- Joined
- Jan 29, 2014
- Messages
- 835
- Reaction score
- 244
Some of you may know of this Role Play in darkSpyro
Plot: In a world where humans don't exist, the legendary Pokémon lived in peace in the world of Foran. All Pokémon lived together without a conflict, until the legendries suddenly left. Many Pokémon were great friends with the deities. They felt heartbroken, as they thought the legendries left because the "regular"' Pokémon weren't good enough anymore. There was turmoil, with many Pokemon turning sides, blaming others for the Legendries disappearing. Many wanted to rediscover the legendries, to find out why they left, and, instead of being friends with them, they wanted to punish them, thinking that they left because the "regular" Pokémon weren't good enough, with their reason going down the drain for the legendries. They felt that once they punished the legendries, their leaving will be forgotten, and the regulars will be at peace again. They were called the Legendary Capture Force, the LCF. They ransacked homes, burned down villages, in hopes of finding a clue to finding out where the legendries gone. Many Pokémon now live in fear of one another, thinking that one of their family members was an LCF spy. The few Pokémon who haven't resorted to violence now hide in homes they only know of. The Home Guard was assembled, the best fighting force in the Foran region, to protect the "Safety Zones" in which the helpless Pokémon lived in. They protected well enough, but they couldn't leave the safety zones they were protecting, in fear of a LCF attack. The few Pokémon left in the world not apart of the LCF or the Home Guard needed a new group. They needed who wanted to rediscover the legendries, bring them back to the world and really discover why they left. They needed a group who helped the helpless Pokémon be protected from the LCF. They needed the Legendary Search Squad, or the LSS. They are the sworn enemies of the Legendary Capture Force, the LCF. Whatever faction you are, you are determined to see the legendries again. For different reasons as well. To punish, to rediscover and protect, or simply discover why they left.
Your characters can be of these factions:
LSS member: A member carefully selected from the homes of the Pokémon who hide, they are determined to rediscover the legendries, such as Dialga and Moltres. As the world is unsafe, the Pokémon must search for food that will help stock their bases. But most of all, they must find the legendries that are hidden around the region of Foran. They must wander around the world, and sleeping when necessary.
LCF member: A member of the evil Legendary Capture Force. They act and organize as the LSS do, except they are evil, and they will not hesitate to attack members of the LSS if they see them. They will search until they rediscover the legendries, and exact their vengeance against them for leaving the world.
The Home Guard: A guard to protect the helpless Pokémon of Foran, who can't protect themselves from the LCF. You must protect and search for food when necessary.
Ranks:
Scientist: Someone who analyzes data in trying to discover the location of the Legendries, but are not very good at defending themselves.
Warrior: A very strong attacker who razes through the other side, but is not altogether smart.
Spy: An infiltrator to the other side, must not be discovered at any cost, but must get information.(If you choose to, you may only have ONE spy.)
Leader: A mixture of the Scientist and Warrior, they take orders from the Commanders of each squad.
Warrior/Scientist: A Pokémon who would prefer not to lead, but is a warrior with a scientists passion.
Rules:
- No godmodding.
- No coarse language.
- Please use acceptable grammar.
- I am the GM.
- You must join with a minimum of two Pokémon, and a maximum of 4.
- Your Pokémon may not be apart of different factions.
- When you are playing as any of the factions, you must sometimes find rations or supplies. It doesn't matter if you stay in one spot.
- No deaths right now. There may be eventually, but we shall see.
- No legendries(Obvious right
)
- Pokémon can be between levels 1-30. It will make things more balanced.
- Pokémon may learn any move from their allowed moves, even if it is learned at later levels.
- You are allowed to have team ups in the story, as long as LCF and LSS members don't team up, unless they are spies.
- Home Guards must stay within the areas where they are guarding.
- There will be a day system involved. I will change the day every few days or so, unless action is going on.
- LSS members may stay in Safety Zones temporarily. LCF members must stay out, unless they are attacking the zone.
- LCF members MUST start in one of the forts. Home Guards MUST start and stay around the zone they start in. LSS members can move freely through Safety Zones and Camps.
- Temporary Characters may join the RP, and they may not exceed the limit, and they do not need a character sheet.
- There can be LCF attacks every so often in Safety Zones or LSS camps, but let the person BEING ATTACKED KNOW THROUGH OOC! It will not be fair the person being attacked if you don't.
- When creating a character, you MAY have a Spy OR a split between Warrior and Scientist. You cannot have both.
- You may create characters from multiple factions, with a limit of two from each. You can only choose 2 factions this way.
Locations:
Safety Zones:
Forage: A zone where the main diets of the Pokémon living here are mushrooms and nuts.
