rate my OU team, please.

ajdotkom

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this is my only Gen I and II, non-legendary, non-pseudo, non-starter Pokemon team. ^_^


220px-142Aerodactyl.png

Aerobie (Aerodactyl) (M) @ Focus Sash
Ability: Pressure
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Earthquake
- Rock Slide
---
suicide lead, sets up stealth rock and does as much damage as freaking possible 'til he dies a most honourable death. thinking of switching out taunt, though, maybe for Roost?


180px-212Scizor.png

Scizors (Scizor) (M) @ Expert Belt
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Iron Head
- X-Scissor
- Night Slash
---
physical sweeper. pretty basic moveset.


180px-230Kingdra.png

Queendra (Kingdra) (F) @ Wise Glasses
Ability: Sniper
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Surf
- Ice Beam
- Dragon Pulse
- Hidden Power [Grass]
---
special sweeper, is hidden power grass a good idea? it's the only grass move i have on this team and i think it would be sweet to switch out on a water type with my 1/4 resistance and then use a grass move on it. lol.


190px-169Crobat.png

Probat (Crobat) (M) @ Muscle Band
Ability: Inner Focus
EVs: 6 HP/252 Atk/84 Def/84 Spd/84 SDef
Adamant nature (+Atk, -SAtk)
- Cross Poison
- Astonish
- Bite
- Wing Attack
---
more of a back up physical sweeper for switching out on bug/grass/fighting types. if you can think of a better moveset in place of astonish and bite, let me know, please.


190px-094Gengar.png

Middle Fengar (Gengar) (M) @ Black Sludge
Ability: Levitate
EVs: 6 HP/84 Def/84 Spd/252 SAtk/84 SDef
Modest nature (+SAtk, -Atk)
- Explosion
- Dark Pulse
- Psychic
- Shadow Ball
---
another special sweeper, when things aren't exactly going according to plan explosion is there for me. :3


170px-197Umbreon.png

Dumbreon (Umbreon) (M) @ Leftovers
Ability: Synchronize
EVs: 252 HP/128 Def/2 Spd/128 SDef
Bold nature (+Def, -Atk)
- Baton Pass
- Toxic
- Confuse Ray
- Mean Look
---
basic wall/annoyance. poison them, confuse them, make sure they can't run away and then baton pass to someone who can take care of them from there. usually only pull him out if i need time to think or already have a huge advantage in Pokemon ratio over the opponent.
 
Aerodactyl: It needs Taunt so that it can prevent other leads from setting up Stealth Rock. It also prevents other leads from statusing it.

Scizor: It has Technician, so why not make some use of it? It's better off as Adamant with this EV spread and moves:
-Swords Dance
-Bullet Punch
-Brick Break/Superpower
-Bug Bite/Roost/Quick Attack
EVs: 4 HP/252 Atk/252 Spe
Item: Leftovers/Life Orb
Nature: Adamant

Kingdra: You can use Choice Specs instead of the Wise Glasses. HP Grass is pretty smart, since you can use it to deal with Swampert.

Crobat: I'm unsure (since it's a BL Pokemon), but you may want to try a mixed sweeper set:
-Brave Bird/Aerial Ace
-Heat Wave
-Roost
-U-turn/Taunt/Super Fang
EVs: 204 Atk/88 SAtk/216 Spe
Item: Life Orb
Nature: Naive

Gengar: It's all about pure power in Gengar's case:
-Shadow Ball
-Focus Blast
-Thunderbolt
-Hidden Power Fire/Explosion
EVs: 4 HP/252 SAtk/252 Spe
Item: Life Orb
Nature: Timid

Umbreon: Looks good.

That's all I have here.
 
On Kingdra, you should use HP Electric instead. Swampert can be taken out easily with Surf anyway, so the Electric coverage can be used on things like Gyarados.

Your Crobat set is also absolutely terrible. Astonish should never be used, period, and bite should only be used on Dunsparce. Wing attack is really weak too, replace that with Brave Bird. Crobat is an effective mixed attacker as ^ post says, try out different combinations of strong moves until you find what works for you.
 
220px-142Aerodactyl.png

Aerobie (Aerodactyl) (M) @ Focus Sash
Ability: Pressure
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Earthquake
- Stone Edge/Torment

Edge/Quake coverage is good and strong, however Torment stops some Set-Up strategies and Pokes with only one attack option (in which case Taunt and Torment put it in a forced Struggle).

180px-212Scizor.png

Scizors (Scizor) (M) @ Life Orb
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Adamant Nature
- Swords Dance
- Bullet Punch
- Roost
- Brick Break/Superpower

TechnicianPunch is always awesome, and Scizor is the best at it. Add a Swords Dance and a Life Orb and it's a serious beast. Adamant > Jolly because Bullet Punch is priority (which means you may want to invest some EVs in HP and Defense instead of Speed), Roost for LO recoil recovery, and Brick Break to take out Dual Screen or Superpower for serious power (Both give better coverage).

