The Anonymour
In pain and Insane.
- Joined
- Feb 22, 2010
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The Book:
This is the encyclopedia of the Great Game, and is probably your most useful resource.
--
Joe and Josh walked along the beach where they had been dumped, the temple a mile or so behind them. A soft, salty breeze ruffled their hair as they walked closer to the water.
Suddenly, with a large splash that got the both of them wet, two Squirtles practicly flew out of the water and landed in front of them.
They smirked at each other, then opened the box on their belt. Extracting a card each, they placed them in front of their foreheads, backwards.
“Double Sync!” they called out simultaneously, flipping the cards over.
Joe’s skin began to turn blue, and his ears grew astronomically, a rounded tail also spouting from his behind. Meanwhile, Joshes skin was turning red and scaly, his hands turning into huge claws.
“Maril!” yelled Joe.
“Krabby!” shouted Josh.
The Squirtle’s withdrew into their shells, then began to spin rapidly.
“They’re using Rapid Spin!” informed Joe unnecessarily, beating away one of them with his tail.
“No shit, Sherlock.” sighed Josh, pulling out another card.
“Apply Bubble Gun!” he cried, apparently aiming the card at the Squirtle. Next second, the card was ensumed in a bright white light, to be replaced with a blue, childish pistol. He pulled the Guns trigger, causing several large, multi-coloured bubbles to emit from it, and swarm towards one of the Squitle’s.
The Squirtle was thrown back, rather comically for just being splashed with bubbles, and escaped back in to the ocean.
“Smooth.” coaxed Joe, shooting a Water Gun from his hamd, which the Squirtle avoided easily. “Mind using Mud Sport so this one can’t get away?”
Josh did as instructed, shooting a thick ball of mud from his mouth towards the Squirtle. It stuck the Pokemons feet to the ground, making it unable to move.
“Fire Aquabal!” yelled Joe, throwing yet another card, somewhat dagger-like, towards the trapped Squirtle. It transformed in mid-air into a blue pokeball, which absorbed the Squirtle. It began to shake vigorously. Once… twice… three times….
The ball opened suddenly, allowing the Squirtle to shoot out and escape into the ocean to join its comrade.
“De-Sync.” said Josh sadly, his hand on his forehead. His body returned to normal, the Krabby card now in his hand. “Nice going.”
Joe also De-Synced. “That was totally your fault. Who uses a water-based weapon on a water type?” He yelled, snatching the Bubble Gun card from his brother.
OCC: Okay, when Syncing, you can do pretty much anything with the card, but please don’t copy anyone else (but you do need to call out “Sync!” just before Syncing and the name of the Pokemon just after.
Also, when using a weapon/shield, you also cry “Apply -insert weapon name here-”. The pokeball thing’s the same, too.
With that said, enjoy the RP!
This is the encyclopedia of the Great Game, and is probably your most useful resource.
Cards:
Cards: Cards are the basis of this game. They can be used for many things, such as healing items, weapons, and most importantly, Syncing. There are some cards that are useless until they are Spliced with other cards.
Pokemon Cards: These cards contain the tamed spirits of Pokemon. This is the only type of Card that can Sync.
Weapon Cards: These Cards will turn into weapons or armor that you can use in battle. Some examples are swords, helmets, guns, shields, bulletproof vests, etc.
Location Cards: These Cards allow you to teleport to different Locations when you are in a Warp Zone.
Splice Cards: This Card allows you to Splice together other Cards.
Item Cards: These Cards contain an item that you can use. Some examples are Potions, Repels, XAttacks, Pokeballs, etc.
Blank Cards: A Blank Card is just a plain white Card. Who knows what potential it might have...
Junk Cards: A Junk Card is the waste product of a Card that has already been used/destroyed. They are for the most part worthless, but they may have some uses...
Syncing:
Sync: You can Sync with your Pokemon Cards, meaning that you can gain some of their abilities and moves.
Sync Rate: This is how connected you are your Pokemon Cards. The lower the number for Sync Rate, the more powerful your abilities with that specific card will become. For example, a Sync Rate of 6 is better than a Sync Rate of 15. The most powerful Sync Rate is 0. When your reaches 0, you can perform a Perfect Sync. You can also Evolve your Pokemon Card if it is at level 0. However, if you evolve a Pokemon, it’s Sync Rate will go to the SSR of the new Pokemon. Every time your Pokemon’s Sync Rate is decreased by 5 points, your Pokemon Card will gain another move from it’s Moveset.
