Salmancer
Member
- Joined
- Jun 13, 2014
- Messages
- 331
- Reaction score
- 270
- Pronouns
- He/Him
The magic of having a deck simulator with monetization of null is that you can build and play whatever with almost no opportunity cost. Why play all those good and meta decks when you can instead have your own personal flawed children? (Because the good and meta decks can brave the ranked queue and progress the game faster. But that's neither here nor there.) This thread is all about the decks I've made and like using in Pokemon TCG Live. They're gimmicky and rough around the edges, but when they work they're a blast. We’ll be looking at them card group by card group, in one sense “watching” the deck take shape, and noting the nuances on how to play these at their best. Come on in, admission is free of charge.
Oh yeah, some formatting notes.
Oh yeah, some formatting notes.
- This is a "Overall turn count" house. As in, the first player's first turn is "Turn 1", the second player's first turn is "Turn 2", the first player's second turn is "Turn 3", and so on. Describing an opening scenario turn by turn is easier this way, and also it's how Okatu on Pojo did it.
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