180px-230Kingdra.png

Queendra (Kingdra) (F) @ Choice Specs
Ability: Sniper
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Surf
- Ice Beam
- Draco Meteor
- Hidden Power [Grass]

Specs for more power, same with Draco Meteor. Otherwise, good brute offense set. You may want to consider a Dragon Dance Sweeper, or even tossing Yawn in there (not with Specs though).

190px-169Crobat.png

Probat (Crobat) (M) @ Muscle Band
Ability: Inner Focus
EVs: 6 HP/252 Atk/84 Def/84 Spd/84 SDef
Adamant nature (+Atk, -SAtk)
- Cross Poison
- Astonish
- Bite
- Wing Attack

There are too many Crobat that could work better, I won't post any one in particular. Crobat could even take Aerodactyl's place as a Taunt lead. Crobat could be an effective Scout with U-Turn, inflict serious damage with Super Fang, go Mixed, or even try a Nasty Plot Sweep Set. I personally suggest you make Crobat your lead, and replace Aerodactyl with a Wall (or ditch Aerodactyl, whichever you prefer, if you choose to do so). If you're restricting yourself to the first two Gens, the best Walls I can think of are Snorlax and Blissey.

190px-094Gengar.png

Middle Fengar (Gengar) (M) @ Life Orb
Ability: Levitate
EVs: 6 HP/252 Sp.Atk/252 Speed
Naive ot Hasty Nature
- Explosion
- Hidden Power [Fire]
- Thunderbolt
- Shadow Ball

If you're gonna run an all out offensive Gengar Bomb, make it as fast and strong as possible. Naive or Hasty will give Explosion a tiny bit more power. HP Fire and Thunderbolt give it better coverage. A LOT better coverage (Dark and Ghost have almost identical coverage, and Psychic has trouble from what I've seen).

170px-197Umbreon.png

Dumbreon (Umbreon) (M) @ Leftovers
Ability: Synchronize
EVs: 252 HP/4 Atk/252 Sp.Def
Careful Nature
- Baton Pass
- Toxic/Curse
- Payback
- Mean Look

Umbreon is total Taunt bait. Confuse Ray isn't something you want to rely on per se as well (only benefit being a possibility of a lost turn and small damage).

Mean Look Pass is cool, but your team gives it no purpose. Outside of Aerodactyl and Umbreon, your entire team is all offense. What would set up on the foe that it checks after being passed control of the Mean Look? Not a thing. Maybe if you make Scizor a Swords Dance Sweeper and/or Crobat a Nasty Plot Sweeper.

Curse and Payback make Umbreon a BEAST (or so I think anyway). If you do decide to run Curse and Payback, I suggest ditching Mean Look Pass, and Swap it with Yawn and Moonlight.

Over all, the original team was too straight forward offense, but it definitely reminded me of the straight forward offense of the first two Gens that we all loved. C:
 
Aerodactyl is a fairly solid lead, although perhaps too fragile--Taunt is an iffy call. It'd be good for something like Swampert, but at the same time Swampert or other heavy-offense can just Ice Beam/Rock Slide/other powerful attack away on you for massive damage. And that's why you're sashed, I suppose, but then you've both wasted a turn and you get stealth rock down but he wipes out your lead at a minimal damage cost. And given the nature of the game he expects to play with Stealth Rock anyway, probably--so that's not a huge net gain.

While Scizor is pretty basic, I think you may want to opt for a bulkier Kingdra set. Your team on the whole lacks bulk and Kingdra is in a good spot to provide that, especially with Sala out of the picture.

Similar to my criticisms on Kingdra, it seems that you have a lot of sweeping going on but I don't see how with the lack of depth you have your opponent will be ready to be swept so quickly. There's gotta be something that hits really hard if you want to get a sweep going, because the whole idea of a sweep is that most of your opponent's team is damaged to some degree, you've set up a fast/powerful poke perhaps with a stat boost, and you're going to do more damage than he's able to respond to. But Crobat just isn't that threat. And Gengar, too, falls prey to this same problem...even without Sala there's enough bulk on teams (Dragonite, SkarmBliss, other Kingdras, assorted defensive sets on a wide swath of stuff) that's going to be totally able to wall out your sweepers because all of them lack anything to fall back on in terms of defense. Crobat and Gengar are both seriously frail, and everyone's got a fire move somewhere to knock off Scizor.

Umbreon's not THAT good as a wall to compensate for it. If you're looking for a solid mixed wall you'll wanna knock on Suicune's door, or bulk up your Kingdra and get a second wall in there for Umbreon. But I just don't see the synergy in this team...you're staring down the barrel of a pretty big Rotom weakness and you have no real way to eliminate or even meaningfully challenge a bulky water.
 
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