Perfect Sync: Perfect Sync is the ultimate attack. When used, it can destroy almost anything. However, it adds 5 points to your Sync Rate.
SSR: SSR stands for Starting Sync Rate. SSR is the Sync Rate that a Pokemon will have when you first get it or evolve it.
Splicing:
Splicing: Splicing is the act of fusing Cards together to create new Cards. This can only happen when you use a Splice Card. A Recipe can help you know which Card you will make when Splicing.
Recipes: A Recipe shows you which Cards you need to Splice together to make certain Cards.
Locations:
Location: An area of the Playing Field that you can teleport to from Warp Zones.
Warp Zone: When you are in a Warp Zone, you can use a Location Card to teleport to a Location.
Beach: A costal beach next to an ocean, near some high cliffs and west of the forest.
Forest: A huge forest west of the plains, east of the beach, and north of the desert.
Cave: A series of tunnels near the southeast border. You cannot go over it, because it is impossibly tall from the outside.
Snow Fields: A flat, snowy terrain that is relatively high up in the mountains. It is located in the southeast.
Plains: A flat, grassy plains, covering a huge amount of space on the Playing Field. It is east of the forest and north of the desert and snow fields.
Desert: A desert that is roughly in the center of the Playing Field.
Mountain: A mountain that is decently tall. It has the desert to the north, the caves to the east, and the ocean to the west.
Savannah: This is a small strip of land separating the desert from the forest and plains.
Islands: These islands have small beaches, and then have terrains much like the ones on the mainland. Unlike the caves on the mainland, the caves on the island are completely underground.
Miscellaneous:
Great Game: This is a contest, in which participants fight for their lives.
Playing Field: This is the area where the Great Game takes place.
Waystations: A Waystation is a place where you can rest and stock up on survival items. If you stay in a Waystation for to long though, bad things might happen...
Moveset: A Moveset is a selection of Moves that you can pick from when you decrease your Sync Rate by 5 points. There are 4 different Moveset groups. You can get a move from the first Moveset group when you first get the opportunity to get a new move. You can get a move from the second Moveset group when you get the opportunity to get a new move for the second time. The same concept goes for third and fourth. You can still pick from previous Movesets if you wish to get a move from them that you didn’t learn but wanted anyways. Once you learn a move, you can never forget it (excluding if you evolve your Pokemon Card).
Cards: Cards are the basis of this game. They can be used for many things, such as healing items, weapons, and most importantly, Syncing. There are some cards that are useless until they are Spliced with other cards.
Pokemon Cards: These cards contain the tamed spirits of Pokemon. This is the only type of Card that can Sync.
Weapon Cards: These Cards will turn into weapons or armor that you can use in battle. Some examples are swords, helmets, guns, shields, bulletproof vests, etc.
Location Cards: These Cards allow you to teleport to different Locations when you are in a Warp Zone.
Splice Cards: This Card allows you to Splice together other Cards.
Item Cards: These Cards contain an item that you can use. Some examples are Potions, Repels, XAttacks, Pokeballs, etc.
Blank Cards: A Blank Card is just a plain white Card. Who knows what potential it might have...
Junk Cards: A Junk Card is the waste product of a Card that has already been used/destroyed. They are for the most part worthless, but they may have some uses...
Syncing:
Sync: You can Sync with your Pokemon Cards, meaning that you can gain some of their abilities and moves.
Sync Rate: This is how connected you are your Pokemon Cards. The lower the number for Sync Rate, the more powerful your abilities with that specific card will become. For example, a Sync Rate of 6 is better than a Sync Rate of 15. The most powerful Sync Rate is 0. When your reaches 0, you can perform a Perfect Sync. You can also Evolve your Pokemon Card if it is at level 0. However, if you evolve a Pokemon, it’s Sync Rate will go to the SSR of the new Pokemon. Every time your Pokemon’s Sync Rate is decreased by 5 points, your Pokemon Card will gain another move from it’s Moveset.
Perfect Sync: Perfect Sync is the ultimate attack. When used, it can destroy almost anything. However, it adds 5 points to your Sync Rate.
SSR: SSR stands for Starting Sync Rate. SSR is the Sync Rate that a Pokemon will have when you first get it or evolve it.
Splicing:
Splicing: Splicing is the act of fusing Cards together to create new Cards. This can only happen when you use a Splice Card. A Recipe can help you know which Card you will make when Splicing.