Sand Hole: This zone is literally a hole in the sand, supported by the large pieces of timber.
Ash: The zone closest to the volcano, they are lucky enough not to be seen by the members of Fort Inferno.
Hydration: The zone in the middle of a desert, yet has found a well to keep water for years to come.
Pillage: The zone which is in the remains of a great city, whose name has been forgotten.
Damager: Has the best defensive Home Guard past the Home Guard HQ, they are most often attacked.
Home Guard HQ: The only zone to hold the most Guards, this is where the Home Guard receive their rations for the Safety Zones they protect.
LSS Camps:
Camp Elrond: A camp in the middle of a forest, protected from the LCF.
Camp Faction: A camp where a war has taken place, making it a desolate area.
Camp Discovery: The camp with the most luck in their research to find the Legendries.
Camp Cacti: A camp in the middle of a desert, with the inhabitants lucky enough to find water.
Camp Oceanic: A camp on a beach, so far closest to the ocean.
Camp Alpha: The base camp for all LSS members, they receive their orders from here.
LCF Forts:
Fort Lupine: A fort in the middle of a swamp, which they were lucky enough to find safe ground to build upon.
Fort Inferno: The only fort challenging enough to be built on a side of a volcano.
Fort Hurricane: A fort on the beach where constant hurricanes form.
Fort Vulture: A desert fort, with dry cracked walls and barely enough to drink.
Fort Armada: By far the best training camp the LCF has got for their warriors.
Fort Secrecy: Every LCF knows that the leader of their force is in that fort. They never know where. His servant always tells the force their orders.
Link to map. Some other details I haven't mentioned. I haven't shown the other Forts, Safety Zones, and Camps that are minor. Tell me if you need any help deciphering. I am a bit of a messy writer.
http://s23.postimg.org/sr1socbjf/Image_7.jpg
There are some other smaller Safety Zones, Forts, and Camps which I have not named. Remember to avoid the LCF Forts if you are LSS.
Name:
Gender:
Species:
Move Set:
Level:
History:
Personality:
Appearance(Optional):
Faction:
Rank:
Location Start:
Role Players:
lucarioknight56
Heliolisk
PiccoloX83
kush232
Plumbum
Cloud Strife718
Agent K
Credit to pankakesparx456 on darkSpyro.net for giving me an idea of how this Role Play should go.
Plot: In a world where humans don't exist, the legendary Pokémon lived in peace in the world of Foran. All Pokémon lived together without a conflict, until the legendries suddenly left. Many Pokémon were great friends with the deities. They felt heartbroken, as they thought the legendries left because the "regular"' Pokémon weren't good enough anymore. There was turmoil, with many Pokemon turning sides, blaming others for the Legendries disappearing. Many wanted to rediscover the legendries, to find out why they left, and, instead of being friends with them, they wanted to punish them, thinking that they left because the "regular" Pokémon weren't good enough, with their reason going down the drain for the legendries. They felt that once they punished the legendries, their leaving will be forgotten, and the regulars will be at peace again. They were called the Legendary Capture Force, the LCF. They ransacked homes, burned down villages, in hopes of finding a clue to finding out where the legendries gone. Many Pokémon now live in fear of one another, thinking that one of their family members was an LCF spy. The few Pokémon who haven't resorted to violence now hide in homes they only know of. The Home Guard was assembled, the best fighting force in the Foran region, to protect the "Safety Zones" in which the helpless Pokémon lived in. They protected well enough, but they couldn't leave the safety zones they were protecting, in fear of a LCF attack. The few Pokémon left in the world not apart of the LCF or the Home Guard needed a new group. They needed who wanted to rediscover the legendries, bring them back to the world and really discover why they left. They needed a group who helped the helpless Pokémon be protected from the LCF. They needed the Legendary Search Squad, or the LSS. They are the sworn enemies of the Legendary Capture Force, the LCF. Whatever faction you are, you are determined to see the legendries again. For different reasons as well. To punish, to rediscover and protect, or simply discover why they left.
Your characters can be of these factions:
LSS member: A member carefully selected from the homes of the Pokémon who hide, they are determined to rediscover the legendries, such as Dialga and Moltres. As the world is unsafe, the Pokémon must search for food that will help stock their bases. But most of all, they must find the legendries that are hidden around the region of Foran. They must wander around the world, and sleeping when necessary.
LCF member: A member of the evil Legendary Capture Force. They act and organize as the LSS do, except they are evil, and they will not hesitate to attack members of the LSS if they see them. They will search until they rediscover the legendries, and exact their vengeance against them for leaving the world.
