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Pokemon Powers + Moves

Ho-oh

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Yeah, I know Pokemon is supposed to be unrealistic, but what if we looked at it from a scientific standpoint? So, how do you think Pokemon get their power? For example, what gives them the ability to perform certain abilities, be it a methane-producing organ in fire Pokemon, or the plant that's found on many plant types, etc. I'll give my own thoughts later.
 
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If you wish for a simple example of the power of Pokemon through a biological and physical standpoint, then take the Fighting-type. They receive their potent physical power from their extremely well-built muscles or from simple concentration (though this of course would tie them in with the Psychic-type). The Flying-type also have physical features that allow them to conduct the eponymous action.

As for the normal special-based Pokemon types as you had stated earlier, it may simply be an interior biological factor (as you had said with the Fire-type Pokemon and Methane), or simply manipulation of their element through something else, be it natural resistance or an unaccounted factor.
 
I like the methane theory for fire types. perhaps they have a certain organ that secretes a flammable vapor which it then ignites when it hits the air?

Electric types could have some sort of organ that stores static electricity that it accumulates from walking around, much like rubbing your feet against the carpet. or else they just might collect the electricity from thunderstorms.

Psychic and flying attacks are easy to see.

Overall, i don't really think about these kinds of issues much, but its interesting to i guess.
 
Here's a small theory, for each type, just off the top of my head. Please excuse me if I do happen to be wrong!



Normal: No real powers, but some have the basics in biologics - A Persian can use Thunderbolt because it can electrify its fur and send it into foes.

Water: The ability to store massive amounts of water in their bodies. There may be pouches that contain it, or they have specially modified cells that contain more water than the standard animal cell. They can also use water to their will, giving them a possible psychic use of water.

Fire: The ability to create fire energy in their bodies and release it at will. The ability to do so would be part of their respiratory system; a third lung, or lungs that contain fire.

Grass: The ability to mutate and get rid of, or use, their cells to form plant-like objects as weapons - Bulbasaur's bulb makes leaves inside it by mutating cells, and fires them at rapid speed for a Razor Leaf attack.

Electric: The ability to store massive amounts of energy inside their bodies, that can then be converted to electrons for attacks. In those, like the Pikachu line, they can compress and store electricity in tiny sacs in their cheeks, for rapid use. In some like Magneton, they use electromagnetic electricity.

Psychic: Mental powers. The Pokemon can use telekinetic powers to attack, defend and empower.

Ice: Similar to water, but the body being able to survive freezing temperatures. Water molecules are transformed into ice somewhere in the respiratory system when ice moves are used.

Dragon: Fierce power. The Dragon type, despite it's "Special" status, has more of a Physical presence - it's only super effective against itself, like brute strength is, and is only not effective against Steel (punching a steel bar would hurt. A lot.) Dragon Pokemon have more adept cells, meaning they can convert energy into fire, electricity and others. If bred correctly, they can also gain the ability to store water in cells, as seen if a Salamence breeds with Gyarados.

Dark: Haunting powers. The Pokemon has a supernatural ability to use darkness to it's will, losing it's scientific approach.

Fighting: Muscles. Massive strength, similar to humans, but also with cells that can use some other elements. Possibly, the "clothing" that some wear is where they store their elemental powers - a Hitmonchan's boxing gloves contains the energy for Thunderpunch.

Flying: Similar to Fighting, but using aerodynamics to attack foes. Again, cell adaptability to use "Special" moves.

Poison: The ability to story poison in the body and use against foes. As seen with ordinary animals, a Poison type Pokemon can simply use poison to attack.

Ground: The power to use the ground to their advantage. Some moves, such as Earthquake, require a lot of strength to utilize. Ones, such as Mud Slap, require minimal power, but still can be effective. Rocks and mud can resist electricity, which is where their power becomes weakened.

Rock: Similar to Ground, except they only use rocks. Rocks can be damaged by the Earth, which is where the weakness comes into play.

Bug: Using bug abilities to attack - horns, teeth, claws, spikes, eyes, wings, spores, poisons, etc. The Bug type is super-effective against Psychic type because of the annoyance - if a psychic tries to use their powers and a fly is bugging them, then their concentration is lost.

Ghost: Supernatural powers. Similar to Dark.

Steel: Using the compound metal, Steel, to attack. The Pokemon contains the atoms in their cells, which they can release and harden for attacks at will. Most Steel Type Pokemon have a metal casing around their bodies, for massive protection. The downside? A weakness to fire and a slowed movement.
 
