• Hiya, everyone --

    Recently we've been noticing there have been a few stories here and there that have been posted without content warnings. As a reminder, we ask that every work published in our Workshop contain content warnings, even if none apply (in which case, you can just mention that no content warnings apply). You can refer to a helpful guide on how to rate your stories here, but if you need any further assistance, please feel welcome to contact a Workshop staff member! We're here to help.

    Thank you all for helping us ensure our community is a safe and healthy one, and for your continued patronage in our Library and Workshop.
  • Hiya, everyone!

    If you'd love to recieve a story of your choice, or write one for another user, please consider taking a look at our recent Writers' Workshop event announcement!

    We're all really excited to see how this fun Winter-themed gift exchange we're running will go, but we need your help! Signups end on the 6th of October, so please don't wait too long -- check out the thread linked above for more information!

    We hope to see lots of familliar and new faces around for Eiscue's Exciting Exchange!
  • Our friends at Johto Times have concluded their massive Favorite Pokémon Poll and the final results are now up. Click here if you're interested in seeing if any of your favorites made it!
  • Our spoiler embargo for the non-DLC content for Pokémon Legends: Z-A is now lifted! Feel free to discuss the game freely across the site without the need of spoiler tabs, and use content from the game within your profiles!

Sign Ups ROGUES GALLERY: Season 3 - Superhero Roleplays (Sign-Ups ALWAYS Open)

Status
Not open for further replies.

Master Mew

Level 7
Joined
Aug 23, 2010
Messages
3,638
Reaction score
8
rating.png
dqhehl.png


Back by popular demand!

What is it?
ROGUES GALLERY is a Private Roleplay Hub. Essentially, a pool of players with pre-existing characters from which participants can be drawn to join Private Roleplays pertaining to their own self-invented superheroes and supervillains.

How Does it Work?
Members of the "ROGUES GALLERY" network of Roleplays may choose to have one or two characters with which to participate in roleplays - either one Superhero or Supervillain, one Superhero AND one Supervillain, or two of the same. As each game is established, the GM (myself) will perform a random drawing of one Superhero and one Supervillain to be the Primary Characters in the specified Roleplay. The two players will then be notified of their selection and the Registration process will begin. During this time-period, the Supervillain will formulate their "Plot" - after which they will inform the GM, who will then post the opening post of the Private Roleplay. Also during the Registration process, both Primary Characters will have the opportunity to select up to two sidekicks (heroes), or henchmen (villains), respectively out of the pool of currently available characters (those not already participating in a Roleplay). Players may choose opt out of the sidekick system altogether in favor of working alone. Note: Players are both welcome and encouraged to organize their own private roleplays amongst each other as well, the details of which will need to be communicated to the GM (Master Mew) before beginning if you wish for your roleplay to be included in Rogues Gallery canon.

The winner(s) of a particular roleplay should be agreed upon by all participants, but the GM can step in to issue a ruling if an agreement cannot be made. The primary determinant of victory is whether or not the primary villain's Plot was successful.

Furthermore, there will be certain perks associated with winning a certain number of roleplays, achieving a particular winning-streak, etc.

Registration Form
Username: Your Username
Character
Real Name: Your character's true identity
Alias: Your character's chosen hero/villain identity
Affinity: Superhero or Supervillain?
Citizenship: Where is your character from?
Gender: Your character's gender
Age: Your character's age
Appearance: A physical description of your character, an illustration, or both
Superpowers: Your character's supernatural talents/abilities (if any)
Talents: Your character's natural talents/abilities
Equipment: Any specialized equipment your character may possess
Origin/Backstory: How did your character become who they are today? (Note: This section takes the place of a writing sample, so please provide as detailed an analysis of your character as possible [though concise isn't necessarily bad], as your creativity and writing ability will primarily be exhibited here)

Read These!
Official Rules
No 'Godmodding'
Don't give your character 'godlike' abilities, such as dodging every attack or 'by chance' stumbling onto whatever item he/she happens to need at that exact moment.
No 'Powerplaying'
Don't control other players' characters or story elements. This includes 'auto-hits' - stating that an attack was successful (Though Auto-Hits are acceptable in the event of a 'Quick-Strike'). Any physical contact during confrontations should be confirmed by the recipient character's controlling-party.
Refrain From Excessive 'OOC' Comments
'OOC' (Out-of-Character) comments should be kept to a minimum, as they tend to clog up the Roleplay. Try to keep these discussions in the Sign-Up Thread or designated OOC Thread for your particular Roleplay. If you feel your roleplay needs an OOC thread, request one.
Respect Your Fellow Roleplayers
This should go without saying, treat others with the same or greater respect as you would hope to gain from them.
Removing a Character
If you wish to remove one of your characters from the character-listing (to replace them with a new character, for instance) it is strongly suggested, for series continuity, that your character's absence be explained in-character (in a roleplay). This is not strictly required, but greatly appreciated.
Inactivity
If a member of a roleplay has the opportunity to post (i.e. is not the most recent poster in their respective roleplay) for a period of ten days or more (without giving express notice to the GM), they are subject to involuntary forfeit at the GM's discretion. Need to notify me of an absence?
Stalemates
In the event that both Hero and Villain in a roleplay incur some level of "victory," the GM may determine that the event ends in a "Stalemate." In such an event, both participants are deemed Victorious. Note that Stalemates may only be determined by the GM.
Defection
In the event that a Supporting Character abandons the Primary Hero/Villain (whichever character initially recruited them), effectively joining the opposing side in the conflict, said player forfeits their right to take credit in the Victory of either side, though they still run the risk of sharing in their new ally's Defeat.
If You Have a Question...