The Home Guard: A guard to protect the helpless Pokémon of Foran, who can't protect themselves from the LCF. You must protect and search for food when necessary.
Ranks:
Scientist: Someone who analyzes data in trying to discover the location of the Legendries, but are not very good at defending themselves.
Warrior: A very strong attacker who razes through the other side, but is not altogether smart.
Spy: An infiltrator to the other side, must not be discovered at any cost, but must get information.(If you choose to, you may only have ONE spy.)
Leader: A mixture of the Scientist and Warrior, they take orders from the Commanders of each squad.
Warrior/Scientist: A Pokémon who would prefer not to lead, but is a warrior with a scientists passion.
Rules:
- No godmodding.
- No coarse language.
- Please use acceptable grammar.
- I am the GM.
- You must join with a minimum of two Pokémon, and a maximum of 4.
- Your Pokémon may not be apart of different factions.
- When you are playing as any of the factions, you must sometimes find rations or supplies. It doesn't matter if you stay in one spot.
- No deaths right now. There may be eventually, but we shall see.
- No legendries(Obvious right
- Pokémon can be between levels 1-30. It will make things more balanced.
- Pokémon may learn any move from their allowed moves, even if it is learned at later levels.
- You are allowed to have team ups in the story, as long as LCF and LSS members don't team up, unless they are spies.
- Home Guards must stay within the areas where they are guarding.
- There will be a day system involved. I will change the day every few days or so, unless action is going on.
- LSS members may stay in Safety Zones temporarily. LCF members must stay out, unless they are attacking the zone.
- LCF members MUST start in one of the forts. Home Guards MUST start and stay around the zone they start in. LSS members can move freely through Safety Zones and Camps.
- Temporary Characters may join the RP, and they may not exceed the limit, and they do not need a character sheet.
- There can be LCF attacks every so often in Safety Zones or LSS camps, but let the person BEING ATTACKED KNOW THROUGH OOC! It will not be fair the person being attacked if you don't.
- When creating a character, you MAY have a Spy OR a split between Warrior and Scientist. You cannot have both.
- You may create characters from multiple factions, with a limit of two from each. You can only choose 2 factions this way.
Locations:
Safety Zones:
Forage: A zone where the main diets of the Pokémon living here are mushrooms and nuts.
Sand Hole: This zone is literally a hole in the sand, supported by the large pieces of timber.
Ash: The zone closest to the volcano, they are lucky enough not to be seen by the members of Fort Inferno.
Hydration: The zone in the middle of a desert, yet has found a well to keep water for years to come.
Pillage: The zone which is in the remains of a great city, whose name has been forgotten.
Damager: Has the best defensive Home Guard past the Home Guard HQ, they are most often attacked.
Home Guard HQ: The only zone to hold the most Guards, this is where the Home Guard receive their rations for the Safety Zones they protect.
LSS Camps:
Camp Elrond: A camp in the middle of a forest, protected from the LCF.
Camp Faction: A camp where a war has taken place, making it a desolate area.
Camp Discovery: The camp with the most luck in their research to find the Legendries.
Camp Cacti: A camp in the middle of a desert, with the inhabitants lucky enough to find water.
Camp Oceanic: A camp on a beach, so far closest to the ocean.
Camp Alpha: The base camp for all LSS members, they receive their orders from here.
LCF Forts:
Fort Lupine: A fort in the middle of a swamp, which they were lucky enough to find safe ground to build upon.
Fort Inferno: The only fort challenging enough to be built on a side of a volcano.
Fort Hurricane: A fort on the beach where constant hurricanes form.
Fort Vulture: A desert fort, with dry cracked walls and barely enough to drink.
Fort Armada: By far the best training camp the LCF has got for their warriors.
Fort Secrecy: Every LCF knows that the leader of their force is in that fort. They never know where. His servant always tells the force their orders.
Link to map. Some other details I haven't mentioned. I haven't shown the other Forts, Safety Zones, and Camps that are minor. Tell me if you need any help deciphering. I am a bit of a messy writer.
http://s23.postimg.org/sr1socbjf/Image_7.jpg
There are some other smaller Safety Zones, Forts, and Camps which I have not named. Remember to avoid the LCF Forts if you are LSS.
Name:
Gender:
Species:
Move Set:
Level:
History:
Personality:
Appearance(Optional):
Faction:
Rank:
Location Start:
Role Players:
lucarioknight56
Heliolisk
PiccoloX83
kush232
Plumbum
Cloud Strife718
Agent K
Credit to pankakesparx456 on darkSpyro.net for giving me an idea of how this Role Play should go.
Last edited: