Phys Ed.

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Ino-Chan

Sig By Blue Dragon
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Ninjask @ leftovers
Jolly
Speed Boost
252 spe, 176 hp, 80 Def?

-Substitute
-Baton Pass
-Protect
-Swords Dance


Blaziken @ Life Orb
Adamant
Blaze
252 atk, 252 spe, 4 hp

Blaze Kick
-Brave Bird
-Sky Uppercut
-Stone Edge


Lucario @ Life Orb
Adamant
Inner Focus
4 HP / 252 Atk / 252 Spe

-Close Combat
-Swords Dance
-ExtremeSpeed
-Crunch/Stone Edge


Swampert @ Leftovers
Relaxed
Torrent
240 HP, 216 Def, 52 SpA

-Earthquake
-Ice Beam
-Surf
-Roar


Gengar @ Wide Lens
Timid
Levitate
4 HP, 252 SpA, 252 Spe

-Focus Blast
-T-bolt
-Shadow Ball
-Hypnosis


Ursaring @ Toxic Orb
Adamant
Quick Feet
6 HP, 252 Atk, 252 Spe

-Swords Dance
-Earthquake
-Facade
-Crunch
 
Ninjask @ leftovers
Jolly
Speed Boost
252 spe, 176 hp, 80 Def?

-Substitute
-Baton Pass
-Protect
-Swords Dance


Blaziken @ Life Orb
Adamant
Blaze
252 atk, 252 spe, 4 hp

Blaze Kick
-Brave Bird
-Sky Uppercut
-Stone Edge


Lucario @ Life Orb
Adamant
Inner Focus
4 HP / 252 Atk / 252 Spe

-Close Combat
-Swords Dance
-ExtremeSpeed
-Crunch/Stone Edge


Swampert @ Leftovers
Relaxed
Torrent
240 HP, 216 Def, 52 SpA

-Earthquake
-Ice Beam
-Surf
-Roar


Gengar @ Wide Lens
Timid
Levitate
4 HP, 252 SpA, 252 Spe

-Focus Blast
-T-bolt
-Shadow Ball
-Hypnosis


Ursaring @ Toxic Orb
Adamant
Quick Feet
6 HP, 252 Atk, 252 Spe

-Swords Dance
-Earthquake
-Facade
-Crunch

Impressive team i say but you might want to change some moves for strategy sake, here are some suggestions:
Ninjask w/ Fury Cutter
Blaziken's fine
Lucario w/ Aura Blast and Dark Pulse
Swampert's fine
Gengar w/ Dream Eater for a combo
Ursaring w/ Focus Punch or Mega Punch for devistating results
 
Since Lucario is Adamant (attack ove SpA) Dark Pulse and Aura Shere would stink.

Fury Cutter on a wi-fi Ninjask who is my Baton Passer?

Mega Punch has terrible accuracy for wi-fi. Espically on Ursaring.

Gengar diesn't do much with Dream Eater.
 
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Since Lucario adamant (attack ove SpA) Dark Pulse and Aura Shere would stink.

Fury Cutter on wi-fi Baton Passer?

Mega Punch has terrible accuracy for wi-fi.

Gengar diesn't do much with Dream Eater.

No, Aura sphere and Dark Pulse won't stink unless the SpDef is very high.
Fury Cutter is a move that does better longer the fight and baton pass is a move used in an emergency when a battler is close to KO so it's good combo.
Mega punch may have poor accuracy but with sword dance it'll pack wallop when it hits.
Hypnosis and Dream Eater is a classic combo and very effective in doing damage and healing.

Strategy plays a big role when you battle, but it's a suggestion take it if you want
 
No, Aura sphere and Dark Pulse won't stink unless the SpDef is very high.
Fury Cutter is a move that does better longer the fight and baton pass is a move used in an emergency when a battler is close to KO so it's good combo.
Mega punch may have poor accuracy but with sword dance it'll pack wallop when it hits.
Hypnosis and Dream Eater is a classic combo and very effective in doing damage and healing.

Strategy plays a big role when you battle, but it's a suggestion take it if you want

What Ino-Chan is trying to say is that because Lucario has an Adamant nature it's special attack is lowered so their is really no point in giving special attacks.

