Pokémon Wii

The Outrage

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What would you be looking for in a new Pokémon Wii game?

Well for me I'd want something like:
  • Cell shaded graphicps like in the Japanese arcade game Pokémon Battrid. The trainers look incredibly ugly in their current 3D models. Here's a sample video, as you can see, the Pokémon come out great.
  • Better Trainer customization, in terms of not giving us basically the same sprite with re-coloured clothes. I get it if you don't want to get too indepth in chaning things like facial features if it was an RPG, but PBR wasn't so yeah.
  • Move tutors :3
  • 3D contests with its own ribbons
  • Wifi features outside of just battling.
  • Actual wild Pokémon if it is an RPG. It shouldn't be that hard, choose from the Pokeradar Pokemon in Platinum.
 
Oh, Battrio looks awesome. :p I love the character designs and the cel shading. A Wii game with cel shading would be way better than the attempts at semi-realism. Agreed on way more trainer customization too.

WiiSpeak as an option for Wifi battles would be a nice feature, although I doubt I would use it for anonymous battles.

Some Stadium features would be nice, like minigames. Maybe the option to play DPPt on-screen too.

This point is null now that Ranch has been released, but when Battle Revolution first came out I thought a little bonus feature should have been the ability to use it to store extra Pokémon like Box. But nah, we just gotta pay ten dollars more for that. :/

Oh, some special Mystery Gift Pokémon would be nice.

As for something that wouldn't be just an improved Battle Revolution, I've thought for a while now that we need more unqiue spin-offs. Platformer? Fighter? Pet sim? Visual novel? So many possibilities! :D As far as Wii-exclusive games go, I really want to see a Wii Mystery Dungeon game.
 
As long as the AI is somewhat intelligent knowing how to use good strategies, I'm happy. That is why I liked Stadium and disliked Battle Revolution. And I agree very much with move tutors. In fact, they could go one step further and give out TM's for prizes (because we all know what a pain one-use TM's are). They could even give out event Pokemon as prizes (but since Game Freak is made up of sadists, they probably won't do that).

Perhaps another box feature as well? They had it back in the N64 age before they realized they could milk consumers even more by having that feature separate.
 
Oh, Battrio looks awesome. :p I love the character designs and the cel shading. A Wii game with cel shading would be way better than the attempts at semi-realism.

Semi realism for cartoons never work, especially when the humans have such small necks for such large heads :(

How would the motion control factor into this?

Mini games? The point and click feature would probably stay for all battles but I guess if its also an RPG the Nun-chuck attachment would be there and would probably work aswell.

Maybe you can assign Pokemon to the D-pad, c and z button and press them while making a throwing motion to release Pokemon, but I donn't see that happening without a complete rehash of the battlign system.
 
Honestly, I'd be happy with a "Special Edition" Wii version of Platinum. I'm easy to please.

If I had my choice, though, I would go with a Wii installment in the Colosseum/XD series, with things like these:

-Shadow Pokémon, but also expanded wild Pokémon into a system like the main games.

-Two regions. You would begin in a brand new island region, then partway into the game be able to travel by boat to Orre and visit the old locations as well, not unlike Johto and Kanto in GSC.

-Battle CDs and Battle Bingo would be retained, but many more action-based minigames would be added to the Realgam Tower's selection.

-The Colosseums would be more challenging and feature more refined strategies.

-The storyline would center around Cipher being resurrected from its ruin by an ambitious new leader aiming to surpass Greevil's achievements (possibly Ardos) Their plot this time would revolve around gathering mythical artifacts in the hope of awakening the ultimate Pokémon. This Pokémon ends up being Arceus, and the new boss captures it for his own use and vanishes until you Snag all the other Shadow Pokémon, at which point Shadow Arceus may be challenged.

-Eight Gyms like regular games, however, the badges are more symbolic than anything. The eighth Gym Leader cannot be challenged until Shadow Arceus is Snagged, and following your victory there, you may sail to an island and challenge a new Elite Four: the old Cipher Admins Venus and Ein, Chobin and Robo Groudon, and Eagun. The Champion is Eldes. Gyms may be rechallenged at any time following your first victory over Eldes.

-Each time you defeat the Elite Four and Eldes, you may choose a rare item or TM as your reward, ranging from relatively unimportant things such as Nuggets to evolution items like the Dubious Disc and Reaper Cloth to the Sinnoh Gym TMs.
 
Wow, now THAT would be one awesome game.

I'd still just like a smash bros. like pokemon fighting game. You could start out with a bunch of basic pokemon, and you could eventually unlock evolved and more powerful pokemon. Then you could use wii points to purchase really powerful pokemon, such as legendaries. Only pokemon who would be fit for actual combat would be playable, fish and birds would be excluded.

I guess items would be like potions for healing, TMs to unleash new moves on opponents, pokeballs for stunning and/or warping, and badges for a boost in speed, offense, or deffense.
 
Saturn's suggestion would milk my bank dry, because I'd have to buy it for everyone.
Except for the gym thing.
HELLZ NO. :/
 
I'd want a journey based game where you contolled you pokemons like you do in the smash brothers games
 
I would want it to be an actuial 3D rpg, not a Battle Sim. I would also want no wifi issues and more wifi features (like voice chat, custom slogans, etc.) And I want it to have better graphics (like one attack changes the arena) and less kiddish (Evil team does bad stuff for real).
 
I want to know what Gligar thinks is a less childish plot for the evil organizations, something more political based?

