Pokemon gen I -III on virtual console for 3ds

Pokemon gen I - III on virtual console

  • Yes

    Votes: 11 61.1%
  • No

    Votes: 7 38.9%

  • Total voters
    18

Pikamastr8

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So what do you think? I think it's a great idea. How bout you? If you think it's a good idea than what games would you buy. I'd get yellow and crystal. Posted this befor but there must have been lag cause I did it from an iPad. Sadly I don't think this will happens soon:bawl:
 
It can't be done since the first two gens plus Ruby/Sapphire use link cable rather than wireless, making it impossible to get a complete dex, and you won't be able to transfer those Pokemon in FR/LG/E to your 4th Gen games.
 
It can't be done since the first two gens plus Ruby/Sapphire use link cable rather than wireless, making it impossible to get a complete dex, and you won't be able to transfer those Pokemon in FR/LG/E to your 4th Gen games.
Good point that's why I said I didnt think it would happen but it is possible for them to update that part of it.
 
It'd be great, but Nintendo would have to put a lot of work into integrating Wi-Fi into them. Plus, as a lot of us Pokemon fans have got Gen I to III games in cartridge form anyway, there wouldn't be much in it for us apart from being able to play Pokemon Emerald on the glorious 3DS (which, while appealing, wouldn't achieve much).

By the way, I don't know about you but the title of this thread was pretty misleading.
 
Good point that's why I said I didnt think it would happen but it is possible for them to update that part of it.

The point about Virtual Consoles is that these are the games in their pure original form when they first came out in their respective regional version (The Guerdo thieves were given lighter skin in the re-release of OoT for the GCN compared to their dark skins from the original N64 version, which is what the virtual console version is using).
 
It'd be great, but Nintendo would have to put a lot of work into integrating Wi-Fi into them. Plus, as a lot of us Pokemon fans have got Gen I to III games in cartridge form anyway, there wouldn't be much in it for us apart from being able to play Pokemon Emerald on the glorious 3DS (which, while appealing, wouldn't achieve much).

By the way, I don't know about you but the title of this thread was pretty misleading.
Sorry I should have put a question mark but typing from an iPod is annoying so I didn't by accident
 
It can't be done since the first two gens plus Ruby/Sapphire use link cable rather than wireless, making it impossible to get a complete dex, and you won't be able to transfer those Pokemon in FR/LG/E to your 4th Gen games.
Good point that's why I said I didnt think it would happen but it is possible for them to update that part of it.
But isn't as easy as just 'updating that part of it'. It would require a lot of time and effort to change something that, in the end, would make you wish you were playing one of the newer games instead. They did do those remakes for a reason, you know.
 
The Gerudo symbol also remained edited in the Virtual Console versions. It's incredibly short-sighted to limit yourself because of these perceived rules you think the companies abide by when there is more evidence to the contrary.

Then explain to me why we still haven't gotten Earthbound on the Virtual Console? A reason why they refuse to remove the copyright material that were present in the original SNES game for the U.S. is because of the idea that virtual consoles games are suppose to be the games in their pure original forms when they first came out in their respective region. Removing the content to death would ruin the experience for the older gamers who first played them.
 
It can't be done since the first two gens plus Ruby/Sapphire use link cable rather than wireless, making it impossible to get a complete dex, and you won't be able to transfer those Pokemon in FR/LG/E to your 4th Gen games.
Good point that's why I said I didnt think it would happen but it is possible for them to update that part of it.
But isn't as easy as just 'updating that part of it'. It would require a lot of time and effort to change something that, in the end, would make you wish you were playing one of the newer games instead. They did do those remakes for a reason, you know.

True but it is a lot easier than making another remake I mean they have updated other virtual console games.
 
It'd be great, but Nintendo would have to put a lot of work into integrating Wi-Fi into them. Plus, as a lot of us Pokemon fans have got Gen I to III games in cartridge form anyway, there wouldn't be much in it for us apart from being able to play Pokemon Emerald on the glorious 3DS (which, while appealing, wouldn't achieve much).

By the way, I don't know about you but the title of this thread was pretty misleading.
I'm sure Zelda fans have Ocarina of Time as well, but that didn't stop it from being rereleased multipletimes.
But the difference is is that Ocarina of Time is an all-time classic that, for some people, has never been bettered (Which I don't agree with). So it's been rereleased for the GameCube and the Wii so that more people can get the chance to play it. But then it got remade for the 3DS, which means that Nintendo probably won't rerelease the original as it's been deemed redundant by the 3DS remake. And that's the same as the Gen I and II Pokemon - they're classic games, but as they've had remakes since, the originals have now been deemed redundant and should be saved for the hardcore fans.
 
But the difference is is that Ocarina of Time is an all-time classic that, for some people, has never been bettered (Which I don't agree with). So it's been rereleased for the GameCube and the Wii so that more people can get the chance to play it. But then it got remade for the 3DS, which means that Nintendo probably won't rerelease the original as it's been deemed redundant by the 3DS remake. And that's the same as the Gen I and II Pokemon - they're classic games, but as they've had remakes since, the originals have now been deemed redundant and should be saved for the hardcore fans.

That didn't stop the original Kirby Super Star to come out of the Virtual Console and Kirby's 20th Anniversary game collection despite the remake's presence.
 