Also all the times I have used ninjask it hasn't survived very long making fury cutter kind of pointless to use on such a fragile pokemon. His job is to get a swords dance and a couple of speed boosts and maybe even a sub up and then BP.

He should just go with return on Ursaring (I believe he can learn it), and anyway facade is the best of the three because it gets up to 140 with it's toxic orb.

I've never personally used Dream Eater and Hypnosis so I don't know how effective it is.
 
Impressive team i say but you might want to change some moves for strategy sake, here are some suggestions:
Ninjask w/ Fury Cutter
Blaziken's fine
Lucario w/ Aura Blast and Dark Pulse
Swampert's fine
Gengar w/ Dream Eater for a combo
Ursaring w/ Focus Punch or Mega Punch for devistating results

....No. Just absolutely no. Those are terrible suggestions. >_>

First of all, Ninjask'll never get to use Fury Cutter. Lucario shouldn't use Aura Sphere and Dark Pulse on a physical set. Gengar with Dream Eater is a terrible, terrible combo that gets it absolutely no coverage at all, and besides - most people switch out when their Pokemon is asleep, with the exeption of Sleep Talkers -- But who would leave their Pokemon in on a Gengar anyway?

Also, lol Mega Punch. Return, Double-Edge (not recommended) and Facade are much better STAB options. >_>

(...Seriously guys know what you're talking about when you're rating teams... but hey, me saying that is kind of hypocrite-ish. I'm nowhere near skilled compared to some people here..)

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As for the team itself, Ninjask and its HP and Defense EVs aren't going to get it anywhere. It's going to die anyway. ..That is, if your opponent manages to hit it, but lol.

You should also pack another special sweeper and a wall (you really, really need that) on your team. Only having Gengar could probably go wrong if it gets taken down and your opponent has a physical wall (coughskarmory) with nothing to really take it down. Really though, you really, really need a wall. Having a team of just sweepers might not get you far, but hey, that's probably just my opinion and liking bulky Pokemon too much. :p

Hmm. Though, I can't seem to spot any weaknesses. I'd have to take a closer look in a bit..

EDIT: .. Hm. I can tell that Earthquake's going to be a problem. You have two immunities to it though, but still. =/ You also don't really have anything to take a Surf. Other than that though, I'm braindead, so I can't really see anything. @_@

(EDIT 2: wow tl;dr much XD)
 
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....No. Just absolutely no. Those are terrible suggestions. >_>

First of all, Ninjask'll never get to use Fury Cutter. Lucario shouldn't use Aura Sphere and Dark Pulse on a physical set. Gengar with Dream Eater is a terrible, terrible combo that gets it absolutely no coverage at all, and besides - most people switch out when their Pokemon is asleep, with the exeption of Sleep Talkers -- But who would leave their Pokemon in on a Gengar anyway?

Also, lol Mega Punch. Return, Double-Edge (not recommended) and Facade are much better STAB options. >_>

(...Seriously guys know what you're talking about when you're rating teams... but hey, me saying that is kind of hypocrite-ish. I'm nowhere near skilled compared to some people here..)

-----

As for the team itself, Ninjask and its HP and Defense EVs aren't going to get it anywhere. It's going to die anyway. ..That is, if your opponent manages to hit it, but lol.

You should also pack another special sweeper and a wall (you really, really need that) on your team. Only having Gengar could probably go wrong if it gets taken down and your opponent has a physical wall (coughskarmory) with nothing to really take it down. Really though, you really, really need a wall. Having a team of just sweepers might not get you far, but hey, that's probably just my opinion and liking bulky Pokemon too much. :p

Hmm. Though, I can't seem to spot any weaknesses. I'd have to take a closer look in a bit..

EDIT: .. Hm. I can tell that Earthquake's going to be a problem. You have two immunities to it though, but still. =/ You also don't really have anything to take a Surf. Other than that though, I'm braindead, so I can't really see anything. @_@

(EDIT 2: wow tl;dr much XD)

Well you are talking what will happen now but just wait till later and your opponent has no choice but to use the sleeping pokemon or put all other to sleep unless one has an ability called insomnia.