Also Pokemon Snap Wii would be awsome with the cell shaded graphics. It would also be cool if there was atleast a major city that Todd can stay in when not sent on a mission tot ake photographs by Professor Oak or possibly Rowan.

It would also be cool if you can post your pictures over wifi and those that have the same score in the games get shown off to the public where we can vote on which one we like better. Oh and a mode where you can just post interesting pictures.
 
An updated version of Pokemon Stadium.
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Yeah.
From what I've read of Pokemon XD and Colosseum, they sound like trash. If you want a way for getting Pokemon, I would much prefer it as a reward like that Blastoise I got a long time ago from Stadium. I don't know, maybe such a game is Battle Revolution, but I've never played it.
 
with all the new forms added to Platinum, I think it's a given that there'll be at least one new 3D battling game this generation. Personally, I hope it's another RPG.

[*]Cell shaded graphicps like in the Japanese arcade game Pokémon Battrid. The trainers look incredibly ugly in their current 3D models. Here's a sample video, as you can see, the Pokémon come out great.

either style works for me, personally. Pocket Monsters does tend to have pretty cartoony designs, but more realistic designs have been showcased for years (be it Toshihiro Ono's manga adaption or promotional images for Pokemon Stadium, they've always been around), so both seem pretty well-established. Though regardless of what they go with, I think this goes without saying: STOP RECYCLING THE SAME GOD DAMN MODELS!!! [cough] It's pretty sad when even Smash Bros., a franchise which prides itself on presenting several characters in extremely top-notch graphics, re-uses them and does little to nothing in terms of updating them.

And while I'm still on the graphics: rework the whole "moves that make contact" bit. I was pretty excited when this revelation first came about in that Battle Revolution showcasing, but in the end, it was just a major disappointment. Moves only make contact about 50% of the time while other times, we just seem the Pokemon attack from a front camera angle. What a load of shit. Also, why does this franchise feel the need to draw out every attack and make them look flashy? This really does nothing but make battles seem a lot longer than they should be, and this utterly fails in the case of the 3D RPGs (especially if there're a lot of battles when you're just trying to get somewhere, or leveling up). At least the 2D RPGs let you turn the animations off (though considering the 2D RPGs are mostly text-based adventures anyway, it might seem a bit awkward to do in 3D... still, Final Fantasy IX demonstrates that you can have shortened 3D attack sequences if you so wish. Pressing a button and just skipping a sequence can be a viable option as well). Personally, I wish they could just do like a lot of 3D RPGs and just show most of the attacks in a quick, cut-and-dry fashion from a distant (usually overhead) camera angle.

[*]3D contests with its own ribbons

seriously. For being promoted as much as it is, they really don't do much with Contests, do they? They restrict them to a single area in the games, they don't really have much of a purpose towards the rest of the game (not required for story, etc. Though DP providing decorations as prizes is a step in the right direction, even if decorations only affect its own gameplay), they leave them out of some games entirely [cough]Fire/Leaf[cough], and as you mentioned, no 3D rendition at all. It's kinda sad because Contests seem to be the only alternative form of gameplay that actually uses your Pokemon, unlike mini-games (and I'm discounting any aesthetic changes that do entirely nothing to alter gameplay, like some of the mini-games in Stadium GSC or that jump rope game in Fire/Leaf), so there seems to be a lot of wasted potential.
 
For being promoted as much as it is, they really don't do much with Contests, do they? They restrict them to a single area in the games, they don't really have much of a purpose towards the rest of the game

That's why it annoyed me that they replaced the individual contests halls for Battle Tents, a lack-luster representation of the ZBattle Frontier. Atleast when they had them spread out, it was kind of like an adventure travelling from city to city.
 
An alternate for my proposed "Colosseum 3"... if Arceus was too over the top to place as the final boss of the game, it could potentially be a special Regigigas with, say, Mold Breaker instead of Slow Start.

The plot could revolve around Ardos awakening and capturing said Regigigas, as part of a plan to rule the world through projecting the fear of its power.
 
An alternate for my proposed "Colosseum 3"... if Arceus was too over the top to place as the final boss of the game, it could potentially be a special Regigigas with, say, Mold Breaker instead of Slow Start.

The plot could revolve around Ardos awakening and capturing said Regigigas, as part of a plan to rule the world through projecting the fear of its power.
Yeah, although I'd say that the rest of that post you made was entirely feasible and had some nice ideas in them, the Atrceus thing is rather over the top. Firstly, it hasn't even been offically announced, let alone made available. And quite frankly it is IMO most likely heading to a future or being a pure event-only Pokemon.

But yey for Regigagas being better... less unlikely IMO. One could also have the other three Regis involved in the plot.

And I'd quite like another Shadow Pokemon game as a possible RPG for the Wii. And it's possible! After all, Genius Sorinity, who made Colosseum and XD, made PBR for the Wii as well. So it's odds on that if a game is made, they would be the ones to develop it. Thus allowing them to continue their own idea.

If that's the case though, I demand routes (with wild Pokemon), less plotholes in the story, and more Miror B. =P
 
My Ideas...

for a Pokemon WII RPG:

1. Believeable graphics.

2. Customization. When you start the game either as a Male/Female, you get to choose the features for your character, such as hair style, clothings, and other accessories...
 
I'd like to see a first-person, more actiony Pokémon game. With the Wii's motion controls, it could hopefully feel pretty natural to be moving around like that. And I'd like it to be actiony, while still retaining the RPG, battling elements.
 
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