OverlordRuby
Paint it black
- Joined
- Dec 24, 2010
- Messages
- 741
- Reaction score
- 3
INTRODUCTION
Deep in the Mojave Desert of Nevada, a tall, majestic, even frightening city rises out of the sand dunes and dust. This is Death City. Shinigami-sama, Lord Death himself, has created a school here, called Shibusen, to defend humanity against the madness of Kishins and Witches. Hundreds of students learn how to fight in pairs of meister and weapon at this school. Meister, using their weapons, defeat evil beings. The weapons then eat its corrupted soul and gains strength. If enough souls are captured – 99 kishin and 1 witch, specifically – the weapon gains enormous power and can be wielded by Shinigami-sama himself.
Dear Student,
My cordial greetings to you. You may or may not know your distinct significance as keeper of this world’s sanity and peace as of yet. I welcome you to attend the upcoming year at my utterly symmetrical school, Shibusen, and have your destiny realized at last. Upon arrival you will be matched with your opposite, either a weapon or meister, based on soul compatibility. Then you will learn about your adversaries, and soon fight them to protect the world. If you are traveling from afar, plane tickets will be enclosed.
My regards,
Shinigami-sama, Lord Death
P.S. If your parents attended this school, you may have heard about me. Before replacing my father I was known as ‘Death the Kid’, a title I shed after becoming a full shinigami.
ABOUT THIS RPG
This role-play game, as you can probably tell, is based around the school of Shibusen in the Soul Eater universe. If you choose to join you will either create two characters -- one meister and one weapon that will work as a team -- or create one character and pair up with another player. While attending this school you will attend your three classes, lunch, and free time and also be able to sign up for missions to capture souls. All of these will be further explained in the start-up thread and a schedule will also be posted.
Even with me and Corruption (who also helped with this) acting as GM's, we will need other experienced role-players to help out, due to things like school and time-zone differences. PM me if you wish to be a GM and help enforce rules. If you only want to be a GM because you want to tattle on people, don't even bother.
If you're interested in this RPG, but don't have much knowledge about Soul Eater, visit this website to get information on the characters, Shibusen, and souls.
RULES
~Post OOC's in this thread, or in the start-up if absolutely necessary.
~Keep posts PG-13 in the threads, please. Anything else should be in PMs.
~Only control your character
~DO NOT have a tennis match in the start-up thread. Meaning that you and another character constantly go back in forth for three pages
~If you have read the rules so far and will continue to do so, write 'DEATH WEAPON MEISTER ACADEMY' somewhere in your sign-up
~NO spamming
~Try to stay active, especially if you are a GM
~Follow the schedule. It will be posted in GMT time, so you are responsible for finding out what your timezone is.
~NO god-modding
SIGN-UP TEMPLATE
Name: Include nicknames in quotation marks
Gender: Male or Female
Sexuality: Hetero, Bi, Lesbian/Gay, etc.
Age: Somewhere in the teens
Classification: What your character is. If s/he is a weapon, meister, witch, etc.
Appearance: A few sentences about what your character looks like.
Soul Appearance: What your character's soul looks like. Include color, markings, size, etc.
Bio: A little blurb about your character's past.
Abilities: What your character can do
i)
ii)
iii)
...and so on
MY SIGN-UP
CORRUPTION'S SIGN-UP
Deep in the Mojave Desert of Nevada, a tall, majestic, even frightening city rises out of the sand dunes and dust. This is Death City. Shinigami-sama, Lord Death himself, has created a school here, called Shibusen, to defend humanity against the madness of Kishins and Witches. Hundreds of students learn how to fight in pairs of meister and weapon at this school. Meister, using their weapons, defeat evil beings. The weapons then eat its corrupted soul and gains strength. If enough souls are captured – 99 kishin and 1 witch, specifically – the weapon gains enormous power and can be wielded by Shinigami-sama himself.
Dear Student,
My cordial greetings to you. You may or may not know your distinct significance as keeper of this world’s sanity and peace as of yet. I welcome you to attend the upcoming year at my utterly symmetrical school, Shibusen, and have your destiny realized at last. Upon arrival you will be matched with your opposite, either a weapon or meister, based on soul compatibility. Then you will learn about your adversaries, and soon fight them to protect the world. If you are traveling from afar, plane tickets will be enclosed.