For Ninjask using baton pass keep it from danger and wait for the battle to progess far enough that it is very effective.

Aura Sphere and Dark Pulse even on a physical set can be effective, i.e. your opponent has a pokemon that knows relect (which boosts Def) renders damage from physical attack like Close Combat, so these special attacks can be very effective especially Psyscic pokemon (which 99.9% of the time they will have a refect attack).

Facade is a move worth having but its downside is the pokemon must be paralized,poisoned or burned for it to be effective.
 
Well you are talking what will happen now but just wait till later and your opponent has no choice but to use the sleeping pokemon or put all other to sleep unless one has an ability called insomnia.

....Um, sleep clause much? >_> Besides, one important thing is that it grants Gengar absolutely no coverage at all. It can hit Poison and Fighting-types good already, why add an entire move that's essentially only ever useful ingame?

Aura Sphere and Dark Pulse even on a physical set can be effective, i.e. your opponent has a pokemon that knows relect (which boosts Def) renders damage from physical attack like Close Combat, so these special attacks can be very effective especially Psyscic pokemon (which 99.9% of the time they will have a refect attack).

....

Then you switch out. Besides, the Luke up here is Adamant (+Atk -SpAtk). It'd be stupid to add special moves. >_______>

Facade is a move worth having but its downside is the pokemon must be paralized,poisoned or burned for it to be effective.

.......Which is why there's a fucking Toxic Orb on the Ursaring, there to boost Facade and Guts/Quick Feet? >____>

Seriously guys... know what you're talking about before you start rating. (inb4hypocrisy on my part)

---

(Yeah, sorry for blowing up a bit there. It just fucking pisses me off when people are trying to rate teams and they're just really making it worse >_>)
 
I'm not an expert either, but I have a few suggestions.

Ninjask @ leftovers
Jolly
Speed Boost
252 spe, 176 hp, 80 Def?

-Substitute
-Baton Pass
-Protect
-Swords Dance
I question whether you need full speed evs and a speed boosting nature on a ninjask with protect. If it looks faster, you can always protect, and it won't be anymore. Either way, I would change the other EVs to 8HP, 248 Def. This allows you to sub 4 times with HP left over, come into SR two times starting with full health, and keeps you close to maximum leftovers efficiency. Lots of defense because 1) it evens out your defensive capabilities better, and 2) with substitute, your real worries are sub-breakers like fury swipes and increased priority moves, all of which (except vacuum wave, which you double resist) are physical. Maybe you'll be able to survive with this investment.


Blaziken @ Life Orb
Adamant
Blaze
252 atk, 252 spe, 4 hp

Blaze Kick
-Brave Bird
-Sky Uppercut
-Stone Edge
With LO and Brave Bird, this thing's gonna die ridiculously fast, and flying really only gives you more coverage against Ludicolo and non-Lucario fighting types. I would maybe consider Flamethrower as a special surprise that will still do significant damage due to life orb. Or you could go for Night Slash to hit ghosts that try to switch in on Sky Uppercut.

Swampert @ Leftovers
Relaxed
Torrent
240 HP, 216 Def, 52 SpA

-Earthquake
-Ice Beam
-Surf
-Roar
Roar isn't so good unless you have SR or are spreading status. Come to think of it, you should probably add in stealth rock/rapid spin on this team, especially if you want to be able to use Ninjask multiple times.

Also, listen to Tina. Cloud 354 is just wrong.
 
You really only need enough speed to outspeed Choice Scarf Heracross (or Lucario), most other Pokemon with higher base speeds outspeed you if I recall.

Giving Ninjask X-Scissor is more useful than going with both Baton Pass and Protect since they both serve similar purposes. Not to mention the fact that you will not be tormented by taunt leads and if the oppurtunity arises, you may even be able tot ake on opposing Pokemon after the Swords Dance.
 
Ninjask @ leftovers
Jolly
Speed Boost
252 spe, 176 hp, 80 Def?

