Heya guys. I'm here with a OU team I've been using for quite some time on Shoddy. So.... yeah, here it is:
Lead - JIRACHI
Ability: Serene Grace
Nature: Jolly
Item: Choice Scarf
EVs: 252 Attack | 60 HP | 176 Speed
- Trick
- Iron Head
- U-Turn
- Stealth Rock
Standard Lead Jirachi. This Jirachi does everything- Mess with SR leads, ruin Baton Pass teams, Kill Azelf/Aerodactyl leads, set up SR himself. Out of the many leads I've used so far, this seems to work out the best. Best of all, I can bring it in against many thing due to its superb typing even later in the game.
Rapid Spinner - STARMIE
Ability: Natural Cure
Nature: Timid
Item: Lum Berry
EVs: 252 Sp. Attack | 252 Speed | 4 HP
- Rapid Spin
- Surf
- Ice Beam
- Thunderbolt
Now don't get critical right away and say that Lum Berry is useless. I've got a reason for going for it. First up, with a Lum Berry, this Starmie doesn't need to switch out right after spinning away Toxic Spikes and does a fair job at end-game sweeping after Blissey has been taken care of. It has a Timid nature to outspeed Gengar and KO it with Surf after SR damage. Although it still can't do much to Blissey, for which reason we have.....
Red Devil - SCIZOR
Ability - Technician
Nature - Adamant
Item - Choice Band
EVs: 252 Attack | 248 HP | 8 Speed
- Bullet Punch
- Super Power
- U - Turn
- Night Slash
The red bug who no one likes to face. Bullet Punch is the staple of this set, capable of 2HKOing Salamence who doesn't invest in defence. Super Power is essential for Heatran/Magnezone, U-turn OHKOes Celebi and Night Slash does considerable damage to Rotom. I have Adamant as the nature here coz he doesn't really need speed with Bullet Punch and also because it provides extra power.
Jirachi's Wish - Gyarados
Ability - Intimidate
Nature - Adamant
Item - Leftovers
EVs - 252 Attack | 252 Speed | 4 HP
- Substitute
- Dragon Dance
- Waterfall
- Earthquake
Star of the team, Jirachi's partner in kicking ass, gets even more annoying and deadly with Substitute. Don't tell me this set sucks w/o Ice Fang/Stone Edge, because believe me, this Gyarados is the perfect switch-in after Jirachi U-turns out of Metagross/Heatran. I had a strong temptation to go for Salalmence/Dragonite in this slot, but unlike the dragons, this Gyarados isn't afraid of Bullet Punch/Ice Shard.
The plan is simple - If Jirachi can't handle leads like Heatran and Metagross/Swampert/Gliscor, Gyarados usually walls them to no end. Then, using Substitute on the switch, Gyarados becomes immune to WoW and TWave(damn you Rotom). He then DDs with ease behind the sub, and once it breaks, it begins its sweep. There's something to be noted, however, that Gyarados, who normally can't outspeed Jolteon with a single boost, can easily kill it from behind a Substitute. Also, Substitute protects from Exploding Metagrosses and Heatrans. But he's still fucked against Thunderbolts and HP Electrics, which is the perfect opportunity for switching in....
ELECTIVIRE!
Ability - Motor Drive
Nature - Adamant
Item - Lum Berry
EVs - 252 Attack | 252 Speed | 4 HP
- Thunderpunch
- Ice Punch
- Earthquake
- Magnet Rise
Probably one of the most underrated pokemon of the OU environment, Electivire is a force to be reckoned with when used correctly. In most OU teams, you're bound to come across some electric attack user, be it TBolting Electric types, TWaving Blissey/Celebi or that disgusting Rotom. And any Electric type on the opponents team is revealed right away when I let out Gyarados, and thats when E-vire makes his appearance and kills at least 2 pokemon of the team.
I had a strong urge to give a Choice Band to this freaky rock star, but I realised Lum Berry yielded better result against Rotom.
Revenge Killer - HEATRAN
Ability - Flash Fire
Nature - Naive
Item - Choice Scarf
EVs - 4 HP | 252 Sp. Attack | 252 Speed
- Earth Power
- Flamethrower/Lava Plume
- Dragon Pulse
- Explosion
Duh..... Heatran. Requires prediction, but does well early in the match and totally rocks towards the end(when most of the opponents pokemon are known). Dragon Pulse is essential for killing Salamence and Flygon. This Heatran outspeeds all (un-scarfed)pokemon in OU except Ninjask.
But I'm confused about whether to go for Lava Plume or Flamethrower. Fire Blast's accuracy always seems to betray me.
So well, thats my team for ya. The core strategy using this is teamwork and working in pairs-although prediction is vital.