Remakes cost a lot of money. HGSS took a lot of effort on the development part, and I doubt this would be different with a potential remake of gen III as well. People seem to think that they would just generate a mountain of money easily, when arguably this isn't as easy as they assume. I'm not sure as to the methods of porting games to the 3DS and how much effort this takes, but I'm pretty confident that this will be less than what needed to develop remakes. Moreover, I don't see how it's impossible to add Wi-Fi support, if they managed this with other games, so I don't see how this would be an unsurmountable technical difficulty.

With gen VI probably coming not too soon, and more 'mons on the way, it seems to me that is a rather bad way of approaching the problem of accessibility for all the pokémon in-generation to rely on remakes and dubious distribution methods in-game to get more pokémon, but rather to accessible ports on the e-shop.

I would certainly not mind ports of gen I/II either, for that matter, but I would rather have gen III more than any, mostly because it would set the need for the remakes that a lot of people crave, and free up more space for actual new content. One way to circumvent this is obviously sequels instead of remakes, and I wouldn't really mind that too much (though suffice to say I would expect quite a bit more from Hoenn than what I got in RSE, but I'm still not negative to the concept of RSE sequels), but I find it hard to imagine RSE-sequels without the original games being available one way or the other (which again leads us to e-shop, seeing how remakes and then sequels are pretty out of the question)


As a more personal note, it would fuck over all those people who just want to "revisit" Hoenn in new graphics, and expose them as the cancer to gaming that they are. In fact, very few things would please me more than that, actually.
 
But the difference is is that Ocarina of Time is an all-time classic that, for some people, has never been bettered (Which I don't agree with). So it's been rereleased for the GameCube and the Wii so that more people can get the chance to play it. But then it got remade for the 3DS, which means that Nintendo probably won't rerelease the original as it's been deemed redundant by the 3DS remake. And that's the same as the Gen I and II Pokemon - they're classic games, but as they've had remakes since, the originals have now been deemed redundant and should be saved for the hardcore fans.

That didn't stop the original Kirby Super Star to come out of the Virtual Console and Kirby's 20th Anniversary game collection despite the remake's presence.
But it's not like Kirby Super Star Ultra was so much better than the original, like HGSS is to GSC. As far as I know, Kirby Super Star Ultra just took a mostly unmodified version of the games in the original, while then adding a few more as well. Whereas HGSS practically took the originals, changed absolutely everything that was bad, from the post-game level curve to the butchered Kanto, while of course adding a new lick of point, improving the music to the DS's quality, adding in the elements from other Gen IV games, and adding its own things in as well.
 
But it's not like Kirby Super Star Ultra was so much better than the original, like HGSS is to GSC. As far as I know, Kirby Super Star Ultra just took a mostly unmodified version of the games in the original, while then adding a few more as well. Whereas HGSS practically took the originals, changed absolutely everything that was bad, from the post-game level curve to the butchered Kanto, while of course adding a new lick of point, improving the music to the DS's quality, adding in the elements from other Gen IV games, and adding its own things in as well.

The same thing can be said with the OoT remake, or should I say port, because aside from boss mode and mirror mode, there's basically little to no change from the original other than graphics to the point where it feels nothing like a remake. Kirby Super Star Ultra, HG/SS, despite the old in-game problems from the originals still being present, and Star Fox 64 3D are good examples of a remake.
 
Kirby Super Star Ultra, HG/SS, despite the old in-game problems from the originals still being present, and Star Fox 64 3D are good examples of a remake.
How are the in-game problems from Gen II still present in HGSS? I guess you could say the level-curve, but this time, at least you have Lv. 50s and 60s in Kanto.
 
Kirby Super Star Ultra, HG/SS, despite the old in-game problems from the originals still being present, and Star Fox 64 3D are good examples of a remake.
How are the in-game problems from Gen II still present in HGSS? I guess you could say the level-curve, but this time, at least you have Lv. 50s and 60s in Kanto.

But the levels from the Wild Pokemon are still very low, and the Cerulean Cave's Pokemon aren't in their level 60s like the previous games. The gym leader rosters are also another problem.
 
Kirby Super Star Ultra, HG/SS, despite the old in-game problems from the originals still being present, and Star Fox 64 3D are good examples of a remake.
How are the in-game problems from Gen II still present in HGSS? I guess you could say the level-curve, but this time, at least you have Lv. 50s and 60s in Kanto.

But the levels from the Wild Pokemon are still very low, and the Cerulean Cave's Pokemon aren't in their level 60s like the previous games. The gym leader rosters are also another problem.
But the wild Pokemon levels aren't really a problem for someone like me, as I normally don't need to grind in-game except for when I have a new team member.
 
But the wild Pokemon levels aren't really a problem for someone like me, as I normally don't need to grind in-game except for when I have a new team member.

They are if you like spending your time level grinding in order to be close to the same level as your next opponent.
 
But the wild Pokemon levels aren't really a problem for someone like me, as I normally don't need to grind in-game except for when I have a new team member.

They are if you like spending your time level grinding in order to be close to the same level as your next opponent.
Well usually, I'll just a train up a team of six Pokemon, and will never rotate them, and so most of the time my team will be on par/a bit ahead of the opponents. But if my team are a bit underleveled for the E4, I won't bother grinding them and will just try then E4 anyway (and usually win).
 
Mod Note: Can we get back on topic please guys? If you wish to continue your discussion, please take it elsewhere.
 
Please note: The thread is from 14 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
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