-Substitute
-Baton Pass
-Protect
-Swords Dance

I suggest changing Substitute or Protect to X-Scissor and giving it 252 Atk / 252 Spe spread. I know it's purpose is a Baton Passer, but its defenses are quite bad and there really isn't much point in trying to raise them. Well, not as much an advantage as having an offensive move. Having an offensive move means you can actually use Ninjask as a Pokemon itself - if you think about it, having a Pokemon solely as a Baton Passer with no offensive move leaves you with only 5 Pokemon on your team - would you rather a 5 Pokemon team where one of them becomes stronger, or a 6 Pokemon team? It's good to have Ninjask able to do something else, especially considering its massive Spe so it can easily pick off weakened Pokemon (and dealing SE damage to Tyranitar is nice).
Oh and if you replace Substitute, give it Focus Sash. If you replace Protect, give it a pinch berry or Life Orb. You'd be surprised how strong its X-Scissor can be, especially with Swords Dance backing it. While your current set is a useless Pokemon late game, having X-Scissor can turn it into a late game cleaner.

Blaziken @ Life Orb
Adamant
Blaze
252 atk, 252 spe, 4 hp

-Blaze Kick
-Brave Bird
-Sky Uppercut
-Stone Edge

Not sure what the point of this is, you may as well be using an Infernape. The only thing Blaziken has over Infernape is Baton Pass, so if you like Blaziken I suggest taking advantage of that rather than having a weaker, plain physical Infernape.
Agility is usually a good way to do it - Agility up to a high Spe, sweep what you can then Pass out when you need to. Oh and Blaziken suddenly got more viable with access to Superpower through Platinum move tutor - use it over Sky Uppercut if you can get it. If not, then at least use Brick Break, the 100% accuracy is better than the 10 extra power from Sky Uppercut.

Lucario @ Life Orb
Adamant
Inner Focus
4 HP / 252 Atk / 252 Spe

-Close Combat
-Swords Dance
-ExtremeSpeed
-Crunch/Stone Edge

Classic, nothing to say here really. I prefer Bullet Punch as the fourth move to get priority on ghosts like Gengar and Froslass, but that's just a preference thing.

Swampert @ Leftovers
Relaxed
Torrent
240 HP, 216 Def, 52 SpA

-Earthquake
-Ice Beam
-Surf
-Roar

Generic Swampert. Replace something with Stealth Rock though, that move is just too good.

Gengar @ Wide Lens
Timid
Levitate
4 HP, 252 SpA, 252 Spe

-Focus Blast
-T-bolt
-Shadow Ball
-Hypnosis

Usual insane Gengar, nothing to say here.

Ursaring @ Toxic Orb
Adamant
Quick Feet
6 HP, 252 Atk, 252 Spe

-Swords Dance
-Earthquake
-Facade
-Crunch

I would go with Jolly nature, sure it loses some ATK but the Spe hurdle it overcomes is hugely significant - going from 314 to 354. Suddenly it outspeeds a large range of sweepers including Salamence and Mismagius but very notably Infernape and Gengar. And you only go from 394 Atk to 359 - that's still huge and you've got Swords Dance to take it through the roof.
Also, get Close Combat. No question. Main reason is a guaranteed Blissey and Tyranitar OHKO, but it's also just a great move. It hits a Magnezone that got Magnet Rise in, lands stronger SE hits on Rock/Steel types than EQ, and hits Bronzong much harder than Crunch. There's no reason not to run CC on an Ursaring. Replace EQ with it.

Side note: NEVER make a Pokemon based on the assumption that you will Pass to it. I'm not saying you have, but if you use 'it doesn't need the extra Spe because I'll Pass Speed Boost to it with Ninjask' I will not listen, just a warning =]

Suggested fixes written above. Aside from those, if possible I suggest getting another Special attacker, if Gengar dies some common physical walls could cause you major trouble. If it's not possible to fit in another special attacker, at least make sure you've killed their DEF walls before you let Gengar die. Actually, an easy solution to that problem is giving Blaziken Flamethrower and an EV spread fit for KOing the likes of Skarmory & Bronzong while still having a strong Atk and enough Spe. Obviously nature would change too.

You also lack a special wall, keep that in mind.
 
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