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I don't see much need for a Pokemon MMO, to tell the truth. The games thus far have been able to provide a very fun single player experience, while at the same time, provide great multiplayer functions.
I don't know about that. An MMORPG would definitely be less repetitive than the foolishly slow levelling up of the main series. And it would provide a more interactive multiplayer experience. More emphasis on item collection, exploration, and friends (everyone need moar of those), and less emphasis on BATTLE BATTLE BATTLE OVER AND OVER AGAIN SO YOU CAN LEVEL UP TO 100 AND HAVE A MINIMAL CHANCE ON THE VIRTUALLY NONEXISTENT COMPETITIVE PLAY CIRCUIT.
[...] Then it's got balancing issues to deal with (Something to keep bully trainers from hanging out in front of pallet town and blacking out all new trainers for example; along with pokemon rarity and legendaries). [...]
Sleet said:But on an idealistic note, I think it would be awesome if Pokémon weren't random encounters but instead actually visible on the terrain, and some are much rarer than others (not unlike MMORPG weapons and items) so that not everyone can have every Pokémon they like if they know where to look, and the legendary Pokémon could either be boss-like characters, or Pokémon which there are only one of.
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