Pokemon stat changes in Gen VII

Lufenium

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So Gen VI brought around slightly increased stats for certain older Pokemon. Here's a list:
Pokémon X & Y - Updated Stats

So, do you think we'll see any more Pokemon have their stats updated/changed in the move to Gen VII? If so, what do you think will change? Who will get a buff this time around?

One I'd like to see (and is only fair) is Mega Alakazam. It's mega evolution only has a 90 BST increase instead of 100 (totalling 590), as Alakazam was one of the Pokemon who got a BST rise in the generation shift. Possibly give its mega a Defense increase, as its other obvious stats (Special Attack & Speed) in mega form are huge already.
 
I don't think it's likely they add more though, but one can hope.

Personally, I'd love to see more, but I don't think they go far enough with them. +10 isn't doing enough unless it's placed ever so perfectly on something that's already close to being good but just missing that little bit.

I might post a list later with some changes I'd like.
 
Bold indicates where I've added the +10. I would like to see more buffs to weaker Pokemon than just +10, but let's stick with what they did in XY for the moment. (It really grinds my gears that Wigglytuff is nearly 50 points less then Clefable.)

441MS.png
76/65/45/92/42/101
211MS.png
65/95/85/55/55/85
337MS.png
70/55/65/105/85/70
338MS.png
70/105/85/55/65/70
210MS.png
90/120/85/60/60/45
057MS.png
65/105/60/60/70/105
435MS.png
103/93/67/81/61/84
272MS.png
80/70/70/100/100/70
275MS.png
90/110/60/90/60/80
563MS.png
58/50/145/105/105/30
623MS.png
89/134/80/55/80/55
429MS.png
60/60/60/105/105/115
693MS.png
71/73/88/130/89/59
038MS.png
73/76/75/81/100/110
405MS.png
80/120/79/95/79/80

Not 100% on Solrock/Lunatone's placements, but they need increases somewhere. I was gonna do Miltank/Tauros/Bouffalant too, but I might do those and a few more another time.
 
Oh, I got stat change ideas, too. Zeb, I'm going to steal your thing and do a worse job. Here are some changes I'd like to see.

025.png
35/55/45/55/50/90
026.png
60/90/55/90/90/110
166.png
55/45/50/55/110/85
167.png
45/60/40/40/40/40
168.png
70/90/70/60/60/50
434.png
63/73/47/41/41/74
435.png
103/93/77/71/61/84
477.png
55/100/135/65/135/45

I use Pikachu in my anime run. Even with Light Ball, it's nothing astounding. It wasn't until XY that I realized just how totally outclassed it was. If we get more than 10 points this time around, I'd boost its attack and special attack stats more. Mixedchu is pretty fun to run. With Raichu, I could have given it higher special attack or speed, but I opted to make it a little bulkier for personal preference.

I was at a crossroads with Ledian. I could give is Special attack a boost, but since punching is kind of its thing, why not add a little more punch to those punches?

Note that Spinarak is a parallel to Ledyba, despite being 15 points weaker, so I gave it an extra 5 points in HP because why not. I know making the line slightly faster probably won't help much, but it'd at least make them more usable. I also want to give them an attack boost for that Sucker Punch, but I feel having it be slightly faster works better for in-game battles.

Stunky is one point weaker than Skorupi, and Drapion's 21 points ahead of Skuntank. I figure I'd let Stunky have more points than Skorupi and let Drapion still have the highest BST. Skuntank got a boost to its Defense because of Earthquake.
 
(It really grinds my gears that Wigglytuff is nearly 50 points less then Clefable.)
Being counterpart Pokemon don't necessarily translated to equal stat totals. We have Slurpuff/Aromatisse, Dragalge/Clawitzer, Ninetales/Arcanine, Mismagius/Honchkrow. But I agree that the two you mentioned have the most drastic difference.
 
Being counterpart Pokemon don't necessarily translated to equal stat totals. We have Slurpuff/Aromatisse, Dragalge/Clawitzer, Ninetales/Arcanine, Mismagius/Honchkrow. But I agree that the two you mentioned have the most drastic difference.

I didn't say I wanted equal totals for them though? It's just the gap is between them is far too much.
 