_________________________________________________________​

Current Characters
Characters marked with an asterisk (*) are currently unavailable as they are participating in an active Plot
Characters marked with a strikethrough (strikethrough) are temporarily "retired/suspended"
Superheroes

Supervillains

Special Feature
Mercenaries
Mercenaries are essentially "neutral" characters, often motivated to do either good or evil depending entirely upon the context - and which will most likely serve to benefit them personally. A Mercenary may be "hired" in lieu of a Sidekick/Henchman, but you can only hire one - and hiring a Mercenary counts as having partnered with two characters of the same affinity as your own. However, Mercenaries may participate in as many Plots as they wish simultaneously. Their Victories and Losses count toward the Scoreboard, but do not count as specific 'Hero' or 'Villain' Victories/Losses in regards to Unlockables.

*Vanargandr
- Selenium

Kingpin
- Majin Mew

New Alcatraz
alcatraz.png
The I.M.S.P.P.E. (International Maximum Security Prison for Physio-anomalous Entities), commonly referred as "New Alcatraz," is a high-security 'super-prison' located in New York, New York, the only of its kind in the world. Created through the combined efforts of multiple National Governments from across the world, New Alcatraz is the only facility specifically designed to contain, control, and occasionally protect "Physio-anomalous Entities" (Supervillains/heroes). The facility is furnished with a variety of specialized cells tailored to the specific powers and capabilities of their respective inmates, as well as many 'all-purpose' cells for individuals about which little is known or to hold individuals during the interim while a specialized cell is developed. The facility has a strong track record of inmate retention.

History of Notable Inmates:
Inmates listed in bold are currently held in the facility
  1. Blade (Issue #2)

_________________________________________________________​

Current Plots
Issue #1: Riches vs Rags
The Vigorous Vigilante vs Mac
"Acting upon the orders of the terrorist organization Dragonfly, Mac is infiltrating the headquarters of Murphy's Deforestation Company in Des Moines, Iowa. She has a specific goal in mind... Will the Vigorous Vigilante be able to stop her in time?"

Issue #3: Maché Kills
Sharpedge vs Jack Kampfer
"The villain Jack Kampfer has embarked on a deadly seven-murder killing spree, in an attempt to complete an obscure ritual to open a gateway to Hell itself! And where else but in the heart of Sin City itself, Las Vegas!

Will Sharpedge be able to stop Jack in time, or will carnage reign supreme?"

Issue #4: Laughing Mad
Alex Auburn vs The Cheshire Cat
"The Cheshire Cat, the sociopathic, Glasgow Grinning villain, is up to no good. As the first step toward his ultimate goal of creating his own distorted version of paradise, he is attempting to create a chemical weapon, "Wonderland Serum". To do this, Chesh must steal and secure an incredibly rare, man made compound, Euphorium, a deadly, powerful version of Nitrous Oxide, more commonly known as Laughing Gas. The inhalation of this chemical leads the victim a shaking, giggling mess with a rigid grin permenantly latched on to the face of those unlucky enough to breathe it in, with the added side effect of making them highly open to the power of suggestion, which the Cat wishes to abuse for his own good.

As luck would have it, Chesh has located a chemical plant where a sample of this gas is being held. If he can get even a single ounce of this gas, then he will be able to reverse engineer it and therefore mass produce it to have an unlimited supply of Wonderland Serum. In order to stop him, Alex Auburn will need to ensure that the Euphorium remains within the plant, no matter what."

Issue #5: Why is Six Afraid of Se7en?
Shinotsuku Ame & Vanargandr vs Se7en

"Se7en, a deadly shapeshifter with the ability to become his hosts, is plotting to create an artifact that can devolve humankind with a strange radiation effect. Se7en has found the perfect said artifact, the Torch of the Statue of Liberty in America's most populated city - New York City. Se7en coats it in a crimson substance, radiating the artifact. This substance has thus been within contact of the city's smog, causing the air the humans breathe in to contain foreign pathogens - these pathogens trigger a cold-like illness at first, before steadily increasing in fatal numbers. Eventually, this causes the said humans whom inhale the pathogens to devolve in as little as two weeks in a process of seven stages, until they are the prehistoric spores humankind began as. Se7en plans to spread this sickness-inducing to other major artifacts of popularity, eventually causing the downfall of the human race. Shinotsuku Ame, with the loyal Vanargandr by his side, must both prevent not only Se7en from getting the hands on high doses of mercury to strengthen his substance's grasp on the humans, but also must stop him before Se7en gets his hands on another artifact and kills off the other major cities before it is too late - and even if they accomplish those objectives, will the team of two ever be able to cure the devolving citizens?"

