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Salamence 2.0

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Shiny Noctowl

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Pokémon: 20
Bagon [SW] x4
Shelgon [SF] x3
Salamence [SF] x2
Salamence [AR] x1
Salamence LV.X [AR] x1
Spiritomb [AR] x2
Baltoy [GE] x2
Claydol [GE] x2
Uxie [LA] x1
Azelf [LA] x1
Dialga [PL] x1

Trainers/Supporters/Stadiums: 26
Broken Time-Space x3
Bebe's Search x4
Roseanne's Research x4
Expert Belt x1
Luxury Ball x1
Memory Berry x2
Night Maintenance x3
Premier Ball x2
Rare Candy x3
Warp Point x3

Energy: 14
Fire Energy x7
Water Energy x7

Spiritomb is a good starter, and it also counters Shuppet. Dialga helps get Energy on top of the deck for Salamence [AR]'s Top Accelerator, and it can also be used as a better Night Maintenance. Memory Berry allows Salamence to use Bagon's Rage attack for a lot of damage, and Rage becomes free if Battle Rush is activated. The rest of the decklist is self-explanatory; the strategy is to use Salamence to KO everything.
 
I never thought I'd post this on these forums, but... pretty much looks good. There are no changes I'd advise making, other than this:
- 2x Memory Berry
- 1x Dialga PT
- 3x Night Maintenance
- 1x Warp Point
- 1x Fire Energy
- 1x Water Energy
+ 4x Call Energy
+ 2x Delcatty PT
+ 2x Skitty PT
+ 1x Palmer's Contribution

Palmer's is generally more effective than Night Maintenance, and a Delcatty line will really help you get those energies back. Call Energy will help you set up a lot better. Looking good!
 
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