Nah, I agree, this is legit. I've always wondered about water pokémon especially. Afterbirths' theory makes sense, but what if they 'run out' of water? Surely they must stop outputting water if they're in danger of being dehydrated. Do water pokémon just drink a lot of water, then?

A lot of types are easily explained, but it's stuff like that which always gets me wondering, I guess. p: Best explanations I've seen are right above this post, though.
 
Nah, I agree, this is legit. I've always wondered about water pokémon especially. Afterbirths' theory makes sense, but what if they 'run out' of water? Surely they must stop outputting water if they're in danger of being dehydrated. Do water pokémon just drink a lot of water, then?

A lot of types are easily explained, but it's stuff like that which always gets me wondering, I guess. p: Best explanations I've seen are right above this post, though.

Perhaps the sac of water that the aforementioned Pokemon hold in their bodies is almost completely emptied, around 80-90%, when the PP of the selected Water-type move runs out.
 
Perhaps the sac of water that the aforementioned Pokemon hold in their bodies is almost completely emptied, around 80-90%, when the PP of the selected Water-type move runs out.
Touché, I didn't think of PP. That would make the whole thing a lot more plausible, then. :D This would apply to every other type, too. Good point!
 
Touché, I didn't think of PP. That would make the whole thing a lot more plausible, then. :D This would apply to every other type, too. Good point!

Well, in that case then:

Normal: The body is pushed to its limit.

Water: The water in the body has dropped to it's minimum requirement to survive.

Fire: The chemicals used to make fire have run out.

Grass: The mutated cells have run out, and would need a catalyst to restore the surplus in time for battle. The catalyst could include treatment at a Pokemon Center.

Electric: Charged electrons have been used up.

Psyhic: The mental capacity of the user has been worn out.

Ice: Same as water. The ice moves would be created in the respiratory system, which would always be cold. It would heat up only with illness.

Dragon: Same as Normal.

Dark: Supernatural powers have been used up.

Fighting: Same as Normal.

Flying: Same as Normal.

Poison: The poison surplus in the body has been used up.

Ground: Their ability to manipulate the ground has worn out.

Rock: Same as Ground.

Bug: Same as Normal.

Ghost: Same as Dark.

Steel: The ability to utilize steel to attack or defend has worn out.

Then, there's the use of PP Up/Max. The PP Up/Max changes the body, so the Pokemon can store more of something required to use a move (cells can expand or compress molecules, chemicals. Cell mutation is catalyzed. More electrons are charged.) With physical moves, the body is pushed further than it could before, and stamina is increased.
For moves that combine both, the PP Up/Max does both; Thunderpunch charges more electrons and allows the body to use these electrons more times, in turn pushing the limits.

PP also comes into play with the power of the moves. Water, for example. Water Gun is much weaker than Hydro Pump, and uses much less water, so the body uses less. Hydro Pump would require massive force and water usage, so the usage of it is dramatically lower than Water Gun.
With Surf, however, the Pokemon can create a massive wave by using water molecules in the air and ground, that combine with those in the body (which are released through pores) and can then be used to the Pokemon's will.

The Dark and Ghost type baffle me, though, and would be difficult to explain as their powers are beyond biological knowledge. Anyone who's a ghost specialist got any ideas?
 
All of your theories are pretty cool! I've got a few more. You know how some Pokemon can utilize time travel, shift shape, go to a different dimension, and teleport? Well, a Pokemon could achieve time travel, teleportation and interdimensional travel could be explained in that a Pokemon could circulate radioactive fluid at extreme speeds, effectively creating a torsion field, bending space-time and traveling through a tear or fold to a different part of the universe, or another universe entirely (like a wormhole). Transformation would be a flash reorganization of cellular structure, like a ditto. And as for Ghost and dark types should be similar to psychic, using ESP or other method.

EDIT: Somehow it seems like the only ones posting here are noobs.
 
Yeah, that sounds good! ESP never even crossed my mind!
And for Pokemon, like Celebi, that can time travel, think of the things we could do. We might learn how to time travel ourselves!
For teleportation, I always imagine an Abra moving at speeds, faster than the speed of light.

REPLY: u calin me a noob wtf i kill u i no wer u live!!!!!!!!!!
(I won't really. And I don't know where you live. Don't have me kicked off Bulbagarden! D:)
 
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