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Signature move ideas for existing Pokemon

sc190191

more afraid of you
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I love signature moves because I think it is a creative way to show uniqueness in a Pokemon. Of course most signature moves don't remain that way because eventually a new Pokemon is able to learn the move. I was curious to see what creative ideas people have for signature moves for existing Pokemon that make sense based on what they can do. I have a (maybe bad) idea of my own I will share:

My signature move is for Eevee. If you level up Eevee to 100 without evolving it then it would learn Rainbow Beam. This attack is a combination of Flamethrower, Thunderbolt, Hydro Pump, Dark Pulse, Psychic, Ice Beam, Solar Beam, and Moonblast (the best special moves of the Eeveelutions). The move would be super effective against any Pokemon that any of those seven moves are super effective against and would be a Normal type, special attack with base power of 100.
 
That is awesome! I love the idea of Rainbow Beam and that it could be super effective against almost any type!
 
PEW PEW RAINBOW


...


anyways... LOL


Dragonair level 100 signature move

Draco Rain
Dragon-type - Special - 100 attack - 100 accuracy - 5 PP
... ... ... ... ... Special Dragon Weather effect, reduce move damages that deal super effective to dragons by 25%
... ... ... ... ... Weather last 5 rounds


Pikachu level 100 signature move
(cause it needed one for so long... it's the mascot after all)

Miracle Thunder
Electric-type - Special - 60 attack - --- - 10 PP
... ... ... ... ... 30% chance to increase all Stat by 1 stage
... ... ... ... ... This attack cannot be evaded


Diancie level 100 signature move
(not a weak poke, and already have one)
(but it needed another one)

Crystal Sword (if you know what this is from)
Fairy-type - Physical - 80 attack - 100 acc - 5 PP
... ... ... ... ... 50% chance to increase speed stat by 1 stage
 
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PEW PEW RAINBOW

Pikachu level 100 signature move
(cause it needed one for so long... it's the mascot after all)

Miracle Thunder
Electric-type - Special - 60 attack - --- - 10 PP
... ... ... ... ... 30% chance to increase all Stat by 1 stage
... ... ... ... ... This attack cannot be evaded

Pikachu (plus Pichu & Raichu) have a sig move - Volt tackle.

@sc190191 So, what would be the effect of Rainbow beam, exactly?

deals damage, plus chance of burn, paralysis, flinch, lower sp. atk, lower sp. def, freeze, etc?
 
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Hive Swarm - Signature move of Butterfree, starting at level 40.

Bug/Special

15 PP (Max 24)/95 BP/100 Accuracy

Effect: The user gets all party Pokémon to attack. The target gets its held item stolen by a random party member. (Similar to a Bug-type "Beat Up", mixed with useful BP, PP and Accuracy of "Surf".)

Hidden Effect: If five of the following are Butterfree's party teammates, Prize Money is doubled at the end of the battle and a short animation of all six Pokémon attacking the foe together replaces the regular animation. ("Happy Hour" and "Hold Hands" type of effect.) [One member of each family must be present with Butterfree to activate the effect.]

Pichu line: Pichu, Pikachu, Raichu
Pidgey line: Pidgey, Pidgeotto, Pidgeot
Bulbasaur line: Bulbasaur, Ivysaur, Venusaur
Charmander line: Charmander, Charmeleon, Charizard
Squirtle line: Squirtle, Wartortle, Blastoise
 
PEW PEW RAINBOW

Pikachu level 100 signature move
(cause it needed one for so long... it's the mascot after all)

Miracle Thunder
Electric-type - Special - 60 attack - --- - 10 PP
... ... ... ... ... 30% chance to increase all Stat by 1 stage
... ... ... ... ... This attack cannot be evaded

Pikachu (plus Pichu & Raichu) have a sig move - Volt tackle.

@sc190191 So, what would be the effect of Rainbow beam, exactly?

deals damage, plus chance of burn, paralysis, flinch, lower sp. atk, lower sp. def, freeze, etc?

I am thinking of Pikachu only signature... like OP's level 100 signature moves.

but now that I think about it... it won't work right, cause pikachu evolves from stone at any level, even at level 100...

Guess there will never be a "real" signature move for Pikachu (besides cosplay-pika)
 
My signature move is for Eevee. If you level up Eevee to 100 without evolving it then it would learn Rainbow Beam. This attack is a combination of Flamethrower, Thunderbolt, Hydro Pump, Dark Pulse, Psychic, Ice Beam, Solar Beam, and Moonblast (the best special moves of the Eeveelutions). The move would be super effective against any Pokemon that any of those seven moves are super effective against and would be a Normal type, special attack with base power of 100.

I like the idea, but what happens if you use an evolution stone on Eevee at level 100? Does the move disappear or can it be shared by Vaporeon/Jolteon/Flareon?


Witchcraft (Mismagius only. Learns the moment evolved from Misdreavus)

Ghost. Special.

