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Quoth Miyamoto-sama: We need more happy games.

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...sama?
v_v;; well, I think one should not limit themselves to design a game in a forced nature, either by adding gore to get an M rating, or removing controversy to get an E game.
 
I agree.

I love games like Drill Dozer, Katamari Damacy, Kirby, and LocoRoco (shame Nintendo can't have KD or LR)... they're cute and cheerful and let you enjoy life. And although I know there's not much of a market for kawaii games in the US, it's always nice to play something cute and silly.
 
Yes, more happy games!
America is too obsessed with violence and gore.
And although I know there's not much of a market for kawaii games in the US, it's always nice to play something cute and silly.
But Katamari Damacy and SSBM sold extremely well...
 
I mean, the SUPER happy kawaii games, like Fashion Witch Love and Berry (I know, NO market for that, but still) and the original Panel de Pon (much as I love Puzzle League, I played PdP on an emulator about two years ago and fell in love with the art style).

Hello Kitty is rather popular here, so I don't see why we can't give those games a chance... heck, Love and Berry could probably give Nintendo a share of the preteen girls demographic that seems to be so big right now. It's a TCG and a DS game in one!
 
Yay for Miyamoto. Finally, someone thinks like I do.
 
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