the Pokemon has a move that didn't exist back then or is a Pokemon that didn't exist, it doesn't go back, if its holding an item that didn't exist, it goes into your pack.
The only difference between this suggestion and the Time Capsule is that the game wouldn't point out what Pokémon, moves or items are problematic. This might not be a problem for veterans, but new players wouldn't necessarily find it easy to tell what data existed in Generation IV on their own, so they would just find it frustrating if the game altered their party for them without explaining why.

My only gripe with the Generation II Time Capsule is that it wasn't a plot element, unlike Celio's Network Machine in FRLG.
 
Well, they said it would be almost like a "reboot" of the series. Last time they said that it was Gen III, I believe, which cut off connectivity between generations. That being said, it'd be stupid to not have connectivity between two generations on the same console.
 
Direct trading plz.

First off, there's no proof that Gens 1 and 3 take place at the same time. For all we know, Ruby and Sapphire could take place after Gen 2 and by then there's some time capsule-like technology built into the trade center allowing them to trade with FR/LG. Second, no matter how hard you argue, there is definitely no proof that these games take place before Gen 4. I think the time capsule explanation could work in these games just as well as it did in Gen 2.
 
Direct trading plz.

First off, there's no proof that Gens 1 and 3 take place at the same time. For all we know, Ruby and Sapphire could take place after Gen 2 and by then there's some time capsule-like technology built into the trade center allowing them to trade with FR/LG. Second, no matter how hard you argue, there is definitely no proof that these games take place before Gen 4. I think the time capsule explanation could work in these games just as well as it did in Gen 2.
I'm pretty sure they stated somewhere that RBGY and RSE take place at the same time.
 
It will probably be like HGSS, where you need two DSes to transfer pokemon over from D/P/Pl.
 
Can anyone please give a good reason why they shall not have direct trade? I don't see any reason why not. And identically, why shouldn't in be a pal park in gen V?
 
Please note: The thread is from 16 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
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