My regards,
Shinigami-sama, Lord Death
P.S. If your parents attended this school, you may have heard about me. Before replacing my father I was known as ‘Death the Kid’, a title I shed after becoming a full shinigami.
ABOUT THIS RPG
This role-play game, as you can probably tell, is based around the school of Shibusen in the Soul Eater universe. If you choose to join you will either create two characters -- one meister and one weapon that will work as a team -- or create one character and pair up with another player. While attending this school you will attend your three classes, lunch, and free time and also be able to sign up for missions to capture souls. All of these will be further explained in the start-up thread and a schedule will also be posted.
Even with me and Corruption (who also helped with this) acting as GM's, we will need other experienced role-players to help out, due to things like school and time-zone differences. PM me if you wish to be a GM and help enforce rules. If you only want to be a GM because you want to tattle on people, don't even bother.
If you're interested in this RPG, but don't have much knowledge about Soul Eater, visit this website to get information on the characters, Shibusen, and souls.
RULES
~Post OOC's in this thread, or in the start-up if absolutely necessary.
~Keep posts PG-13 in the threads, please. Anything else should be in PMs.
~Only control your character
~DO NOT have a tennis match in the start-up thread. Meaning that you and another character constantly go back in forth for three pages
~If you have read the rules so far and will continue to do so, write 'DEATH WEAPON MEISTER ACADEMY' somewhere in your sign-up
~NO spamming
~Try to stay active, especially if you are a GM
~Follow the schedule. It will be posted in GMT time, so you are responsible for finding out what your timezone is.
~NO god-modding
SIGN-UP TEMPLATE
Name: Include nicknames in quotation marks
Gender: Male or Female
Sexuality: Hetero, Bi, Lesbian/Gay, etc.
Age: Somewhere in the teens
Classification: What your character is. If s/he is a weapon, meister, witch, etc.
Appearance: A few sentences about what your character looks like.
Soul Appearance: What your character's soul looks like. Include color, markings, size, etc.
Bio: A little blurb about your character's past.
Abilities: What your character can do
i)
ii)
iii)
...and so on
MY SIGN-UP
Name: Callie ‘Kali’ Martin
Gender: Female
Sexuality: Heterosexual
Age: 14
Classification: Student, Weapon, Witch
Appearance: Kali has coppery brown hair, blue-gray eyes, and pale skin. She usually wears a gothic inspired outfit or a black and white Lolita dress. Her bangs cover one eye. Kali has delicate features, besides her eyes, which appear severe.
Soul Appearance: Kali’s soul is dark purple in color, with one eye covered by its ‘hair’. Her soul also appears to have fangs.
Personality: Kali dislikes being helped, and generally has a ‘loner’ attitude. She doesn’t talk any more than necessary. Very few people can stand to be around her, because of her somber and cynical nature.
Bio: Kali came from a long line of powerful witches, and tries to keep that hidden. She was adopted by a wealthy family in Death City after her parents were both killed by Shibusen. Kali was four at the time. She struggles with the sway of magic so much that she hurts herself to stay in control. Kali discovered her ability as a weapon at a young age, an ability she inherited from her great-grandmother.
Abilities:
i) Soul Resonance/Sympathy
ii) Weapon Gene - changes into a trident
iii) Witch abilities regarding wolves
Gender: Female
Sexuality: Heterosexual
Age: 14
Classification: Student, Weapon, Witch
Appearance: Kali has coppery brown hair, blue-gray eyes, and pale skin. She usually wears a gothic inspired outfit or a black and white Lolita dress. Her bangs cover one eye. Kali has delicate features, besides her eyes, which appear severe.
Soul Appearance: Kali’s soul is dark purple in color, with one eye covered by its ‘hair’. Her soul also appears to have fangs.
Personality: Kali dislikes being helped, and generally has a ‘loner’ attitude. She doesn’t talk any more than necessary. Very few people can stand to be around her, because of her somber and cynical nature.