EDIT: I considered using a Flygon in place of Electivire.... suggestions?
Lead - JIRACHI
Ability: Serene Grace
Nature: Jolly
Item: Choice Scarf
EVs: 252 Attack | 60 HP | 176 Speed
- Trick
- Iron Head
- U-Turn
- Stealth Rock
Standard Lead Jirachi. This Jirachi does everything- Mess with SR leads, ruin Baton Pass teams, Kill Azelf/Aerodactyl leads, set up SR himself. Out of the many leads I've used so far, this seems to work out the best. Best of all, I can bring it in against many thing due to its superb typing even later in the game.
Rapid Spinner - STARMIE
Ability: Natural Cure
Nature: Timid
Item: Lum Berry
EVs: 252 Sp. Attack | 252 Speed | 4 HP
- Rapid Spin
- Surf
- Ice Beam
- Thunderbolt
Now don't get critical right away and say that Lum Berry is useless. I've got a reason for going for it. First up, with a Lum Berry, this Starmie doesn't need to switch out right after spinning away Toxic Spikes and does a fair job at end-game sweeping after Blissey has been taken care of. It has a Timid nature to outspeed Gengar and KO it with Surf after SR damage. Although it still can't do much to Blissey, for which reason we have.....
Red Devil - SCIZOR
Ability - Technician
Nature - Adamant
Item - Choice Band
EVs: 252 Attack | 248 HP | 8 Speed
- Bullet Punch
- Super Power
- U - Turn
- Night Slash
The red bug who no one likes to face. Bullet Punch is the staple of this set, capable of 2HKOing Salamence who doesn't invest in defence. Super Power is essential for Heatran/Magnezone, U-turn OHKOes Celebi and Night Slash does considerable damage to Rotom. I have Adamant as the nature here coz he doesn't really need speed with Bullet Punch and also because it provides extra power.
Jirachi's Wish - Gyarados
Ability - Intimidate
Nature - Adamant
Item - Leftovers
EVs - 252 Attack | 252 Speed | 4 HP
- Substitute
- Dragon Dance
- Waterfall
- Earthquake
Star of the team, Jirachi's partner in kicking ass, gets even more annoying and deadly with Substitute. Don't tell me this set sucks w/o Ice Fang/Stone Edge, because believe me, this Gyarados is the perfect switch-in after Jirachi U-turns out of Metagross/Heatran. I had a strong temptation to go for Salalmence/Dragonite in this slot, but unlike the dragons, this Gyarados isn't afraid of Bullet Punch/Ice Shard.
The plan is simple - If Jirachi can't handle leads like Heatran and Metagross/Swampert/Gliscor, Gyarados usually walls them to no end. Then, using Substitute on the switch, Gyarados becomes immune to WoW and TWave(damn you Rotom). He then DDs with ease behind the sub, and once it breaks, it begins its sweep. There's something to be noted, however, that Gyarados, who normally can't outspeed Jolteon with a single boost, can easily kill it from behind a Substitute. Also, Substitute protects from Exploding Metagrosses and Heatrans. But he's still fucked against Thunderbolts and HP Electrics, which is the perfect opportunity for switching in....
ELECTIVIRE!
Ability - Motor Drive
Nature - Adamant
Item - Lum Berry
EVs - 252 Attack | 252 Speed | 4 HP
- Thunderpunch
- Ice Punch
- Earthquake
- Magnet Rise
Probably one of the most underrated pokemon of the OU environment, Electivire is a force to be reckoned with when used correctly. In most OU teams, you're bound to come across some electric attack user, be it TBolting Electric types, TWaving Blissey/Celebi or that disgusting Rotom. And any Electric type on the opponents team is revealed right away when I let out Gyarados, and thats when E-vire makes his appearance and kills at least 2 pokemon of the team.
I had a strong urge to give a Choice Band to this freaky rock star, but I realised Lum Berry yielded better result against Rotom.
Revenge Killer - HEATRAN
Ability - Flash Fire
Nature - Naive
Item - Choice Scarf
EVs - 4 HP | 252 Sp. Attack | 252 Speed
- Earth Power
- Flamethrower/Lava Plume
- Dragon Pulse
- Explosion
Duh..... Heatran. Requires prediction, but does well early in the match and totally rocks towards the end(when most of the opponents pokemon are known). Dragon Pulse is essential for killing Salamence and Flygon. This Heatran outspeeds all (un-scarfed)pokemon in OU except Ninjask.
But I'm confused about whether to go for Lava Plume or Flamethrower. Fire Blast's accuracy always seems to betray me.
So well, thats my team for ya. The core strategy using this is teamwork and working in pairs-although prediction is vital.
EDIT: I considered using a Flygon in place of Electivire.... suggestions?
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