Your Actions are Canonical
Previous Plots
Issue #2: Swords and Sorcery
Magister vs Blade
"The search for Mark Mitchell leads Magister through the swamps of Parma, Ohio. His journey there is short lived when he gets a call regarding suspicious activities in Cleveland.

Blade's goal is destroy the mayor and plunge the city into an even larger state of despair.

Will Magister stop her within 24 hours? Or will destruction reign supreme?"

_________________________________________________________​

Scoreboard
Captain-Texas
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Flaze
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Glitchipedia
Wins: 1
Losses: 0
Winning Streak (Current): 1
Winning Streak (Record): 1

Heroic Sociopath
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Izumi Curtis
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Lady Macabre
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Master Mew
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Mister Insufferable
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Paperhorse
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Parma
Wins: 0
Losses: 1
Winning Streak (Current): 0
Winning Streak (Record): 0

Prez
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Selenium
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Singing in the Rain
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

SudoWooper
Wins: 0
Losses: 0
Winning Streak (Current): 0
Winning Streak (Record): 0

Unlockables
Third Character
How to Unlock: Win Five Games
Real Comic Book Character
Applies to Television Series Characters
How to Unlock: Achieve Five Game Winning-Streak
Fourth Character
How to Unlock: Win Ten Games
Play Two RG Roleplays at Once (As the Same Character)
How to Unlock: Win Ten Games
Video-Game Character
How to Unlock: Achieve Ten Game Winning-Streak
NPC Sidekick/Henchman
How to Unlock: Lose Two Games
Arch-Enemy (Unlimited Quick-Strikes Against This Character - Limited to One Arch-Enemy at a Time)
How to Unlock: Win AND Lose Against the Same Character
A Painful Lesson (Acquire a New Superpower/Talent)
How to Unlock: Lose Four Games
Cameo Appearance (Appear in One Scene in any R.G. Roleplay You are Not a Member of)
How to Unlock: Lose Two Games - One as a Hero, One as a Villain
Alliance(Members of same alliance recruit each other at half 'cost')
How to Unlock: Win Four Games - Max number of members equals total number of leader's wins divided by two
Direct Assault (Allows the character to attack an opponent directly. Regardless of whether they are a hero or villain, they define the missions goals.)
How to Unlock: Win Three Games

Special Feature
"Quick-Strikes"
In each roleplay, all participating characters may use one "Quick-Strike" (additional Quick-Strikes may be acquired through winning games). A Quick-Strike is essentially a single attack or other action which can be performed with the assumption of success (i.e. "powerplay"). For instance, you can say your character punched your opponent in the jaw, rather than saying he "attempted" to do so and waiting for your opponents response. Quick-Strikes adhere to a strict "3-Second-Rule" - i.e. the maneuver is limited to what is physically possible for your character to complete withing a three-second period of time.

Quick-Strikes can never be used with the intent of fatal consequences or severe injury, nor are they acceptable as "plot-finishers" (i.e. your Quick-Strike cannot be the sole cause of your victory in the roleplay).
 
Last edited:
Reserving this post for character(s) of my own should I decide to include them, but for now I don't want to influence your character designs. :-D

Good luck with your sign-ups and happy roleplaying!

All the Best,
Master Mew
avatar42308_33.gif
 
I'm gonna reserve a hero and villain. I know reserving doesn't really do anything, but I just want to show that I am so hyped for this and I might take longer than usual because I want my first two characters to be really neato.
 
I'd like to reserve a villain, if you wouldn't mind.
 
Done and done! Looking forward to your submissions!
 
Is Mercenary not available in this?

If it isn't available then I would want to reserve a spot for a hero.

If it is available then I would want a spot for Mercenary. :D
 
Is Mercenary not available in this?

If it isn't available then I would want to reserve a spot for a hero.

If it is available then I would want a spot for Mercenary. :D
You can enlist a Mercenary if you'd like! You just can't exceed the two character maximum. :)
 
Username: Michi
Character

Real Name: Cho Yu-jin

Alias: The Ebony Angel

Affinity: Supervillain

Citizenship: South Korea

Gender: Male

Age: 17

Appearance: Cho is 160 centimeters - approximately 5 feet 2 inches. He weighs 60 kilograms, so he's very thin. His hair is short, straight and black; he has a bowl haircut with choppy bangs. His eyebrows are naturally pretty thin. He has very bright blue eyes which become brighter when he uses his telekinetic powers. Out of his super villain garb, he wears glasses. When he is The Ebony Angel, he doesn't wear glasses because he claims they get in the way of his powers. His costume includes a white collared shirt, high-waisted violet trousers, a cravat, black boots that come up to the knee, and a dark grey cape with a very high and villainous collar. Attached to his hip is a grappling hook which he uses to make swift escapes. He keeps his weapons strapped to his thighs with dark leather belts.


