This is my first somewhat-informed attempt at competitive battling. This is a B/W team with no Pokemon that were introduced in B/W. I read some literature, so let me know what you think!
OU Team: Lucario and the Mystery of Mew
1. Inner Focus Lucario @ Choice Scarf
Jolly Nature
4 HP/252 Atk/252 Speed
Name: Physical Sweeper
Moves: Close Combat, Crunch, Blaze Kick, Ice Punch
This Pokemon needed to have it all, and he does! He's got no boosting moves, but that's going to come later. My strategy with Lucario is highly dependent on Mew, thus the name of this team. Close Combat gives him STAB for general sweeping purposes. I gave him Ice Punch if he needed to deal with any Dragon or Ground-types, Blaze Kick because I'm terrified of a Swords Dance Scizor, and Shadow Claw to deal with any Psychic types around. That said, because of the item I gave him, he'd have to switch out if he starts with anything but Close Combat and is faced with anything that resists any of the other three moves that he chose. Regardless, he's set to be the star of the show!
2. Liquid Ooze Tentacruel @ Poison Barb
Bold Nature
252 HP/240 Def/16 Speed
Name: Supporter
Moves: Scald, Toxic Spikes, Rapid Spin, Sludge Bomb
Toxic Spikes are a given for Tentacruel. Scald is given him for STAB and to burn anything that is immune to Toxic Spikes. Rapid Spin, of course, to get rid of entry hazards, and Sludge Bomb for STAB coverage against Grass-Types (if needed), equipped with the Poison Barb. Obviously, he's not equipped to sweep or anything, but he can hold his own if it comes down to the wire and he's pitted against anything other than an electric-, ground-, or psychic-type. His main goal is status ailments, and he'll do the job wonderfully. He can also switch into any fire-type attack that Lucario doesn't want to take, which is the original reason I chose him.
3. Sturdy Skarmory
Careful Nature
252 HP/232 spD/24 Speed
Name: Special Wall
Moves: Roost, Spikes, Whirlwind, Drill Peck*
Can't decide which item to give Skarmory, but here's my Pokemon (Leftovers, Shed Shell, the two smogon-suggested items are the only ones I'm considering). Anyhow, he's built to take the special hits more than anything, and he should do the job well. This is pretty much the classic Smogon Skarmory, chosen for his resistance to everything Lucario doesn't aside form the Fire-type. He's able to switch right into those Ground-Type moves that Tentacruel and Lucario can't, and won't take super-effective damage from Stealth Rock like most Pokemon that are immune to Ground-Type moves.
4. Sturdy Donphan @ Leftovers
Impish Nature
252 HP/4 Atk/252 Def
Name: Physical Tank
Moves: Earthquake, Roar, Stone Edge, Stealth Rock
Donphan is my all-time favorite fully-evolved Pokemon (my all-time favorite of all being Phanpy), so he had to make an appearance on my team. Taking physical hits, and capable of dishing some out, as well as setting up Stealth Rock, he fits right in for his purpose to switch into the electric-type attacks that Tentacruel and Skarmory can't handle.
5. Synchronize Mew @ Lum Berry
Name: Baton Passer
Bold Nature
252 HP/188 Def/68 Speed
Moves: Baton Pass, Nasty Plot, Swords Dance, Psychic
The mystery of Mew... if you din't know the whole moveset of my Mew as my opponent, it would be a mystery. My favorite Gen1 Pokemon makes an appearance as it's no longer banned to Ubers in B/W. Mew is actually capable of setting itself up to dish out some heavy special hits, but that's not what it's here for. Mew is here to support Lucario and the other sweeper, Gengar. Using Nasty Plot or Swords Dance, it's set to Baton Pass to either one, or use Psychic to take out opponents if necessary. With a base 100 Speed to begin with, it can outpace a good amount of Pokemon already in order to set up a good baton pass with Swords Dance or Nasty Plot.
6. Levitate Gengar @ Black Sludge
Timid Nature
4HP/252 spA/ 252 Speed
Name: Substitute/Special Sweeper
Moves: Substitute, Disable, Shadow Ball, Energy Ball
If Lucario is somehow staring at an already set-up Fighting-Type sweeper, this is the back-up plan. Immune to the Fighting-Type, and resistant to it still with the use of Odor-Sleuth, and able to outpace most Fighting-Type Pokemon, he's ready to set up a substitute, and, hopefully with Nasty Plot behind him, dish out some serious special damage. Not to mention Disable for taking out any moves that may be a threat to him. Energy ball is there to deal with Ground/Water types.
All these included, the only coverage I don't have is against the water/flying type. Any Gyarados user is going to give me a hard time, and a Scrafty would have a lot to say to either one of my sweepers unless Lucario was already set up to use Close Combat. Either way, here's my first shot at a team. What does the Bulbapedia community think?