Bio: Kali came from a long line of powerful witches, and tries to keep that hidden. She was adopted by a wealthy family in Death City after her parents were both killed by Shibusen. Kali was four at the time. She struggles with the sway of magic so much that she hurts herself to stay in control. Kali discovered her ability as a weapon at a young age, an ability she inherited from her great-grandmother.
Abilities:
i) Soul Resonance/Sympathy
ii) Weapon Gene - changes into a trident
iii) Witch abilities regarding wolves
Name: Tokala Antone
Gender: Male
Sexuality: Hetero
Age: 14.5
Classification: Meister
Appearance: (Also have a picture for him.) Tokala is rather tall, with dark brown hair streaked with gold, green eyes, and coffee colored skin. He usually wears a blue and white striped polo shirt and dark jeans. His appearance is usually impeccable unless he is in a fight.
Soul Appearance: Tokala’s soul is bright yellow, with black streaks that represent his hair. His soul appears to be smiling.
Personality: Tokala is often polite and well mannered, even more so than Kali. He tries to be cheerful and accepting to everyone.
Bio: Tokala originally lived in Sacramento, California but moved to his grandparent’s property on a Native American reservation when he was nine. He loves playing basketball and other sports. Apparently, one of his relatives is also a meister.
Abilities:
i) Meister
ii) Soul Resonance
ii) Can see souls
Gender: Male
Sexuality: Hetero
Age: 14.5
Classification: Meister
Appearance: (Also have a picture for him.) Tokala is rather tall, with dark brown hair streaked with gold, green eyes, and coffee colored skin. He usually wears a blue and white striped polo shirt and dark jeans. His appearance is usually impeccable unless he is in a fight.
Soul Appearance: Tokala’s soul is bright yellow, with black streaks that represent his hair. His soul appears to be smiling.
Personality: Tokala is often polite and well mannered, even more so than Kali. He tries to be cheerful and accepting to everyone.
Bio: Tokala originally lived in Sacramento, California but moved to his grandparent’s property on a Native American reservation when he was nine. He loves playing basketball and other sports. Apparently, one of his relatives is also a meister.
Abilities:
i) Meister
ii) Soul Resonance
ii) Can see souls
CORRUPTION'S SIGN-UP
Name; Lennox Ais
Gender; Male
Sexuality: Bisexual
Age; 15
Classification; Student, Weapon
Appearance; Lennox is of average height, first and foremost, and slim, if not a little wimpy looking. He has black hair, short and wispy, that flops about his face haphazardly. His mouth is always stretched into a wide grin. His eyes are green - bright if not a bit large - but are normally obscured by a pair of goggles. He always has a pencil tucked behind his right ear. His clothes are normally worn or faded, giving him the appearance of a sort of ragamuffin, but are usually of a more formal style - it would not be unusual to see him in a dress shirt and tailored trousers. He occasionally wears a plaid cap. He is never found without his wares, however. Lennox is a tinkerer by nature, and he makes his money by trading - he builds things and then sells them, and thats that. Well, and he occasionally steals things and then re-sells them back onto the market, but he's sure no-one cares that much. His clothes are normally embellished, I should add - buttons, patches sown on, rips and tears in them - he has personality, and he tries to convey it in what he wears. Accessories are his poison - he is never seen without at least twenty things, be it headphones, gloves - a scarf or jacket - his cap, gauntlets, various belts, a hat - his goggles, the ones he's never seen without - chains, buckles, bracelets, necklaces. Everything. He loves them. His weapon form is also that of a revolver, like Semper.
Soul Appearance: Lennox's soul is a reddish bronze colour, with wide eyes. It seems to be smiling, with a pair of goggles pushing it's fringe upwards so it flops haphazardly over the soul's 'face'.