Recipes: A Recipe shows you which Cards you need to Splice together to make certain Cards.
Locations:
Location: An area of the Playing Field that you can teleport to from Warp Zones.
Warp Zone: When you are in a Warp Zone, you can use a Location Card to teleport to a Location.
Beach: A costal beach next to an ocean, near some high cliffs and west of the forest.
Forest: A huge forest west of the plains, east of the beach, and north of the desert.
Cave: A series of tunnels near the southeast border. You cannot go over it, because it is impossibly tall from the outside.
Snow Fields: A flat, snowy terrain that is relatively high up in the mountains. It is located in the southeast.
Plains: A flat, grassy plains, covering a huge amount of space on the Playing Field. It is east of the forest and north of the desert and snow fields.
Desert: A desert that is roughly in the center of the Playing Field.
Mountain: A mountain that is decently tall. It has the desert to the north, the caves to the east, and the ocean to the west.
Savannah: This is a small strip of land separating the desert from the forest and plains.
Islands: These islands have small beaches, and then have terrains much like the ones on the mainland. Unlike the caves on the mainland, the caves on the island are completely underground.
Miscellaneous:
Great Game: This is a contest, in which participants fight for their lives.
Playing Field: This is the area where the Great Game takes place.
Waystations: A Waystation is a place where you can rest and stock up on survival items. If you stay in a Waystation for to long though, bad things might happen...
Moveset: A Moveset is a selection of Moves that you can pick from when you decrease your Sync Rate by 5 points. There are 4 different Moveset groups. You can get a move from the first Moveset group when you first get the opportunity to get a new move. You can get a move from the second Moveset group when you get the opportunity to get a new move for the second time. The same concept goes for third and fourth. You can still pick from previous Movesets if you wish to get a move from them that you didn’t learn but wanted anyways. Once you learn a move, you can never forget it (excluding if you evolve your Pokemon Card).
--
Joe and Josh walked along the beach where they had been dumped, the temple a mile or so behind them. A soft, salty breeze ruffled their hair as they walked closer to the water.
Suddenly, with a large splash that got the both of them wet, two Squirtles practicly flew out of the water and landed in front of them.
They smirked at each other, then opened the box on their belt. Extracting a card each, they placed them in front of their foreheads, backwards.
“Double Sync!” they called out simultaneously, flipping the cards over.
Joe’s skin began to turn blue, and his ears grew astronomically, a rounded tail also spouting from his behind. Meanwhile, Joshes skin was turning red and scaly, his hands turning into huge claws.
“Maril!” yelled Joe.
“Krabby!” shouted Josh.
The Squirtle’s withdrew into their shells, then began to spin rapidly.
“They’re using Rapid Spin!” informed Joe unnecessarily, beating away one of them with his tail.
“No shit, Sherlock.” sighed Josh, pulling out another card.
“Apply Bubble Gun!” he cried, apparently aiming the card at the Squirtle. Next second, the card was ensumed in a bright white light, to be replaced with a blue, childish pistol. He pulled the Guns trigger, causing several large, multi-coloured bubbles to emit from it, and swarm towards one of the Squitle’s.
The Squirtle was thrown back, rather comically for just being splashed with bubbles, and escaped back in to the ocean.
“Smooth.” coaxed Joe, shooting a Water Gun from his hamd, which the Squirtle avoided easily. “Mind using Mud Sport so this one can’t get away?”
Josh did as instructed, shooting a thick ball of mud from his mouth towards the Squirtle. It stuck the Pokemons feet to the ground, making it unable to move.
“Fire Aquabal!” yelled Joe, throwing yet another card, somewhat dagger-like, towards the trapped Squirtle. It transformed in mid-air into a blue pokeball, which absorbed the Squirtle. It began to shake vigorously. Once… twice… three times….
The ball opened suddenly, allowing the Squirtle to shoot out and escape into the ocean to join its comrade.
“De-Sync.” said Josh sadly, his hand on his forehead. His body returned to normal, the Krabby card now in his hand. “Nice going.”
Joe also De-Synced. “That was totally your fault. Who uses a water-based weapon on a water type?” He yelled, snatching the Bubble Gun card from his brother.
OCC: Okay, when Syncing, you can do pretty much anything with the card, but please don’t copy anyone else (but you do need to call out “Sync!” just before Syncing and the name of the Pokemon just after.
Also, when using a weapon/shield, you also cry “Apply -insert weapon name here-”. The pokeball thing’s the same, too.
With that said, enjoy the RP!