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Sandstorm Stall

Sarcastically Insane

Lighting Things on Fire
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Yeah, well, my last sandy team... phailed. But I modified it, and now it's working pretty well as a stall team.

Sandy Lead:
Hippowdon@Lefties
Impish
Sand Stream

176 HP
84 Def
248 SpD

Earthquake
Roar
Slack Off
Stealth Rock

Beastly wall. 1st turn; Stealth Rock unless I'm going to be taunted, and I'll switch or EQ from there. Roar+SR keeps wearing down my opponents, and I Slack Off when I can.

Toxic Wall
Nidoqueen@Black Sludge (Lefties for Poison-types)
Impish
Poison Point

4 HP
252 Def
252 SpD

EQ
Outrage
Toxicspikes
??? (currently Beat Up, which SUCKS)

EQ is nice STAB, Outrage is a powerful last resort, and Toxicspikes are what put it on this team. Possible replacements are, however, welcome.

WhirlySpikes
Skarmory@Lefties
Impish
Keen Eye

252 HP
64 Atk
176 Def
16 Spe

Spikes
Whirlwind
Brave Bird
Roost

Suspiciously similar to Hippo, isn't it? Spikes+Whirlwind, a healing move, and a taunt breaker. That's all, folks.

Silver Tank
(Shiney)Metagross@Lefties
Impish
Clear Body

4 HP
252 Atk
252 Def

Bullet Punch
EQ
Explosion
Meteor Mash

... I'm unoriginal on the item and nature, so what. Everything else is pure me. Max attack is so Bullet Punch is worth anything, and is extremely useful with STAB and 1st priority. Meteor Mash is EVIL if it hits unresisted. EQ is there for coverage and Explosion is to go out with a bang.

Secondary Spike/Spinner
Forretress@Leftovers
Relaxed
Sturdy

252 Atk
60 Def
196 SpD

Gyro Ball
Rapid Spin
Explosion
Spikes

The only reason he isn't Impish is for the -Speed... He has Spikes because it's a miracle when Skarm gets all three layers down, and the more, the merrier. Rapid Spin to rid myself of my opponent's hazards, Gyro Ball for a powerful STAB atack, and Explosion as the last-resort.

T-Tank
T-Tar@Leftovers
Adamant
Sand Stream

252 Atk
130 Def
126 SpD

Crunch
Curse
EQ
Stone Edge

The most original member of my team. It is a slow tank, taking the fact that T-Tar has horrendous speed without a boost and throwing away what little it has for a big boost in tanking capabilities. After 3 Curses, this guy's survived Brick Breaks. After all 6, holy ****, Infernape's Close Combat didn't work out that well, did it? Meet +6 Earthquake, sucker.

That's my team. Entry hazard it, phaze it, tank it, spin it, and Storm it, it's here.
 
Are you sure you're going to have the time to set up all the spikes/toxic spikes/stealth rock? You don't need spikes or the whirlwind/roar combo on two pokemon. Spikes have always seemed pretty redundant to me as they're easily recovered from, keep with the toxic spikes and you'll cause more damage over the time you're stalling, so I'd put protect on something.
 
You really don't have any special attacks on this team. I know it might be awkward trying to fit some in, but physical walls -- especially Weezing -- are probably going to have fun walling you all day.
 
Are you sure you're going to have the time to set up all the spikes/toxic spikes/stealth rock? You don't need spikes or the whirlwind/roar combo on two pokemon. Spikes have always seemed pretty redundant to me as they're easily recovered from, keep with the toxic spikes and you'll cause more damage over the time you're stalling, so I'd put protect on something.

I don't need all the layers of all three set up, and I already said why I have two spikers. I have two phazers because early on, that's my main form of damage.

Outrage on Nidoqueen is a horrible idea, teach it Icebeam and Fireblast

I'm trying to find a replacement for Nido now. In all of my late matches, TS were wiped out. All=about 20.
 
I don't need all the layers of all three set up, and I already said why I have two spikers. I have two phazers because early on, that's my main form of damage.

So basically, you're just ignoring what I said? Why don't you try a different Skarmory or replace it with another pokemon and keep Fortress?
 
Obviously you're not listening to me. I've tried out plenty of tactics with switches on those two, like a pass Gliscor, offensive Gliscor, Garchomp (in Ubers), etc., etc. It works best like this. And the TS are for late-game, but as I stated before, I'm looking for a new Poke for Nido.
 
Obviously you're not listening to me. I've tried out plenty of tactics with switches on those two, like a pass Gliscor, offensive Gliscor, Garchomp (in Ubers), etc., etc. It works best like this. And the TS are for late-game, but as I stated before, I'm looking for a new Poke for Nido.

If you want to replace Nidoqueen, I'd look for something that can dish out special attacks. Like I said before, physical walls -- especially Weezing, Gliscor, and bulky waters -- will completely shut you down. Perhaps a Specs Lucario or an Empoleon?
 
Spikes might not be worth it. you already have Toxic Spikes and Stealth Rocks up, it takes far too many turns to set up all of them.
 
If you want to replace Nidoqueen, I'd look for something that can dish out special attacks. Like I said before, physical walls -- especially Weezing, Gliscor, and bulky waters -- will completely shut you down. Perhaps a Specs Lucario or an Empoleon?

I do have a Special Lucario laying around...
 
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