I didn't say I wanted equal totals for them though? It's just the gap is between them is far too much.
But would it make a difference usage wise if that 50 point was added? I mean, the ability and move pool also give them distance. But I feel you, sometimes I feel that these counterpart Pokemon were not created equally, and it's not just the stat.
 
But would it make a difference usage wise if that 50 point was added?

But the point of the thread is to suggest stat boosts? Wigglytuff has 4 more stat total than Dedenne and it's a three stage evolution, which is depressingly bad. I don't think narrowing the gap between Wigglytuff and Clefable (which is similar in most ways) is a huge deal. And no, Clefable would still be better, but that doesn't change anything.
 
But the point of the thread is to suggest stat boosts? Wigglytuff has 4 more stat total than Dedenne and it's a three stage evolution, which is depressingly bad. I don't think narrowing the gap between Wigglytuff and Clefable (which is similar in most ways) is a huge deal. And no, Clefable would still be better, but that doesn't change anything.
You are right, it's pretty sad that a 3 stages Pokemon has stat total barely higher than a Dedenne. Wow!!!
I think that this is proof that there would be no more cross gen evolution (solely personal opinion) because there is no Gen V and VI Pokemon that are fully evolved (or standalone) has BST lower than 400. I know there are many, many holes in this argument but:rolleyes:.
And I know this is kind of off topic, so I won't go further into this.
 
Since Poliwrath and Beautifly received a BST increase in XY, Politoed and Dustox should as well. They're evolutions of the same Pokemon, it doesn't make sense for one to be better than the other.

Politoed - 90/75/75/100/100/70
Dustox - 60/50/70/50/100/65
 
I don't know about specific pokemon, but I actually do think game freak may tweak a stat here and there in SM. Perhaps not as many as in XY, but at least some.
 
Bold indicates where I've added the +10. I would like to see more buffs to weaker Pokemon than just +10, but let's stick with what they did in XY for the moment.
623MS.png
89/134/80/55/80/55
I am down with this. Yes, very much so. Well, I'm down with any improvements for Golurk; I want my ceramic robot of doom to get better stats in general.

Well, that and a Mega. Both of those would make me happy. But then again I am biased.
 
All the (first few routes') regional bugs have depressingly low stats.... I mean, I get it, they evolve stupidly early, but still. They're still three-staged. It's so unfair.... But they can't be TOO powerful either... Ahh I'm torn on this. I would say, retcon the levels they evolve at and then boost their stats drastically, but they've never done EITHER of those things.... Aww man... I just feel so sorry for them....
 
They should have a bug pokemon with branching evolution with two different possible evolutions. If you evolve it by level it becomes a mediocre bug like normal. If you don't evolve it after the second stage and wait and give it some kind of stone or other item, then it becomes a much better pokemon. It's a way to make them not too powerful if they level early, but also give them a chance to be a stronger pokemon.
 
Are there any split evolutions which have differing base stat totals (aside from XY +10 boosts)? I doubt Game Freak would make a Pokémon like that if they haven't already.
 
I hadn't thought of that. You seem to be right, all branching evolutions have the same stats in both branches. I suppose the difference could be in where the stats are placed or their abilities or moves as well. I mean a pokemon with dead level stats "an all-rounder" isn't going to be as good necessarily as one that is more specialized, even if they have the same stats. In branching evolution almost always one of the possible evolution is considered 'better' than the other competitively. Still, I can see how the idea doesn't quite work...
 
I suppose the difference could be in where the stats are placed or their abilities or moves as well. I mean a pokemon with dead level stats "an all-rounder" isn't going to be as good necessarily as one that is more specialized, even if they have the same stats. In branching evolution almost always one of the possible evolution is considered 'better' than the other competitively. Still, I can see how the idea doesn't quite work...
If you want more ideas on how you'd differ them, you give one side of the split evolution a Mega Evolution and the other receives nothing...lol

Still, that's one way they could differ while making a bug [potentially] viable.
 
Ah yes, Mega Beedrill, the glassiest glass cannon to ever glass cannon in the history of cannoning glass.
Hey, it's better than nothing.
I say give all the weak bugs 20-30 points of a base stat boost, AND give them Mega Evos. At least then they'll be usable (no offense to people that use them).
 
To be fair, Mega Beedrill as a glass cannon seems sort of appropriate. It looks like if you blew too hard its wings would fly off.
 
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