Superpowers: Telekinesis

Talents: He can play the violin and piano while being very good at tasks such as sewing and knitting.

Equipment: Various projectile weapons and a grappling hook

Origin/Backstory: Not all heroes are born heroes; the same goes for villains. There are series of events which lead choosing the path of wickedness. This evil-doer's story begins on his seventh birthday. Cho Yu-jin lived in a small house in Naju, South Korea with his loving mother and father. His parents were very modest and cared for their child more than anything in the world. Cho was given all that his parents could give. On his seventh birthday, his father baked him a chocolate cake with strawberries on top - Cho's personal favorite. His mother put seven candles on the cake, lit them, and brought the cake to the table. He looked at the cake with childish excitement. He smiled up at his parents as they began singing to him. "Saeng il chu ka ham ni da. Saeng il chu ka ham ni da," they sang in perfect unison. The singing slowly died down. With a smile on his face, Cho took a deep breath in, closed his eyes, and prepared to blow out the candles. Before he could do so, something breaking could be heard from the other room.

Cho held in his breath and slowly let it out as his father got up to check on the noise. He looked at his mother who merely smiled back at him and told him that he wouldn't have to wait much longer. The two of them waited for only a moment before another sound was heard from the other room. This time his mother got up and told him not to move as she made her way into the other room. This time it seemed like the next noise came quicker than the last one did. Cho waited, knowing that he wasn't supposed to get up, but when he heard another noise his curiosity wouldn't let him sit still anymore. He stood up and went off into the other room. There, he saw three large men that he'd never seen before standing in a triangle around his parents limp bodies on the floor. He froze in place, utterly confused as to what was going on. He stared at what was once his parents and saw the ruby tinted fluid that they both seemed to be covered in.

He started shaking, unsure of what he could possibly do. One of the large men came towards him. He pointed to his parents and told them that they were angels now, and that if he didn't want to become an angel, he needed to shut up and let them do their work. Cho's eyes merely widened as he could feel hot tears running down his face. He watched them finish their work. They mutilated his parents' bodies, and then proceeded to take everything that was in that room. They moved on to other rooms and took as much as they could carry. The last thing they took was Cho. He had no choice but to be quiet and comply.

The men took him far away from where he lived to a very dark place that was littered with men who all looked like they were going to hurt him. Saying that he was frightened would be an understatement. He was forced to live with those criminals for months. They made him clean and do other chores, but they were just keeping him there so that he wouldn't call the police on them. Though, they joked around, saying that he'd never be able to call the police if he wouldn't speak. Ever since he saw his parents die, he couldn't find his voice. It was hard for him; he was only seven. Though, after a few months of living there, the police found them and arrested the criminals. When they found Cho, they immediately tried looking for his birth parents. When it was discovered that he had none, he was sent to an orphanage, where he spent eight more years. No family wanted to adopt the mute kid who just stayed to himself all the time, and as he got older, it only got harder for him to get adopted.

Even eight years after the incident, he had trouble sleeping at night. So, while the children in the orphanage were all asleep, he was wide awake, and often crying. One night, while he was awake, he heard a noise coming from one of the other rooms. He felt his chest tighten; the noise reminded him of what had happened the night his parents died. He kept telling himself that it had to be something else - perhaps one of the kids had a nightmare and was walking around trying to calm down. He tried to think of what else it could be, but he couldn't believe himself. As tears ran rapidly down his face, his breathing became louder and sharper - sometimes he found it impossible to inhale. That was when he found out that his hunch was correct. His loud hyperventilation had caught the attention of someone who had broken into the orphanage. As the stranger's large silhouette appeared in the door frame, Cho could only think back to the night his parents died. His panicking only worsened after that. The burglar made his way over to Cho, seeing him as an easy target. One of his large hands roughly grabbed Cho's arm.

Something in Cho snapped when that happened. He clenched his jaw and looked up at him with furrowed eyebrows, his bright blue eyes literally glowing. Then, though he wasn't sure how, he forced the man across the room without even touching him. With his mind, he was able to move him away. Upon discovering this, he didn't hesitate to start manipulating the things around him. He picked various objects up, tossing them at the burglar. Once he was no longer a threat - dead - he left his room. He saw that there were seven other men who must have came with the man he had just taken care of. He started defending himself before the men even noticed him. He took care of all of them by using the things around him, and even pieces of wood from the walls. He hadn't noticed until it was all done that there were innocent casualties. He didn't care at all about those lives, though. Why should he have to spare any lives? His parents' lives weren't spared. No one was that kind.

In an act of impulsion, he destroyed the rest of the orphanage, and the people in it. None of them mattered. He told them this, as well, before ridding the world of their burden. It was the first time he had spoken to anyone in years, and he was telling people that they didn't deserve to live. This was who he had become, and he loved it. He left the orphanage after that, and went off to live on his own.