Personality; Lennox is an odd one, I'll give you that. He's friendly, scarily so - he has no trouble running up to strangers on the street and hugging them, smile 'n all - as long as he can flog them something. When he's not trying to bargain with people he's still happy - he has a funny sort of childish innocence to him - but he's slightly more reserved. When he makes friends he keeps them, and unless you're part of that little circle he'll always be just a little bit distant. He's a dreamer - when he's alone he's off in his own world, but the second someone's in the room with him? Boom - he's back trying to flog you something. He's inventive, and is always, always plotting something. Normally something fairly harmless - pranks are not uncommon, but he rarely does anything too dangerous. Unless you've hurt one of his friends. He's unnervingly loyal - would go to the end of the world for someone he likes. The sad thing is his trust is often misplaced. Lennox is too easily convinced, too easily tricked. He's good at manipulating people himself, and yet too easily manipulated by others. When needs be he's cruel. It takes a lot, but when you've really upset him he'll make your life hell - he has a way round people, of convincing them to gang up on you. He's mean when he needs to be. Despite his child-like innocence he's cynical, and often sarcastic. He also has a tendency to be slightly dramatic. ...Okay, that's a lie. He's seriously melodramatic. And good at acting. It's hard to tell what's real and what isn't.
Paranormal abilities;
i) Soul Perception
ii) Weapon Gene
iii) Soul Resonance
Gender; Male
Sexuality: Bisexual
Age; 15
Classification; Student, Weapon
Appearance; Lennox is of average height, first and foremost, and slim, if not a little wimpy looking. He has black hair, short and wispy, that flops about his face haphazardly. His mouth is always stretched into a wide grin. His eyes are green - bright if not a bit large - but are normally obscured by a pair of goggles. He always has a pencil tucked behind his right ear. His clothes are normally worn or faded, giving him the appearance of a sort of ragamuffin, but are usually of a more formal style - it would not be unusual to see him in a dress shirt and tailored trousers. He occasionally wears a plaid cap. He is never found without his wares, however. Lennox is a tinkerer by nature, and he makes his money by trading - he builds things and then sells them, and thats that. Well, and he occasionally steals things and then re-sells them back onto the market, but he's sure no-one cares that much. His clothes are normally embellished, I should add - buttons, patches sown on, rips and tears in them - he has personality, and he tries to convey it in what he wears. Accessories are his poison - he is never seen without at least twenty things, be it headphones, gloves - a scarf or jacket - his cap, gauntlets, various belts, a hat - his goggles, the ones he's never seen without - chains, buckles, bracelets, necklaces. Everything. He loves them. His weapon form is also that of a revolver, like Semper.
Soul Appearance: Lennox's soul is a reddish bronze colour, with wide eyes. It seems to be smiling, with a pair of goggles pushing it's fringe upwards so it flops haphazardly over the soul's 'face'.
Personality; Lennox is an odd one, I'll give you that. He's friendly, scarily so - he has no trouble running up to strangers on the street and hugging them, smile 'n all - as long as he can flog them something. When he's not trying to bargain with people he's still happy - he has a funny sort of childish innocence to him - but he's slightly more reserved. When he makes friends he keeps them, and unless you're part of that little circle he'll always be just a little bit distant. He's a dreamer - when he's alone he's off in his own world, but the second someone's in the room with him? Boom - he's back trying to flog you something. He's inventive, and is always, always plotting something. Normally something fairly harmless - pranks are not uncommon, but he rarely does anything too dangerous. Unless you've hurt one of his friends. He's unnervingly loyal - would go to the end of the world for someone he likes. The sad thing is his trust is often misplaced. Lennox is too easily convinced, too easily tricked. He's good at manipulating people himself, and yet too easily manipulated by others. When needs be he's cruel. It takes a lot, but when you've really upset him he'll make your life hell - he has a way round people, of convincing them to gang up on you. He's mean when he needs to be. Despite his child-like innocence he's cynical, and often sarcastic. He also has a tendency to be slightly dramatic. ...Okay, that's a lie. He's seriously melodramatic. And good at acting. It's hard to tell what's real and what isn't.
Paranormal abilities;
i) Soul Perception
ii) Weapon Gene
iii) Soul Resonance
Name; Semper Lyre
Gender; Male
Sexuality: Bisexual
Age; 15
Classification; Student, meister.
