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Pokemon TCG questions!

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DreamingWolf

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I need some help on the following questions, hope someone can help!:

1. If a pokemon is the type that your opponant's pokemon type is weak to (say Fighting for instance), and you have a water type move on it and you use that one, will the opponant's pokemon be weak to that move or only Fighting type moves? (Example: My pokemon is Fighting type, my enemy is weak to Fighting type. I have a Water type move on my Fighting type pokemon, so if I use that Water move does my enemy apply his weakness and get double damage or not? What if the move is a * type?)

2. If I use a Trainer card that says to search my deck for a Basic Pokemon, can I search for a Pokemon EX?

3. Are a Pokemon's Pokebody automatically activated, or do you have to state to your enemy that you are using it like with a Pokepower? And do they remain active throughout the time that your Pokemon is in play?

4. What is a React Energy card?

5. If my attack says to remove the heighest stage evolution card from my enemy's defending pokemon, do I remove it and then apply damage or apply damage and then remove it?

6. If a pokemon is paralyzed by an attack, can he be paralyzed again before he is un-paralyzed?

7. Why do some energy cards have a rarity mark even though they appear normal?

Hope some people can answer these, thanks! =D
 
1. For absolutely any pokemon, the element type of pokemon you are using is considered the element that affects the opposing pokemon.
So yes, if you have a fighting type pokemon, and your opponent's pokemon is weak to fighting, any attack [unless specified that weaknesses or resistances aren't applied] will do twice the damage.

For instance, the δ [delta] species pokemon are great examples of these odd pairings. You can have a naturally water type pokemon like Mudkip made specifically into a fire type. You obey the type specified on the card in that case regardless of the energy contribution. Anything that δMudkip would do is considered fire damage.

[I may be wrong about a fire mudkip existing, but there are all sorts of weird pokemon mashups in the δ species sets.]

2. Well, unless the trainer specifically says you can't search for a pokemon-EX then by all means, you are entitled to searching for any basic pokemon including basic pokemon-EX.

3. I can not sufficiently answer this question.

4. I can not sufficiently answer this question.

5. I'd say, follow through with the instructions on the card first, then after all is done, do the damage.

6. No.
Long answer: Technically speaking, you are only paralyzed for one turn. At the end of your turn, you are free of paralysis if you have not already cured it. You can only be paralyzed by an opponents attack. After an opponent attacks, your opponent's turn immediately ends. Thus you can not be paralyzed twice since your opponent can only paralyze you once before you get a chance to recover before the start of his/her next turn.

7. It depends. Rarity is certianly varible depending on the type of energy you're talking about.

If you are talking about the basic fire, lightning, grass, fighting, water and psychic element cards, they are all of common variety. If you are talking about cards like dark energy and metal energy then they have a built in rarity as they are not considered basic cards. This goes for cards that have special conditions and effects applied to them, since they are special, they are naturally considered rare as well.
 
Wow man thanks for taking the time to answer those, this helps me a lot! =D
 
I'm not a Professor, so I wouldn't trust me completely, but I am a player, so...

1. If a pokemon is the type that your opponant's pokemon type is weak to (say Fighting for instance), and you have a water type move on it and you use that one, will the opponant's pokemon be weak to that move or only Fighting type moves? (Example: My pokemon is Fighting type, my enemy is weak to Fighting type. I have a Water type move on my Fighting type pokemon, so if I use that Water move does my enemy apply his weakness and get double damage or not? What if the move is a * type?)
The energy used for a move has no bearing on its 'type'. Type is defined only by the Attacking Pokémon.

2. If I use a Trainer card that says to search my deck for a Basic Pokemon, can I search for a Pokemon EX?
Yes, unless it says "excluding Pokémon-ex". For example, you can't get a Pokémon-ex with a Great Ball or Celio's Network, but you can get one with a Poké Ball.

3. Are a Pokemon's Pokebody automatically activated, or do you have to state to your enemy that you are using it like with a Pokepower? And do they remain active throughout the time that your Pokemon is in play?
Unlike Powers, Bodies are not optional, so I'm pretty sure you have to use them, and if you forget you can probably get a caution/warning for it. (A question for the Gym, maybe, though.) Unless it states on the card that the Body only works while the Pokémon is Active, or it doesn't work when the Pokémon is affected by a Special Condition, or something like that, or unless the Body is blocked by some other card (eg. Battle Frontier), the Body applies whenever that card is in play.

4. What is a React Energy card?
React Energy is a type of Special Energy card, so far printed only in EX: Legend Maker. It provides only [C] energy, but some Pokémon have attacks/powers that relate to it. http://pokegym.net/gallery/displayimage.php?imageid=3095

5. If my attack says to remove the heighest stage evolution card from my enemy's defending pokemon, do I remove it and then apply damage or apply damage and then remove it?
I'm fairly sure you can choose to resolve the effects in any order, since it shouldn't make a difference anyway, but looking through the Compendium I don't see anything on this. I suggest you go to the Gym and get an official ruling in their "Ask the Masters" board.

6. If a pokemon is paralyzed by an attack, can he be paralyzed again before he is un-paralyzed?
No, as Rayne explained above.

7. Why do some energy cards have a rarity mark even though they appear normal?
Non-holo Basic Energy cards do not have a rarity mark. All Special Energy cards have a rarity mark, either uncommon (eg. Boost, Scramble) or rare (eg. Dark, Metal). The EX: Emerald, EX: Holon Phantoms and EX: Power Keepers sets all contain holographic Basic Energy cards, which are rare and replace the regular rare card in boosters they're found in.
 
Wow some more awesome answers!!! Well while I am here I suppose I will ask another question (they pop up out of no-where when I am playing, lol):

When I want to retreat a pokemon with a ** retreat cost, do I have to discard the two cards over the span of two turns or can I do it all at once? (I think it's the latter, lol)

Is there a limit to how many pokemon EX I can have in my deck (different species)?

The rulebook says that when both defending pokemon are destroyed at the same time the player whos turn it is has to draw his prize card last and bring his pokemon out last. Who is the "player whos turn it is", the one about to take his or the player who just finished attacking? (example: I am poisened and I use an attack that knocks out my opponant's pokemon, but then poisen knockes me out, so who does what?)

When a pokemon is put to sleep by an attack, do you flip a coin to see if it's awake RIGHT AFTER the attack is finished, or after the other player takes his/her turn?

Lol once again, thanks guys!!!
 
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When you declare your retreat, you must be able to discard the required energy and you do it straight away, then retreat.

The limit for Pokémon-ex is the same as for regular Pokémon: four of the same name. So you can have 4 Shiftry as well as 4 Shiftry ex, for example, but you can't have 4 Shiftry ex CG and 4 Shiftry ex PK in the same deck.

In the example you've given, you use your attack while it's still your turn, but poison effects are resolved between turns, so the KOs aren't actually at the same time (you take your prize and the opponent brings out their new Active in this case). An example of the KOs being at the same time would be if you declare an attack that KOs the other Pokémon but also damages yourself, resulting in a self-KO - obviously that's during your turn.

You flip a coin between every turn for sleep, so yes, as soon as the attack finishes the turn has ended and you flip a coin.
 
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