Waking up the next day, he didn't remember a thing. He was confused and scared and all alone. He started taking care of himself after that, though. He ended up getting himself a job as a seamstress's assistant, and was granted permission to live above the shop with the seamstress's family until he was eighteen. Everything was going well, and it seemed like he was finally getting better, until his birthday came around again. The memory of his parents burdened him and caused him to snap once again. His other personality was apparently much more clever than he was, because he realized right away what was going on.

Cho had a split personality. One personality was very shy and timid, and the other was vengeful and wicked. Cho's shy personality didn't remember what his wicked personality ever did; it was as if that personality blacked out while the other was in command. The other personality, though, was always present in Cho. It was just when it took full control that it could act. The other personality was cunning and clever, so it left Cho little things that would make the shy personality weaker, so that it could take over. It, of course, wanted to be the permanent personality.

The other personality called itself The Ebony Angel. He constructed a costume for himself and did absolutely everything he could to become something like a comic book villain. His goal was to destroy all of humanity. The Ebony Angel looked at himself as superior to the filth that was the human race. For the most part, Cho stopped existing and The Ebony Angel was the primary personality, though there were a few times when Cho would take over; this would usually only happen when The Ebony Angel allowed it to happen.
 
Last edited:
Username: Losho

Character​

Real Name: Hana Fujimoto

Alias: Shibo-Hana

Affinity: Superhero

Citizenship: Japan

Gender: Female

Age: 19

Appearance: Petite young Japanese woman. Childish features. Pitch black hair, straight until it reaches its curly/ wavy ends, Straight bangs ending just above her black eyebrows. Black skin-tight catsuit (bodysuit) with black belt. Collar of suit ends about 2 inches up her neck, Sleeves lead into gloves (a pink of this shade#F778A1 (See Equipment)), the legs of the suit lead into the boots, boots have about a 2 inch heel, they go up to about 4 inches under the kneecap and are pink as well. Belt is pink with a pink skull as the belt buckle. Pink basic bandit’s mask over just eyes (imagine a pink Kato mask, goes across from under her hair from one side to the other side covering the space in between with eye shaped holes so she can see through.) Pink eyes.


Talents: Hacking, Unrivaled mechanical knowledge, flexibility, gymnastic prowess, stunning good looks :)D), Black Belt and utter mastery in all popularized (and some lesser known) martial-arts. Education in psychology, computer-science, criminal-science. The reason you has all these "gifts" is that she was subject to various government experiments that enhanced her already above average intelligence. You could say that her "superpower" is that she has an insanely above average intelligence and knowledge of how mechanisms work (for example she could take apart a super-computer or car and put it back together in no time flat). To explain the martial arts, when she was a child her mother taught her several different forms and when she was taken to be "enhanced" to be a government assassin they "injected" her with the knowledge of every form that they knew of.

Equipment: Flame-retardant body suit, fingerprint replicating gloves, The Skeleton key (a special invention of Hana’s own making which has the ability to open any door involving a computer system of any kind, also have the ability to enter a keyhole to morph to the correct shape for a key.) The Rosetta Stone (A tablet (smaller yet bigger than a phone) sized digital device that can instantly (while it is being spoken) translate the spoken word from any language into another, it can also replicate any voice once given a sample.)

Origin/Backstory: Some would think that being born to a rich family of a caring mother and a well-renown scientist would be an easy wonderful life, they would be wrong. For young Hana her childhood mostly consisted of days practicing various martial-arts with her mother or study sessions in her father’s lab. She loved living in this peaceful existence with her loving parents, nothing could possibly take them apart…

It was a warm summer day on the Fujimoto family manor, Hana had been playing with some of her friends from around town for the better part of the afternoon and the sunlight had begun to dim, casting a warm invited orange on the manson. As Hana made her way up the lawn she noticed that her father’s car was not in the open garage, he often worked later but he was never late for dinner. Opening the side door Hana could smell the delicious meal her mother was preparing in the kitchen, she went to wash-up and get ready for dinner. It was a good hour or two after the sky went dark and the exterior lights had brightened to reveal the empty driveway leading to the house, when Hana’s mother decided that her husband was going to be working until very late and it would be best for the two of them to just eat without him. After dinner Hana went straight to bed as she was tired from the long day of play, as she was drifting off to sleep she heard the front door open and the familiar sound of her father’s shoes making its way into the house.

She couldn’t have been sleeping for more than 3 hours when Hana was suddenly awoken by her mother,”Hana stay quiet, your father is having a meeting with some men from work, don’t come out of this room, I will come tuck you in when they have left.” Hana’s mother spoke in quick, rushed sentences before exiting and locking the door. Hana driftes off to sleep once more hoping whatever is happening is over in the morning. Once more Hana is suddenly awoke, this time not by a soft calming voice.

