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The counterpart of the earlier thread, this thread is to discuss any criticisms you have with Pokemon Super Mystery Dungeon's game-play. Any features you wanted to see return but didn't? Anything currently used that you find annoying? Something you think that could be improved upon?
For instance, while the "push" mechanic is helpful, I don't like how it is the default option rather than simply sliding past your teammates. I think the mechanics should be reversed. Also, I'm sad that you can't talk to your partner & teammates in dungeons
Remember, this thread is story/plot spoiler free and solely regards criticism for the game play/game mechanics.
For instance, while the "push" mechanic is helpful, I don't like how it is the default option rather than simply sliding past your teammates. I think the mechanics should be reversed. Also, I'm sad that you can't talk to your partner & teammates in dungeons
Remember, this thread is story/plot spoiler free and solely regards criticism for the game play/game mechanics.