Version 1.20.2.7 Update Patch
This update brings Shop and Event updates, along with changes to some Pokémon stats and moves to adjust the balance of Unite Battles. Specifically, this update provides buffs (▲) for Cinderace, Dragapult, Mew, Zoroark, Pawmot, and Lucario; while bringing nerfs (▼) for Absol, Comfey, Umbreon, Ceruledge, Aegislash, and Empoleon.
The full patch notes can be found below:
Celestial Rumble [Part 2] - ver.1.20.2.7 Patch Notes said:Update Details
- A new type of battle, Charjabug Scuffle, is available! You can obtain special rewards!
- Treasure Chest Challenge updated!
- Space Style: Lucario available again!
- Shop Updates
- Event Updates
- Bug Fixes
Balance Adjustments
To adjust the balance of Unite Battles, some Pokémon stats and moves have been changed.
Cinderace
Pyro Ball
To make the playstyle centered on Pyro Ball smoother, the move's cooldowns and usability have been improved.
- Cooldown: 5s → 4.5s
- Time until the move activates: Reduced.
Lucario
Power-Up Punch
Close Combat
- Damage based on the opponent's missing HP: 10% → 12%
As Lucario has been struggling somewhat in the recent battle environment, the finishing power of Power-Up Punch, which serves as a combo ender, and the cooldown of Close Combat have been buffed.
- Cooldown: 7.5s → 6.5s
Dragapult
Dragon Breath
To enhance Dragapult's signature playstyle of using its high mobility to attack opponents while keeping them at a distance, the damage of Dragon Breath has been increased and its cooldown has been reduced. By applying its slowing effect more frequently, it is now easier for Dragapult to maintain an advantageous position.
- Cooldown: 7.5s → 7s
- First-stage damage: 23% increase
Zoroark
Cut
Night Slash
- HP recovery: 15% increase
Shadow Claw+
- Input window for movement: 2s → 2.5s
As Zoroark had issues with durability in combat, the recovery from Cut has been improved. On the other hand, the throw duration of Shadow Claw, which had powerful hindrance effects, has been shortened to adjust the balance.
- Time opponent is thrown: 0.6s → 0.4s
Mew
Basic Attack
Solar Beam
- Changed to deal damage based on Sp. Atk (damage changed from -20% to +37%).
Surf
- Damage (Lv.1 to 15): 10% decrease to 8% increase
While Mew could overwhelm opponents with high damage in the early game, it often struggled in the later stages as its damage did not scale well. These adjustments are intended to reduce Mew's early-game damage while improving its damage scaling, allowing it to shine in the final team fights.
- Damage (Lv.1 to 15): 7% decrease to 8% increase
Pawmot
Basic Attack
Thunder Punch
- HP recovery: 0–20% → 0–15%
Supercell Slam
- Added effect: Now paralyzes the opponent (decreasing movement speed and attack speed).
- Damage: 8% decrease
Volt Switch
- Gains unstoppable while charging.
- Now grants a shield upon landing.
- Damage: 10% increase
Unite Move: Zip Zap Full-Charge Spark
- Cooldown: 8s → 7s
- Damage: 10% increase
A general overhaul has been performed to broaden Pawmot's tactical options. Thunder Punch's damage has been lowered in exchange for hindrance effects, while Wild Charge has been improved for more aggressive plays. By lowering the recovery from its basic attack but increasing the explosive power of its Unite Move, Pawmot's playstyle is now intended to have more defined moments of power.
- Added effect: Recovers HP equal to 30% of damage dealt while the Unite Move is active.
Absol
Pursuit
Unite Move: Midnight Slash
- Damage: 17%–8% decrease
- Cooldown reduction on hit from behind: 80% → 70%
With Pursuit, which is available from the early game, Absol could easily turn an early advantage into a one-sided match. The main factors for this were the move's extremely high damage when attacking from behind and the ability to use it repeatedly at short intervals. To mitigate scenarios where the match is decided in the early game and to create more counter-play opportunities for the opposing team, the damage and cooldown reduction effect of Pursuit have been lowered.
- Damage: 8% decrease
Comfey
Grass Knot
Floral Healing
- Cooldown: 6s → 7s
- Additional damage when hitting two opponents: Approx. 30% decrease
Sweet Kiss
- Shield granted upon attaching: 5% decrease
Grass Knot's impact in team fights, particularly its ability to deal significant bonus damage when hitting multiple opponents, was overly potent for a Supporter. To shift Comfey's power more towards its healing and utility, the move's cooldown has been increased and its multi-hit damage has been reduced.
- Shield granted upon attaching: 5% decrease
Umbreon
Foul Play
Umbreon's hindrance capabilities were exceptionally high, frequently creating situations where it was difficult to counterattack once caught. The duration of the unable to act effect and the move's cooldown have been nerfed to make it easier for opponents to handle.
- Time opponent is unable to act on the second hit: 1s → 0.6s
- Cooldown: 7s → 7.5s
Ceruledge
Psycho Cut
Unite Move: Revenant Rend
- Damage: 11%–7% decrease
- Opponent's Defense reduction effect: Decreased by 36~21%
Ceruledge combined a Defense reduction effect with high burst damage, making it a major threat, especially to low-durability Pokémon in the early game. Its damage and the Defense reduction effect have been lowered to adjust the balance.
- Damage: 8% decrease
Aegislash
Wide Guard
Wide guard was a powerful move both offensively and defensively, with an especially high impact in team fights. By adjusting the move's cooldown and hindrance duration, the timing of its use is now intended to be more critical.
- Cooldown: 8s → 8.5s
- Time opponent is thrown: 0.75s → 0.6s
Previous Update (2025-09-20)
Empoleon
Water Gun
Peck
- Damage: 35% decrease
Hydro Cannon
- Damage: 35% decrease
Whirlpool
- Damage: 24% decrease
- Empowered recovery: 20% decrease
Empoleon has been demonstrating extremely high damage right from the early game and appears to maintain excellent performance in both damage and recovery into the mid and late game. As a result, Empoleon's impact on the overall battle environment has been significant, maintaining a high win rate since its release. To create more opportunities for opposing Pokémon to counter, adjustments have been focused primarily on the damage of Empoleon's moves.
- Damage: 12% decrease
- Recovery: 33% decrease
- Empowered recovery: 38% decrease
Bug Fixes
- Fixed a bug where Dragapult's Unite Move would target Alolan Raichu's Electro Ball.
- Fixed a bug where Tsareena would not receive a buff if an ally knocked out Groudon during its Unite Move.
- Fixed a bug where Pawmot's basic attack would sometimes not deal damage if Pawmot had a certain amount of attack speed or higher when it activated its Unite Move.
- Sources
Celestial Rumble [Part 2] - ver.1.20.2.7 Patch Notes
Update Date/Time 2025-09-25 at 07:00 Post-Update Version Ver.1.20.2.7community.pokemon.com
9月25日(木)バランス調整「蒼天震鳴 Part2」のお知らせ | 『Pokémon UNITE』公式サイト
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9月20日(土)アップデート内容 | 『Pokémon UNITE』公式サイト
『Pokémon UNITE』公式サイト。5vs5に分かれてチームバトル!たくさんのゴールを決めて、勝利を目指せ!攻撃も防御も味方とともに!連係プレイがバトルの鍵を握るぞ!www.pokemonunite.jp