The sound of muffled shouts can be heard from downstairs, there is a short pause in the shouting of unfamiliar voices and there is the sound of heavy footsteps coming up the staircase. The steps continue down the hall and stop in front of Hana’s door, the presumably large man starts to try to open the door harshly. Failing to open it normally the man kicks it open with one sturdy hit, splinters and hinge parts are sent flying through the room. The large man in a suit glares at Hana lying in the bed, “She’ll do perfectly,” turning his head out the door to speak presumably to others, turning back to Hana, “Come here girl, we’re going to be taking you with us.” He starts moving towards her, then from down the hall Hana hears what sounds like her mother running towards her room. Suddenly with a scream echoing throughout the house a sword is thrust through the man’s chest angled upward. Blood begins shoot from the wound and the silver simmer slides back through the man’s body and he falls into the large ocean on fresh blood on the floor.

Hana’s mother’s silhouette is revealed behind where the man was stand just a moment ago, she moves towards Hana, ”Honey don’t worry it’s me, stay here I’m going to go check o--” Hana’s mother is interrupted by a loud bang, louder than anything that Hana has heard before. Hana’s mother is standing over Hana with a blank expression, her hand goes to her chest which has begun to spout blood from the center, She falls forward onto Hana’s bed. Hana sees her mother’s back and the gaping wound that has caused this, in the threshold of her room there is another man holding a gun pointed at where Hana’s mother was standing. From that point it was a blur, Hana remembers being tied up and carried down the stairs, seeing two chairs in the sitting room, one occupied with her father’s body; neck slit. The very last thing she remembers of her home was the orange light the flames cast on the trunk window as they drove away…

She is taken to a government testing facility to be trained as an assassin for the government. She escapes and that is where her story takes off.
 
Last edited:
@Michi: Pending

Looking good so far. Couple nitpicks:

His superpower: Could you expand a little bit on what his capabilities are? How powerful are his telekinetic powers? This will affect whether or not his superpower is considered overpowered, particularly if there are no drawbacks.

His equipment: Could you offer some examples of the projectile weapons he typically carries? And you don't mention marksmanship among his talents - how proficient is he with these weapons?



@Losho: Pending

This is pretty good, couple things:

No superpowers? That's fine, and I'm assuming that was intentional but just making sure.

She's 19 years old and has "unrivaled" mechanical knowledge? As in, no one in the world has better mechanical knowledge than her? If that isn't a superpower I have a hard time believing it. Same story for "utter mastery in all popularized (and some lesser known) martial-arts," please define "utter mastery." If this isn't a superpower and is just natural human ability how can she already be better at every single form of popularized martial arts than anyone else on earth by 19 years of age (on top of all that college level education she already has).

Basically, she just feels a little "too perfect," even without superpowers. If all of the above is staying, at least tell me some things she can't do.

All the Best,
Master Mew
 
I have to say, this is one of the most interesting RP I have seen since I discovered the net.
Please, reserve me a spot for mercenary. I will try to post my sign up as soon as possible.

Thank you!
 
The reason you has all these "gifts" is that she was subject to various government experiments that enhanced her already above average intelligence. Sorry for not being specific, I was just trying to explain her extreme prowess using terms which would lead you to believe that she is the smartest person in the world (not what I meant to come across). You could say that her "superpower" is that she has an insanely above average intelligence and knowledge of how mechanisms work (for example you could take apart a super-computer or car and put it back together in no time flat). To explain the martial arts, when she was a child her mother taught her several different forms and when she was taken to be "enhanced" to be a government assassin they "injected" her with the knowledge of every form that they knew of.
 
Man oh man, I've returned to BMGF at the right time! I'm back with a reboot of one of my favourite characters, good old Cheshire Cat!

