Spikes, Toxic Spikes, Stealth Rock

deja0entendu

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Question 1: Can they be layered on top of each other? EX: Spikes on top of Toxic spikes.
Question 1b: If so, can 3 layers of Spikes be layered with 2 layers of Toxic Spikes, layered on top of Stealth Rock.
Question 2: What pokemon can learn most, if not all, these moves.
Question 3: Is it even worth it to place many layers of spikes? Like are 3 turns worth it to place spikes?

DISCUSS

P.S.
If this doesn't belong in this thread, sorry, just move it, but I figured it goes here since it's a Diaper thread
 
mmmm good question... I never tried thoughts moves out before put there very useful. I have an answer for question 3 that a pokemon that can learn spikes toxic, spikes and stealth rock, the pokemon forretress ([HASHTAG]#205[/HASHTAG]).
 
1. Yes they can be layered on top of each other. 3 layers of spikes+2 layers of toxic spikes+1 layer of stealth rock= Massive damage + poison.

2. Fortress can learn all of these, as well as rapid spin to get rid of these should they be placed on your side.

3. Spikes does more damage every layer, so when 3 layers are out, they take away 1/4 of your opponents HP.
 
I got hit by two layers of Toxic Spikes and my Pokemon was badly poisoned. In fact, the Bulbapedia page even says that two layers will cause bad poisoning.
 
Yup. Two layers of Toxic Spikes is equal to the level of poisoning you get from a Toxic attack.
 
Also, any non-Flying/Levitating Poison Pokemon that is sent to battle will absorb the Toxic Spikes, acting as a free Rapid Spin on that alone.

I'm sure most already know, but Stealth Rock takes weakness and resistance into account, so any Pokemon weak to Rock take more damage and those resistant take less. As such, Charizard and Butterfree take 50% while Donphan takes 6.25% and Lucario takes 3.25% damage while anything neutral takes 12.5%. As such, Claydol is arguably the best Rapid Spinner in the game, being immune to two of them and resistant to the third.

And lastly, Healing Wish will heal whichever Pokemon comes out next that isn't KOed by Spikes/Stealth Rock (Technically, Toxic Spikes can't KO you, only poison you). As such, if you order Lopunny to do Healing Wish, KO itself, and send out your Salamence who only has 10% HP, Salamence will come out, get KOed and Healing Wish will then pass down to the next Pokemon you choose to come out, so long as it isn't KOed again.
 
If you laid Spikes, Toxic Spikes, and/or Stealth Rock onto your opponent's side of the field, they will remain until either:
A) Your opponent successfully performs a Rapid Spin.
B) You successfully perform a Defog. (Not your opponent)
 
If you laid Spikes, Toxic Spikes, and/or Stealth Rock onto your opponent's side of the field, they will remain until either:
A) Your opponent successfully performs a Rapid Spin.
B) You successfully perform a Defog. (Not your opponent)

Toxic Spikes also disappear when a poison pokemon is send out I think.
I tried Toxic spikes in the battle tower and it never lasted very long due to some other posion pokemon. ^^; I´ll try Stealth Rock on my Empoleon now.
 
hmmmm

all in all then it's pretty pointless to waste six turns to use the deathbed attack?
 
It's not like anyone is expecting you to do it 6 turns consecutively. Just when you have an opening to do it.
 
Please note: The thread is from 19 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
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