5 PP (Max 7)/-- BP/95 Accuracy

Effect: The user actively places a curse on the target pokemon that will slowly deplete all 4 of their move pps even if they're not using it. For example, a target pokemon with Destiny Bond, Moonlight, Giga Drain, and Sheer Cold will not have any moves left after 5 turns. The curse is lifted when switched out or fainted. If the target pokemon is fighting against a pokemon with Pressure, the depletes will double, leaving the example pokemon with no moves after 3 turns.

Since it's a sound based move, it doesn't work on pokemon with Soundproof. Not affected by Substitute.


Swan Song (Swanna only. Learns at level 100)

Flying. Physical.

5 PP (Max 7)/-- BP/100 Accuracy

Effect: The user and the target pokemon both faint. The target pokemon faints first, then the user. Works only when the user has less than 25% health left (a.k.a., the hp bar is in the red zone) The target pokemon will faint no matter what and cannot be blocked by Protect, King's Shield, Spikey Shield, Substitute, or Mat Block.

Despite having 'song' in the name, it is not a sound based move and can affect all pokemon.
 
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Clarifying my signature move Rainbow Beam for Eevee, it would only be learned at level 100, and once it was learned an evolution stone would no longer work, so it could not evolve at all. Part of the idea behind the move being so strong is because Eevee has much lower base stats than its evolutions so having the persistance to raise your Eevee all the way to level 100 without evolving deserves this reward.

I had thought about having a 10% chance of doing any of the effects of the attacks it is based off of, but I think that would make the attack too good, since it is already base power 100 and super effective against essesntially anything and STAB. One idea I had was that an added effect would always happen and it would be a 20% chance either burn, paralyze, freeze, lower Spa, or lower Spd, but I am worried that the attack is much too good to be fair then.
 
Clarifying my signature move Rainbow Beam for Eevee, it would only be learned at level 100, and once it was learned an evolution stone would no longer work, so it could not evolve at all. Part of the idea behind the move being so strong is because Eevee has much lower base stats than its evolutions so having the persistance to raise your Eevee all the way to level 100 without evolving deserves this reward.

I had thought about having a 10% chance of doing any of the effects of the attacks it is based off of, but I think that would make the attack too good, since it is already base power 100 and super effective against essesntially anything and STAB. One idea I had was that an added effect would always happen and it would be a 20% chance either burn, paralyze, freeze, lower Spa, or lower Spd, but I am worried that the attack is much too good to be fair then.

well, if it works like that...

guess it could work on a level 100 pikachu too (a true signature move)
 
Signature move for Tyrantrum:
Dragon Fang
Category: Physical
Type: Dragon
BP: 100
PP: 10 (16 max)
Description: The user chomps down with draconic force. May lower defense.
 
Seriously should be merged with http://bmgf.bulbagarden.net/f323/make-your-own-signature-move-167542/

Anyway, i couldn't find the regular create-a-move thread and i've been looking for HALF A DAY. Seriously, why is it so impossible to find? If anyone can wants to try and find it be my guest. So i'm posting the idea i had here even though i'm not suggesting as Sig move (I have no idea which pokemon would use it.)

move: Psyblast
type: Psychic / Physical. (I considered special, but there are so few physical psychic moves, and the moves this resembles, explosion and selfdestruct are physical)
BP: 125, PP: 5, acc: 95%, range: all adjacent (foes and allies)
description: For when you feel like going all 'Carrie-at-the-prom', this move unleashes a big psychic blast of energy so powerful, it is uncontrollable and hits all adjacent pokemon. Also, the recoil causes the user to lose 50% of max HP. This move would be balanced by the massive recoil risk, injury to non-Dark type allies, and limited number of pokemon that could use it effectively (physical or even mixed Psychic attackers are somewhat rare, and physical non-Psychics obviously wouldn't gain STAB.)
 
move: Psyblast

Looks at Move, Looks at your Avatar, I think you just answered your own question in ( )

For the move, 50% of HP... sounds like if this move miss or doesn't kill the target, you'll be killed in the next turn, lol.

Also, it's more similar to Boomburst.

140 BP, 10 PP, 100 ACC
Hits all targets around user

And that one have no draw backs...
 
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move: Psyblast

Looks at Move, Looks at your Avatar, I think you just answered your own question in ( )
I seriously didn't even think about the Goths. (durrr...) I didn't think they had great phys atk. though. Mine does, but she has a nature that's +atk. I gave her Covet to utilise with Frisk (gen V).

For the move, 50% of HP... sounds like if this move miss or doesn't kill the target, you'll be killed in the next turn, lol.

Also, it's more similar to Boomburst.

140 BP, 10 PP, 100 ACC
Hits all targets around user

And that one have no draw backs...
Boomburst is Normal-type. That's almost a drawback in itself.
 
Boomburst is Normal-type. That's almost a drawback in itself.

Not if you place it on Exploud with Scrappy ability... zero drawback and completely OP.