Username: Mister Insufferable

Character

Real Name: Charlie Dogood
Alias: The Cheshire Cat (Alternatively Chesh or The Cat)
Affinity: Supervillain
Citizenship: Great Britain
Gender: Male
Age: 27
Appearance: An average height man with poor posture, frizzy brown hair which goes down to his neck, pale skin, scrawny build. All this is fine and dandy, as he looks generally normal until you see his face. His cheeks have been cut out completely, replaced with steel canine dentures, transforming his face into a macabre grin. To get an idea of what it looks like, look at a skull and replace the cheek hollows with huge, imposing silver fangs. He often wears a black mask that hides everything from the cheeks and nose up, with bright green feline eyes on it. On his head he wears a battered top hat, around his neck a long, black scarf which trails down to his legs and over most of his body he wears a lime green trench coat with a few bullet holes towards the tail.
Superpowers: N/A
Talents: Chesh is an expert when it comes to acids, gases, chemical reactions. He is a trained hypnotist, which is how he captures most of his victims. As he is very lithe, he is well made for dodging and pouncing during a fist fight. He is decent with a gun, usually aiming to get into a fist fight rather than a gun fight.
Equipment: Surgeon equipment, Luger, "The Cat's Claws" (claw-like bracers which contain a venom which inflicts horrendous pain, similar to being burned alive.), various gas and chemical weapons.
Origin/Backstory:
As a child, Charles was often told the story of Alice in Wonderland, a story he enjoyed profoundly due to it's pure whimsicality. Growing up, Charles was somewhat of an introvert, opting to instead read books rather than socialize. In school, Charles took a shine to science, finding the study of the world's fundamental rules shared the same sense of pleasure he received when reading. Had life continued as it were, he would likely have gone on to be a successful scientist. Unfortunately, one day during an accident, he lost both of his parents to a house fire. The now traumatized young man continued to study at school, while he started to take therapy on the side. During his college days, he was diagnosed with schiznophrenia, antisocial disorder and post-traumatic stress disorder. All this lead to him becoming isolated, confused with the world and ultimately depressed. He took lessons on hypnotism in an attempt to give himself a hobby aside from his study and his reading, but though he turned out to be very good at it, it did not help him in the slightest. The catalyst to his transformation into the villain that he is today was an assault on him while he was walking home one night. Two muggers attempted to rob him, and in the process gave him a blow to the head. Everything became clear to him in that moment- why did he have to put up with any of this? Why should he deal with people like this, that want to take things away, to hurt him, to ruin everything? Why couldn't the world be perfect? Be wonderful? It struck him then- in science, when there is an undesired factor to the end goal of an experiment, it must be removed promptly. Wasn't this scenario the same? It was that night that Charles Dogood murdered his first two victims, the muggers that had attempted to rob him, with his bare hands. The corpses were found mutilated in the middle of the street, their throats gauged out and their bodies bruised and battered beyond recognition. Charles adopted the persona of The Cheshire Cat, donning his feline mask and removing his cheeks in return for huge, metal dentures. His ultimate goal is to make the world perfect by turning it into a distorted version of Wonderland.
 
The reason you has all these "gifts" is that she was subject to various government experiments that enhanced her already above average intelligence. Sorry for not being specific, I was just trying to explain her extreme prowess using terms which would lead you to believe that she is the smartest person in the world (not what I meant to come across). You could say that her "superpower" is that she has an insanely above average intelligence and knowledge of how mechanisms work (for example you could take apart a super-computer or car and put it back together in no time flat). To explain the martial arts, when she was a child her mother taught her several different forms and when she was taken to be "enhanced" to be a government assassin they "injected" her with the knowledge of every form that they knew of.

Ok, if you can update your sign-up post to reflect that these two items are superpowers, not natural talents, you'll be approved. :-D



@Mister Insufferable: Approved!

Good to have you back. Quick question: Does the, erm, cosmetic surgery he underwent affect Charlie's speech? It seems like it would.



@Samwin & @Selenium: Looking forward to your submissions!
 
Hey guys. It's been a while.

And on that note, how coincidental is it that I decide to return right as this role play comes back up? I can't believe those chances. Anyway, I'd like to make my return by refreshing my old persona. I've been through strenuous advanced writing classes, so hopefully I'm a bit better at this thing.
---

Username: Singing in the Rain


Character:


Real Name: Jeremy Darius
Alias: Shinotsuku Ame (Ame for short)
Affinity: Hero.
Citizenship: United States
Gender: Male
Age: 15


Appearance: The first thing most notice about Jeremy is his deep, hazel eyes, as if they were staring into and examining one's inner soul. He is of Caucasian, African-American, and Japanese descent, but lacks outstanding features from any of the aforementioned races. As a result, it is difficult to determine what he is from appearance alone.

At 5 ft 8 inches, Jeremy is relatively, but not excessively tall. In spite of his background, he still prefers semi-formal clothing, including his signature blue dress shirt and black jeans. He has black hair, which he prefers to keep short. Long hair often gets in the way of combat, he likes to say. That being said, in his his civil form, he is often seen with a guitar or a bass strapped to his back. He also tends to wear wristbands on each arm, one black and one blue, as well as a guitar pick necklace.

Jeremy doesn't necessarily care about who knows his true identity most of the time. Therefore, he doesn't change his appearance much as his alter ego, Shinotsuku Ame. One notable difference is that he puts away his guitars in lieu of a customizable sheath in which to hold his weapon(s). He also puts on a sturdy belt, with slots in which he holds bottles of water. Otherwise, he doesn't change his clothing solely for combat.

Superpowers: Depending on his current emotional state, he can summon rain at will. He cannot control the intensity; it automatically varies. As his stress\happiness\sadness\anger levels become more extreme, the downpour intensifies.

His main power comes in the form of water generation, control, and manipulation. This is his main form of ranged attack, and is put into the form of pressurized blasts, waves, streams, etc. Like the water he controls, his power is very adaptable, though it admittedly lacks raw power, Nevertheless, Ame is free to relentlessly assail foes with torrents...at least, until he gets thirsty. As his thirst increases, his power wanes. He can quench himself by drinking water, but he cannot use anything he has summoned himself to do so. He does carry bottles of water to serve this purpose, but the amount he has at one given time is limited.

