This update brings Shop and Event updates, along with changes to some Pokémon stats and moves to adjust the balance of Unite Battles. Specifically, this update provides buffs (⇧) for Latios, Garchomp, Cinderace, Sirfetch'd, Cramorant, Greninja, and Gardevoir; while bringing nerfs (⇩) for Mega Gyarados, Gyarados, Mega Charizard Y, Blastoise, Mimikyu, Mewtwo (Y), Dhelmise, and Scizor.
The full patch notes can be read below:March 5 2026 Patch Notes “Long-Range Tactics” said:Update Details
- Treasure Chest Challenge updating soon!
- Neo Guardian Style: Garchomp will be available!
- Shop Updates
- Event Updates
- Bug Fixes
- Text Fixes
To adjust the balance of Unite Battles, some Pokémon stats and moves have been changed.
Balance Adjustments
Gardevoir
Confusion
Psychic
- Damage: 15% increase
Moonblast
- Movement speed decrease: 50% → 60%
Since all of Gardevoir's moves require targeting a specific location or direction, the hindrance effects of Psychic and Moonblast have been strengthened to match the risk of missing. Additionally, the damage of Confusion has been increased to improve stability in the early game.
- Time opponent is left unable to act: 1.2s → 1.6s
Greninja
Stats
Boosted Attack
- HP: 3000–5420 → 3200–6000
- Sp. Def: 30–149 → 64–240
Bubble
- Damage: 8% increase
Smokescreen
- Damage: 10% increase
Greninja's durability was extremely low, making it difficult to perform well, especially between levels 5 and 7. Stats have been improved to increase survivability so Greninja can actively participate even in chaotic team fights, and its mobility and damage from the mid-game onward have been raised.
- Cooldown: 13s → 12s
- Movement speed increase: 10% → 30%
Cinderace
Ability: Blaze
Boosted Attack
- Damage: 17% increase
Ember
- Damage: 8% increase
Low Sweep
- Damage: 15% increase
To allow Cinderace to better unleash its explosive power as an ace striker expected in the late game, the Pokémon's damage capabilities and mobility from the early to mid-game have been strengthened.
- Cooldown: 7.5s → 7s
Latios
Draco Meteor
Unite Move: Infinite Strike
- Damage of the second and subsequent meteors: 30% of the first meteor's damage → 50%
Even when accumulating a lot of Eon power on the Draco Meteor, the low damage of the second and subsequent meteors often resulted in situations where Latios could not perform well. The damage of the second and subsequent meteors has been increased to allow Latios to utilize its characteristic of infinite growth.
- Required Energy: 100,000 → 90,000 (10% decrease)
Garchomp
Ability: Rough Skin
Dragon Rush
- Cooldown after triggering: 2s → 0.6s
- Reflected damage ratio: 30% → 12.5%
Unite Move: Livid Outrage
- Damage reduction effect: 30% → 45%
Garchomp's durability when approaching opponents and its ability to finish them off have been strengthened. Furthermore, the effects of the Rough Skin have been enhanced to allow Garchomp to fight back better against melee Pokémon.
- Damage: 8% increase
Sirfetch'd
Stats
Fury Cutter
- Cooldown reduction: 0 → 5% (at Lv. 5), 0 → 10% (at Lv. 9)
Since the cooldown of Sirfetch'd's moves in the late game was long compared to other Pokémon, making it difficult to be effective, the cooldown reduction from its stats has been increased. Additionally, because the risk was extremely high when Fury Cutter was interrupted, an effect has been added to partially reduce the cooldown when interrupted.
- Mechanic Change: If interrupted, the remaining cooldown is now reduced by 50%.
Cramorant
Ability: Gulp Missile
Hurricane
- Mechanic Change: Can now move while catching an Arrokuda.
Air Slash
- Mechanic Change: Added an effect that increases attack speed by 40% for 3 seconds after use.
Air Slash+
- Damage: 10% increase
- Cooldown reduction on hit: 5% → 8%
Unite Move: Gatling Gulp Missile
- Recovery amount: 10% increase
As Cramorant's ability to deal damage to opponents was weak compared to other Attackers, leading to a continued lack of effectiveness in the current environment, its overall damage has been increased. Additionally, the vulnerability window when catching Arrokuda has been reduced.
- Damage: 12% increase
Mega Gyarados
Dragon Breath
Waterfall
- Basic attack damage after hitting: 10% decrease
- Attack speed increase: 40%/55%/70% → 30%/40%/50% (varies by number of targets hit)
- Automatic attack damage while Mega Evolved: 15% decrease
Unite Move: Dragon Current
- Cooldown: 6s → 7s
- Damage: 15% decrease
To suppress Mega Gyarados's overwhelming power when Mega Evolved, its damage capabilities and the duration of the Mega Evolution have been reduced. Additionally, since its mobility, durability, and damage were all too strong even when not Mega Evolved, downward adjustments have been made focusing on the damage and usage frequency of Waterfall.
