EmpireCrusher203
Magma Grunt
- Joined
- Sep 9, 2014
- Messages
- 161
- Reaction score
- 0
In this game, you can choose either the red team, or the blue team. If you are a red, the only way you can win, is by entering the blue team's base(is shown on map). The blues have to defend their base for 2 weeks to win.
Look at this map carefully.
(You may download map for personal use and storage; it runs Microsoft Excel (it may run on other word editing programs; sorry for any inconvenience))
Blue= The Blues' Base
Red= The Reds' Base
In this game, you move around on a coordinate grid. To move you simply post your new coordinates. But, hold your horse; here are important info. you must know:
Reds: The offensive team. The can only move forward, diagonally forward, or sideways, never backwards or diagonally backwards. Their move limitation is there downfall, and they are prone to traps by the Blues, however they have one thing the Blues don't, an easier game. The Reds work best independently. Separated will make trap-making difficult and complex.
Blues: The defensive team. The can move in all eight directions, which is perfect for setting up walls and traps. However, to win, they must cooperate and plan ahead. This strategic must is what making a Blue, a very tough game. With only two weeks to stop the Reds, you may win.
Rules:
List of Players:
Look at this map carefully.
(You may download map for personal use and storage; it runs Microsoft Excel (it may run on other word editing programs; sorry for any inconvenience))
Blue= The Blues' Base
Red= The Reds' Base
In this game, you move around on a coordinate grid. To move you simply post your new coordinates. But, hold your horse; here are important info. you must know:
Reds: The offensive team. The can only move forward, diagonally forward, or sideways, never backwards or diagonally backwards. Their move limitation is there downfall, and they are prone to traps by the Blues, however they have one thing the Blues don't, an easier game. The Reds work best independently. Separated will make trap-making difficult and complex.
Blues: The defensive team. The can move in all eight directions, which is perfect for setting up walls and traps. However, to win, they must cooperate and plan ahead. This strategic must is what making a Blue, a very tough game. With only two weeks to stop the Reds, you may win.
Rules:
- All rules of the Fun and Games section apply
- You are an individual man or woman, on a battlefield. You are responsible for knowing your current position. You will have two warning (through PM), about a bad position. On the third time, you will kicked out the game.
- In your first post, you must clearly indicate you team (Red or Blue). I will add you to the list of players. A maximum of 20 players for each team are allowed.
- You may stand on a coordinate with another player on it, as long as it has a player on your team on it.
- Once in a while, I may make post indicating the current players and their positions.
- I may play in the game.
- If you are a Red, your starting position is the red square on the map (1F). Blues: your starting position is on the blue square (16E).
- WARNING: Blues cannot be on the following coordinates: 17C, 16C, 16D,16E, 17E, 15C
- This is not a killing game, it is a strategy game. Like chess, but no killing.
List of Players:
Red:
1. EmpireCrusher203
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16
17.
18.
19.
20.
Blue:
1.
2.
3.
4.
5.
6.
7.
8.
9.
10
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
1. EmpireCrusher203
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16
17.
18.
19.
20.
Blue:
1.
2.
3.
4.
5.
6.
7.
8.
9.
10
11.
12.
13.
14.
15.
16.
17.
18.
19.
20.
Last edited: