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Rate my RU Team

Ranger Jack Walker

Not a Power Ranger
Joined
Oct 24, 2008
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Playing in the RU/LU tier. This team has carried me so far but I've hit a dead end. I win some and lose some and effictively go nowhere.

The Stealth Rock Lead

Regirock @ Leftovers

Spr_5b_377.png


Trait: Clear Body
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Stone Edge
- Thunder Wave
- Earthquake

Sets up Stealth Rock and paralyzes stuff. Usually survives two hits from unboosted stuff.

The Sub + CM sweeper

Mesprit @ Leftovers

Spr_5b_481.png


Trait: Levitate
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Calm Mind
- Substitute
- Psyshock
- Ice Beam

Standard Sub + CM Mesprit Naturally bulky enough to take a couple of hits. Psyshock instead of Psychic because it often ends up in Calm Mind wars and Psychock kills them.

The Bulky sweeper

Venusaur (Torterra) (M) @ Leftovers

Spr_5b_389.png


Trait: Overgrow
EVs: 252 HP / 56 Atk / 200 Def
Impish Nature (+Def, -SAtk)
- Wood Hammer
- Stealth Rock
- Earthquake
- Synthesis

He is supposed to just attack with eithe Wood Hammer or EQ and be a back up Stealth Rock user. Synthesis to heal of recoil. However he hasn't been working out so well. He gets walled by a lot of stuff especially the flyers which are common in this tier.

The Physical Sweeper

BirdWord (Swellow) (M) @ Toxic Orb

Spr_5b_277.png


Trait: Guts
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- U-turn
- Brave Bird
- Facade

He basically goes in and does as much damage as he can and then dies due to recoil/poison. Usually doesn't last more than 3 turns and takes out atleast one and hurst another. I could go for a speed boosting nature but his attacks don't hurt as much then.

The Spinner

Cradily (Armaldo) (M) @ Leftovers

Spr_5b_348.png


Trait: Battle Armor
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature (+Atk, -SAtk)
- Rapid Spin
- Stone Edge
- X-Scissor
- Earthquake

The Spinner of the team though I could do with a better one. Having two SE and EQ users hurts my variety.

The Cleaner

Monster (Typhlosion) (M) @ Choice Scarf

Spr_5b_157.png


Trait: Blaze
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Eruption
- Focus Blast
- Hidden Power [Electric]
- Fire Blast

He cleans up stuff. Choice Scarf makes him fast enough that a speed boosting natures is usually excessive. Fire Blast and Eruption seems redundant but he needs a move not dependant on his HP.

I've noticed the water weakness this team has and need something to deal with them.
 
You can try rock polish and stone edge instead of sr and synthesis on torterra. change the spread to jolly/adamant, 252 atk/speed.
 
@Ranger Jack Walker You have a couple of great physical attackers so you could probably change armaldo almost completely. Invest more in Defense evs and take them out of attack. Give armaldo stealth rock, or knock off, or both. Knock off is a good support move and can take out eviolites, leftovers, choiced items, etc.
 
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