- Mega Evolution duration: 20s → 15s
Gyarados
Dragon Breath
Waterfall
- Basic attack damage after hitting: 10% decrease
- Attack speed increase: 40%/55%/70% → 30%/40%/50% (varies by number of targets hit)
Similar to Mega Gyarados, Gyarados's mobility, durability, and damage were all too strong overall, so downward adjustments have been made focusing on the damage and usage frequency of Waterfall.
- Cooldown: 6s → 7s
- Damage: 15% decrease
Mega Charizard Y
Flamethrower
Unite Move: Earth Crusher
- Movement speed increase while Mega Evolved: 15% → 10%
Due to Mega Charizard Y's overwhelming mobility when Mega Evolved, its ability to deal damage one-sidedly from a safe distance was too strong. By lowering mobility, duration, and frequency while Mega Evolved, and limiting the time Mega Charizard Y can display this powerful performance, the balance between risk and return has been adjusted.
- Required Energy: 100,000 → 110,000 (10% increase)
- Mega Evolution duration: 20s → 15s
- Movement speed increase: 30% → 10%
Blastoise
Surf
Unite Move: Hydro Typhoon
- Damage: 15% decrease
- Shield amount: 15% decrease
Blastoise's ability to deal significant damage to opposing Pokémon while gaining high durability was too strong, so downward adjustments have been made, primarily to Surf.
- Required Energy: 80,000 → 90,000 (12.5% increase)
Mimikyu
Stats
Shadow Sneak
- HP: 3300–7800 → 3300–7200
Unite Move: Play with Me...
- Cooldown: 9s → 9.5s
- Additional damage: 6% of opponent's missing HP → 4%
Due to Mimikyu's high mobility and powerful additional damage based on the opponent's missing HP, there were many situations where targeted opponents could not escape. Mimikyu's damage has been reduced, and its durability has also been lowered to create room for targeted opponents to counterattack.
- Damage: 8% decrease
Mewtwo Y
Psystrike
Teleport
- Damage: 10% decrease
With outstanding mobility and high damage capabilities, Mewtwo Y continued to safely launch powerful attacks from a distance one-sidedly. By reviewing the mobility and cooldown of Teleport, an opening has been created to allow opposing Pokémon to counterattack, adjusting the balance between risk and return.
- Cooldown: 10s → 12s
- Movement speed increase: 30% → 15%
Scizor
Dual Wingbeat (Scyther)
Unite Move: Green Star Dive (Scyther)
- Recovery amount: 15% decrease
- Additional damage of the second hit: 20% of opponent's missing HP → 15%
Scyther's one-sided KO capability through powerful burst damage was too strong, so adjustments have been made to slightly curb its damage.
- Damage: 10% decrease
Dhelmise
Anchor Shot
Dhelmise's performance in being able to pull in opposing Pokémon even when they were in a Hindrance Resistant state was too strong, so this specification has been changed.
- Mechanic Change: Changed so that it no longer leaves opponents in a Hindrance Resistant state unable to act, nor does it pull them.
Zapdos
Unite Move: High-Voltage Siege
The frequency of lightning strikes from Zapdos's Unite Move was too high, making the ability to easily render goals defenseless too strong. The number and frequency of lightning strikes have been reduced, and adjustments have been made to keep the total damage—including that from the generated electric fields—consistent.
- Number of lightning strikes: 10 → 7
- Interval between lightning strikes: 0.5s → 1s
- Damage per lightning strike: 120% increase
Bug Fixes
The following bugs have been fixed.
- Fixed a bug where Zapdos's empowered Zap Cannon was dealing unintended damage.
- Fixed a bug where Umbreon would obtain a shield amount greater than the absorbed amount when using its Unite Move to absorb an opponent Pokémon's shield.
- Fixed a bug where Espeon's Stored Power empowered by Future Sight and normal Stored Power could be used simultaneously.
- Fixed a bug where the icon frames for Ranked Match Series 33 rewards and Ranked Match Series 34 rewards had the same design.
- Fixed a bug in Solo Mode's Boss Rush stage where the boss Pokémon would grow stronger every time the same stage was cleared.
- Fixed a bug in some Quick Battles where the "START" button could not be pressed, preventing battles from taking place.
- Fixed a bug in Tournament Mode where the move sets of Pokémon not owned could not be configured, even when the custom rule "Unlock All Unite Licenses" was set.
- [Fixed Feb 28] Fixed a bug on the Nintendo Switch version's Pokémon roster screen where changing Urshifu's move set was not immediately reflected.
- [Fixed Feb 28] Fixed a bug where the game would lag when the cream from Alcremie's Recover disappeared.
- [Fixed Feb 28] Fixed a bug where players would become unable to learn new moves during battle under certain conditions.
- Sources
Long-Range Tactics - Patch Notes
Update Date/Time 2026-03-05 at 07:00 Update Details Treasure Chest Challenge updating soon! Neo Guardian Style: Garchomp will be available!community.pokemon.com
3月5日(木)バランス調整「ロングレンジ・タクティクス」のお知らせ | 『Pokémon UNITE』公式サイト
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March 5, 2026 Patch Notes “Long-Range Tactics” | Pokémon UNITE Official Asia Website
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