Not only does it hits everything in game, it also gets STAB boost... AND it doesn't stop you for a turn like Hyper Beam does...
 
A.I. (Beheeyem only, learns at level 100)

Psychic. Special.


5 PP (Max 7)/-- BP/100 Accuracy


Effect: The user creates a shield to protect itself. If the target pokemon uses an attack that can OHKO the user, the shield will reflect the entire damage back to the target, leaving the user unharmed. The target is not necessarily OHKO'd unless it was Fissure, Sheer Cold, etc. If the attack does not OHKO the user, the user will be damaged normally.
 
Pent Up Release
Slaking Lv. 50
Status - Normal
5PP/--BP/--Accuracy
Effect: The user's ability changes to Vital Spirit. This lowers the user's Defense and Special Defense.


Based on Slaking's Pokedex entry where it's stated that Slaking can exert horrifying power by releasing pent up energy all at once. Thought about going more in depth such describing the move as rapid aggressive metabolizing and naming it for that process but decided to keep it simple and just reference the dex entry. Considering also adding an Attack and Speed boost if removing Truant doesn't appear to be 'horrifying' enough.

Mini-Nose Interceptor
Probopass Lv. 1
Status - Steel
10PP/--BP/--Accuracy
Priority +4
Effect: The user deploys its Mini-Noses to orbit its body ready to intercept the next three attacks. This move will fail if used again until the user is removed from battle.


Probopass is mentioned being able to attack from three directions using its Mini-Noses but I felt that a defensive move would work better for it. Protection from the next three attacks should probably give it enough time to do something even with it's very bad typing. Thinking about switching it to moves instead of just attacks. I added the usage limitation because each Mini-Nose would become incapacitated after taking a direct hit.
 
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[Hullbreach]
Water/Physical/90 BP/10 PP
10% chance to lower defense
fang attack
Sharpedo, lv. 53

Me? Biased? Don't be preposterous.

Name is just somefin I thought up on the spot, thought it sounded cool enough

Mini-Nose Interceptor
Probopass Lv. 1
Status - Steel
10PP/--BP/--Accuracy
Priority +4
Effect: The user deploys its Mini-Noses to orbit its body ready to intercept the next three attacks. This move will fail if used again until the user is removed from battle.


Probopass is mentioned being able to attack from three directions using its Mini-Noses but I felt that a defensive move would work better for it. Protection from the next three attacks should probably give it enough time to do something even with it's very bad typing. Thinking about switching it to moves instead of just attacks. I added the usage limitation because each Mini-Nose would become incapacitated after taking a direct hit.
lmao
that's totally not broken at all
 
Mini-Nose Interceptor
Probopass Lv. 1
Status - Steel
10PP/--BP/--Accuracy
Priority +4
Effect: The user deploys its Mini-Noses to orbit its body ready to intercept the next three attacks. This move will fail if used again until the user is removed from battle.


Probopass is mentioned being able to attack from three directions using its Mini-Noses but I felt that a defensive move would work better for it. Protection from the next three attacks should probably give it enough time to do something even with it's very bad typing. Thinking about switching it to moves instead of just attacks. I added the usage limitation because each Mini-Nose would become incapacitated after taking a direct hit.

Why does this remind me of SC's carrier?...

Also... blocking 3 attacks is too powerful

And the PP would be a 5, since the move is strong, the stronger the move, the less PP it gets.
 
I love signature moves because I think it is a creative way to show uniqueness in a Pokemon. Of course most signature moves don't remain that way because eventually a new Pokemon is able to learn the move. I was curious to see what creative ideas people have for signature moves for existing Pokemon that make sense based on what they can do. I have a (maybe bad) idea of my own I will share:

My signature move is for Eevee. If you level up Eevee to 100 without evolving it then it would learn Rainbow Beam. This attack is a combination of Flamethrower, Thunderbolt, Hydro Pump, Dark Pulse, Psychic, Ice Beam, Solar Beam, and Moonblast (the best special moves of the Eeveelutions). The move would be super effective against any Pokemon that any of those seven moves are super effective against and would be a Normal type, special attack with base power of 100.

And then you evolve it with a Fire/Water/Thunderstone...
 
And then you evolve it with a Fire/Water/Thunderstone...

already fixed in a later post:

Clarifying my signature move Rainbow Beam for Eevee, it would only be learned at level 100, and once it was learned an evolution stone would no longer work, so it could not evolve at all. Part of the idea behind the move being so strong is because Eevee has much lower base stats than its evolutions so having the persistance to raise your Eevee all the way to level 100 without evolving deserves this reward.

I had thought about having a 10% chance of doing any of the effects of the attacks it is based off of, but I think that would make the attack too good, since it is already base power 100 and super effective against essesntially anything and STAB. One idea I had was that an added effect would always happen and it would be a 20% chance either burn, paralyze, freeze, lower Spa, or lower Spd, but I am worried that the attack is much too good to be fair then.
 
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