OU Team: Lucario and the Mystery of Mew
1. Inner Focus Lucario @ Choice Scarf
Jolly Nature
4 HP/252 Atk/252 Speed
Name: Physical Sweeper
Moves: Close Combat, Crunch, Blaze Kick, Ice Punch
This Pokemon needed to have it all, and he does! He's got no boosting moves, but that's going to come later. My strategy with Lucario is highly dependent on Mew, thus the name of this team. Close Combat gives him STAB for general sweeping purposes. I gave him Ice Punch if he needed to deal with any Dragon or Ground-types, Blaze Kick because I'm terrified of a Swords Dance Scizor, and Shadow Claw to deal with any Psychic types around. That said, because of the item I gave him, he'd have to switch out if he starts with anything but Close Combat and is faced with anything that resists any of the other three moves that he chose. Regardless, he's set to be the star of the show!
2. Liquid Ooze Tentacruel @ Poison Barb
Bold Nature
252 HP/240 Def/16 Speed
Name: Supporter
Moves: Scald, Toxic Spikes, Rapid Spin, Sludge Bomb
Toxic Spikes are a given for Tentacruel. Scald is given him for STAB and to burn anything that is immune to Toxic Spikes. Rapid Spin, of course, to get rid of entry hazards, and Sludge Bomb for STAB coverage against Grass-Types (if needed), equipped with the Poison Barb. Obviously, he's not equipped to sweep or anything, but he can hold his own if it comes down to the wire and he's pitted against anything other than an electric-, ground-, or psychic-type. His main goal is status ailments, and he'll do the job wonderfully. He can also switch into any fire-type attack that Lucario doesn't want to take, which is the original reason I chose him.
3. Sturdy Skarmory
Careful Nature
252 HP/232 spD/24 Speed
Name: Special Wall
Moves: Roost, Spikes, Whirlwind, Drill Peck*
Can't decide which item to give Skarmory, but here's my Pokemon (Leftovers, Shed Shell, the two smogon-suggested items are the only ones I'm considering). Anyhow, he's built to take the special hits more than anything, and he should do the job well. This is pretty much the classic Smogon Skarmory, chosen for his resistance to everything Lucario doesn't aside form the Fire-type. He's able to switch right into those Ground-Type moves that Tentacruel and Lucario can't, and won't take super-effective damage from Stealth Rock like most Pokemon that are immune to Ground-Type moves.
4. Sturdy Donphan @ Leftovers
Impish Nature
252 HP/4 Atk/252 Def
Name: Physical Tank
Moves: Earthquake, Roar, Stone Edge, Stealth Rock
Donphan is my all-time favorite fully-evolved Pokemon (my all-time favorite of all being Phanpy), so he had to make an appearance on my team. Taking physical hits, and capable of dishing some out, as well as setting up Stealth Rock, he fits right in for his purpose to switch into the electric-type attacks that Tentacruel and Skarmory can't handle.
5. Synchronize Mew @ Lum Berry
Name: Baton Passer
Bold Nature
252 HP/188 Def/68 Speed
Moves: Baton Pass, Nasty Plot, Swords Dance, Psychic
The mystery of Mew... if you din't know the whole moveset of my Mew as my opponent, it would be a mystery. My favorite Gen1 Pokemon makes an appearance as it's no longer banned to Ubers in B/W. Mew is actually capable of setting itself up to dish out some heavy special hits, but that's not what it's here for. Mew is here to support Lucario and the other sweeper, Gengar. Using Nasty Plot or Swords Dance, it's set to Baton Pass to either one, or use Psychic to take out opponents if necessary. With a base 100 Speed to begin with, it can outpace a good amount of Pokemon already in order to set up a good baton pass with Swords Dance or Nasty Plot.
6. Levitate Gengar @ Black Sludge
Timid Nature
4HP/252 spA/ 252 Speed
Name: Substitute/Special Sweeper
Moves: Substitute, Disable, Shadow Ball, Energy Ball
If Lucario is somehow staring at an already set-up Fighting-Type sweeper, this is the back-up plan. Immune to the Fighting-Type, and resistant to it still with the use of Odor-Sleuth, and able to outpace most Fighting-Type Pokemon, he's ready to set up a substitute, and, hopefully with Nasty Plot behind him, dish out some serious special damage. Not to mention Disable for taking out any moves that may be a threat to him. Energy ball is there to deal with Ground/Water types.
All these included, the only coverage I don't have is against the water/flying type. Any Gyarados user is going to give me a hard time, and a Scrafty would have a lot to say to either one of my sweepers unless Lucario was already set up to use Close Combat. Either way, here's my first shot at a team. What does the Bulbapedia community think?
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