Appearance; Semper is about 6 foot 2, and rather pale-skinned. He's rather thin and quite frankly frail, but he's incredibly agile even if he isn't gifted with incredible strength. Semper has a lithe figure, and his bones are rather prominent - mostly his cheekbones - and it gives him an almost aristocratic appearance. His hair is a light blonde colour that's just a bit shorter than shoulder-length, and fairly neat, although it has a habit of becoming quite ruffled when he has to move quickly or he becomes stressed. He doesn't have a visible fringe, though his hair doesn't fall in his eyes or some other such nonsense. Said eyes are a cool grey, and are probably his most memorable feature. They're fairly large, but he often prefers to keep them lidded so as not to draw unwanted attention to himself. His body is all sharp edges - he doesn't have any visible fat nor muscles. If one were to draw him it's unlikely there'd be any curved lines used whatsoever. It reflects his personality, to an extent. Semper was brought up with a silver spoon in his mouth, and his clothes reflect that brilliantly. He wears a plain white Tuxedo, with a pale green shirt underneath. He uses a plain black belt to secure his trousers (plain white, again), and wears a pair of formal black shoes, more suited for a wedding than anything else. He also wears a matching green tie, but it's not unusual for him to end up taking it off because it irritates him so. He literally cannot stoop - his head is always held high, and he looks down on people no matter who they are. His back is always straight, and his posture always has to be perfect. His mouth is nearly always curved down slightly in a grimace, a flat line on his face or a slight smirk - Lennox doesn't show emotions easily, and even when he does they're still hard to distinguish. He is a rather good actor, after all. He knows how to wear a mask and act the part. Whenever he walks each step seems to be precise, each of his actions planned before time. Every time his feet hit the floor there will be a pronounced click as his (rather posh) shoes fall against the ground below him. He has a penchant for the dramatics. His weapon form is that of a revolver. Personality; Your environment often affects your personality, and Semper is no exception. Raised by a pair of natural-born politicians he was brought up knowing that everyone could become corrupt given the right incentive, and that people were made to be manipulated. Semper is cunning and quick-witted, having realised at a young age that if he wasn't exactly athletic he better become intelligent, lest he be trodden on. He comes off as cold, and quite often cruel to people, mocking them for no apparent reason. His parents taught him how to convince people to do as he said, a skill that, when coupled with his surprising intellect, made him a force to be reckoned with. Semper doesn't really think of others as sentient beings - just toys - and treats them as such. He doesn't mind if people get hurt by his actions, so long as it means he can have his way. He is incredibly good at strategising, but rather stubborn, and insistent upon being overly cautious, refusing to act recklessly even if he is in grave danger. He doesn't trust people full stop, and people often dislike him for the way he ignores most everyone. He can be kind, when he has developed enough of a relationship with someone, but in his eyes they will never be his 'friends' - the best you can get with Semper is to become an 'ally'. He is a quick-thinker, but most everything he does relies on logic or fact. While he can be imaginative when forced he is not naturally creative, and it can be difficult to force him to think 'outside the box' if it seems illogial to. He's fast at nearly everything - quick on his feet, quick witted and quick to stereotype and make decisions about people. Most everything he feels about others is based on his first impressions of them as a person, and it's nigh impossible to change his views after he has decided them. He does not lose his temper easily, one should be pleased to note, and has a knack for staying calm in the most dangerous of situations. That being says he has a habit of immediately resorting to violence - he feels that the best way to get rid of a threat is to completely eradicate it. He often volunteers to use his own gun in such instances. Semper is also untrustworthy. While he is an incredibly gifted actor he is compltely disloyal, and not at all adverse to stabbing people in the back if they give him reason to. He's also conceited - arrogant and full of himself. It makes him foolish - he readily believes that his ideas are the best, the most suitable, no matter the circumstances. He's completely self-reliant, independent to a fault. He has nothing to fall back on if everything goes wrong, but he somehow manages to convince himself he doesn't need others. He's sure he'll be perfectly fine on his own. He is darkly cynical, and almost everything he says is followed by a sarcastic remark or degrading insult. He's not exactly the most friendly of people, eh? You'd have to be a damn good weapon to work with him. That being said he treats his weapon as his equal. No-one else can expect the same.
Paranormal Abilities;
i) Soul Perception
ii) Weapon Gene
iii) Soul Resonance
Gender; Male
Sexuality: Bisexual
Age; 15
Classification; Student, meister.