Finally, after an incident involving a certain anti-laser, Shinotsuku Ame has awoken limited powers over darkness as well. He can create dark energy that absorbs light to attack, typically in the form of spheres that can be thrown. Enemies attacked by this feel intense heat from the conversion of light into energy- and then intense cold from the utter lack of energy. He can also cast it into his blades, or combine the dark force with water to form a malestrom of either boiling or freezing water. This can be powerful, but repeated blasts take a toll on his body, causing extreme pain. Thus, it is used either very sparingly or out of desperation as a last resort.

Any combination between the two forces of darkness and water is related (by Ame) to the moon. As if the lunar figure amplified the tide of the darkening blue.

Talents:
-Above average athletic ability
-Nearly unparalleled swimming ability
-Musical/singing/acting prowess
-Martial arts and quarterstaff skills
-Very resilient under adrenaline

Flaws:
-Fear of large crowds
-Fear of lightning
-No real armor or protection other than his own mind
-Prone to abandon mission or change sides should the plan question his morality

Equipment:
-Cloudburst, his staff. A sturdy, rattan quarterstaff, and the weapon used in intentionally non-lethal attacks. He is more skilled with this than any other weapon, and cleverly incorporates water attacks into his staff assaults.
-Getsu and Tsuki, dual blades. They have magnificent, luminous patterns as if they were imbued with darkness. More lethal than a staff, but Shinotsuku Ame is less skilled with them. Nevertheless a good melee option, and often used in conjunction with dark power. can be combined with Cloudburst to form...
-Lunar Tide. A glaive or spear of sorts, and what happens when both blades attach to the end of Ame's staff. Combines the lethality of the former with the skill of the latter. A nice midrange weapon, and is always used in desperate, climactic situations when Ame uses both darkness and water simultaneously.

Origin/Backstory: Jeremy grew up in a lower class family, with only his love of music and his father to support him. Otherwise, he avoided other people, and other people avoided him. In a sense, everything worked out.

One day, his father won a modest amount of money via the lottery. With his share, Jeremy purchased a guitar, martial arts lessons, and a laptop. He was incredibly grateful for these gifts, to the point where he dedicated all of his free time into them. Over the years, he became a skilled musician, a proficient martial artist, and a devout otaku, though his grades and his relationship with his family gradually plummeted.

Watching anime became a way of life to him. He would shelter inside his room and indulge in watching episodes online. In one of his favorite shows, he took to a character named Shinotsuku Ame(Pouring Rain), who could summon rain and attack with water. This connection sprouted due to his own affinity to water. He had always imagined aqueous powers as something he would like to utilize.

One day, a massive hurricane struck his town, which was surprising considering it was in the middle of a drought. Taking advantage of the opportunity, Jeremy took his guitar, danced in the downpour, and strummed chords underneath shade. His family begged him to return to the house, but he ignored those pleas. Just like the pleas asking him to log off and spend time with them. Soon Jeremy found himself inexplicably drifting off to sleep, finding comfort underneath the pouring rain. After viewing a hurricane warning, his family decided to abandon the site.

Jeremy awoke to clear skies, a lack of cars on the sidewalk, and most obviously, a torn apart house. Unsure of what was going on at first, he examined the wreckage, finding his room trashed and laptop soaked and ruined. This gave him a melancholy feeling. Dark clouds gathered overhead. Soon, he realized that his family had abandoned him. It was at this moment that he was overwhelmed with greif, sadness, and regret for not spending more time with those that used to love him. As if synchronized, both tears from his eyes and water from the sky burst out at the same time.

He was promptly reminded of Shinotsuku Ame and her emotional link to rain. He then raised his hand and concentrated. The rain around him halted in its path and gathered into a sphere. He was confounded by this power and promptly fainted. He dreamed of Shinotsuku Ame's heroic exploits, and her desire to create peace and love. Upon awakening, Jeremy decided to set off independently, master guitar, and bring down those who caused grief.

After fooling a scientist into creating him an anti laser, he used it to great effect in foiling some plots. However, after being exposed to an ill-timed wave, the mechanism exploded in his face, leaving him comatose. He awoke in a hospital two years later, greeted by the face of his father. He had found Jeremy unconscious after searching for him, and had been at the hospital hoping for his revival. This made Jeremy overjoyed and feeling loved. After a period of rehabilitation, he was determined to pay his father back for the gifts he had given him. All his father ever wanted was a better world filled with love and not hate. Thus, he began his crime-fighting career, determined to honor his father's wishes with his powers.

---

Btw, can I reserve a villain as well?
 
Last edited:
Hi, can I reserve a mercenary please
Of course!
Ok, you got me MM, I'll reserve a sooper-villain.
Awesome!
May I reserve a superhero, please?
Sure thing. :-D



@Singing in the Rain: Approved!

Welcome back! I've approved your submission but would you mind clarifying his power over darkness? How would he utilize this power in combat, specifically? Are there limitations? (Please reflect this in your character profile)

Btw, can I reserve a villain as well?

Of course.
 
Status
Not open for further replies.
Back
Top Bottom