Appearance; Semper is about 6 foot 2, and rather pale-skinned. He's rather thin and quite frankly frail, but he's incredibly agile even if he isn't gifted with incredible strength. Semper has a lithe figure, and his bones are rather prominent - mostly his cheekbones - and it gives him an almost aristocratic appearance. His hair is a light blonde colour that's just a bit shorter than shoulder-length, and fairly neat, although it has a habit of becoming quite ruffled when he has to move quickly or he becomes stressed. He doesn't have a visible fringe, though his hair doesn't fall in his eyes or some other such nonsense. Said eyes are a cool grey, and are probably his most memorable feature. They're fairly large, but he often prefers to keep them lidded so as not to draw unwanted attention to himself. His body is all sharp edges - he doesn't have any visible fat nor muscles. If one were to draw him it's unlikely there'd be any curved lines used whatsoever. It reflects his personality, to an extent. Semper was brought up with a silver spoon in his mouth, and his clothes reflect that brilliantly. He wears a plain white Tuxedo, with a pale green shirt underneath. He uses a plain black belt to secure his trousers (plain white, again), and wears a pair of formal black shoes, more suited for a wedding than anything else. He also wears a matching green tie, but it's not unusual for him to end up taking it off because it irritates him so. He literally cannot stoop - his head is always held high, and he looks down on people no matter who they are. His back is always straight, and his posture always has to be perfect. His mouth is nearly always curved down slightly in a grimace, a flat line on his face or a slight smirk - Lennox doesn't show emotions easily, and even when he does they're still hard to distinguish. He is a rather good actor, after all. He knows how to wear a mask and act the part. Whenever he walks each step seems to be precise, each of his actions planned before time. Every time his feet hit the floor there will be a pronounced click as his (rather posh) shoes fall against the ground below him. He has a penchant for the dramatics. His weapon form is that of a revolver. Personality; Your environment often affects your personality, and Semper is no exception. Raised by a pair of natural-born politicians he was brought up knowing that everyone could become corrupt given the right incentive, and that people were made to be manipulated. Semper is cunning and quick-witted, having realised at a young age that if he wasn't exactly athletic he better become intelligent, lest he be trodden on. He comes off as cold, and quite often cruel to people, mocking them for no apparent reason. His parents taught him how to convince people to do as he said, a skill that, when coupled with his surprising intellect, made him a force to be reckoned with. Semper doesn't really think of others as sentient beings - just toys - and treats them as such. He doesn't mind if people get hurt by his actions, so long as it means he can have his way. He is incredibly good at strategising, but rather stubborn, and insistent upon being overly cautious, refusing to act recklessly even if he is in grave danger. He doesn't trust people full stop, and people often dislike him for the way he ignores most everyone. He can be kind, when he has developed enough of a relationship with someone, but in his eyes they will never be his 'friends' - the best you can get with Semper is to become an 'ally'. He is a quick-thinker, but most everything he does relies on logic or fact. While he can be imaginative when forced he is not naturally creative, and it can be difficult to force him to think 'outside the box' if it seems illogial to. He's fast at nearly everything - quick on his feet, quick witted and quick to stereotype and make decisions about people. Most everything he feels about others is based on his first impressions of them as a person, and it's nigh impossible to change his views after he has decided them. He does not lose his temper easily, one should be pleased to note, and has a knack for staying calm in the most dangerous of situations. That being says he has a habit of immediately resorting to violence - he feels that the best way to get rid of a threat is to completely eradicate it. He often volunteers to use his own gun in such instances. Semper is also untrustworthy. While he is an incredibly gifted actor he is compltely disloyal, and not at all adverse to stabbing people in the back if they give him reason to. He's also conceited - arrogant and full of himself. It makes him foolish - he readily believes that his ideas are the best, the most suitable, no matter the circumstances. He's completely self-reliant, independent to a fault. He has nothing to fall back on if everything goes wrong, but he somehow manages to convince himself he doesn't need others. He's sure he'll be perfectly fine on his own. He is darkly cynical, and almost everything he says is followed by a sarcastic remark or degrading insult. He's not exactly the most friendly of people, eh? You'd have to be a damn good weapon to work with him. That being said he treats his weapon as his equal. No-one else can expect the same.
Paranormal Abilities;
i) Soul Perception
ii) Weapon Gene
iii) Soul Resonance
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