ThePipmaster
Geek of all Trades
- Joined
- Jun 18, 2014
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This is where I'll be posting about any teams or specific Pokemon I need advice about.
Current #1 Priority:
I'd like some advice on how well this team is built or if I should swap any moves or items. Keep in mind these all have 4-6 IVs. Currently I have these Pokemon:
Vault, the Klefki
Ability: Prankster
Item: Light Clay
Moveset: Thunder Wave, Spikes, Light Screen, Reflect
Nature: Relaxed
EVs: 252 Def, 252 Sp.Def, 4 HP
Rosy, the Ferrothorn
Ability: Iron Barbs
Item: Rocky Helmet
Moveset: Power Whip, Gyro Ball, Poison Jab, Stealth Rock
Nature: Sassy
EVs: 252 Def, 252 Sp.Def, 4 HP
Notes: 0 Speed IVs
Aphrodite, the Milotic
Ability: Marvel Scale
Item: Leftovers
Moveset: Scald, Ice Beam, Recover, Aqua Ring
Nature: Calm
EVs: 252 Sp.Def, 252 HP, 4 Sp.Atk
Cheshire, the Gengar
Ability: Levitate
Item: Wide Lens
Moveset: Shadow Ball, Sludge Bomb, Focus Blast, Dazzling Gleam
Nature: Timid
EVs: 252 Sp.Atk, 252 Spd, 4 HP
Zilla, the Tyranitar
Ability: Sand Stream
Item: Smooth Rock
Moveset: Rock Slide, Crunch, Earthquake, Dragon Dance
Nature: Adamant
EVs: 252 Def, 252 Sp.Def, 4 Atk
Notes: Sandstorming for the benefit of Mega Garchomp's Sand Force
Claws, the Mega Garchomp
Ability: Rough Skin/Sand Force
Item: Garchompite
Moveset: Dragon Claw, Earthquake, Iron Head, Rock Slide
Nature: Adamant
EVs: 252 Atk, 252 Spd, 4 HP
Suggested Changes:
Overall: HP EVs over Def/Sp.Def EVs
Klefki: Switch Spikes for Foul Play
Ferrothorn: Relaxed, Leech Seed over Poison Jab
Milotic: Switch with another pokemon such as Rotom or Slowking
Gengar: Replace Wide Lens with Choice Item, Wise Specs, Black Sludge
TTar: Replace Crunch with Pursuit, make Mega
Megarchomp: Swords Dance over Iron Head, Choice Item/Muscle Band
If there's anything that really needs to be changed or I'll lose every battle I participate in, tell me! Also tell me if normal things need to be changed.
Current #2 Priority:
I would like to know how well this Rampardos could be used offensively. The complete lack of bulk (other than a okayishly decent HP stat) is completely throwing me off on how well it could be used.
Rampardos
Ability: Sheer Force
Item: Life Orb
Moveset: Rock Slide, Zen Headbutt, Iron Head/Bulldoze, Crunch
Nature: Adamant/Jolly/Careful/Impish
EVs: 252 HP, 252 Atk, 4 Spd/Sp.Def/Def
Current #1 Priority:
I'd like some advice on how well this team is built or if I should swap any moves or items. Keep in mind these all have 4-6 IVs. Currently I have these Pokemon:
Vault, the Klefki
Ability: Prankster
Item: Light Clay
Moveset: Thunder Wave, Spikes, Light Screen, Reflect
Nature: Relaxed
EVs: 252 Def, 252 Sp.Def, 4 HP
Rosy, the Ferrothorn
Ability: Iron Barbs
Item: Rocky Helmet
Moveset: Power Whip, Gyro Ball, Poison Jab, Stealth Rock
Nature: Sassy
EVs: 252 Def, 252 Sp.Def, 4 HP
Notes: 0 Speed IVs
Aphrodite, the Milotic
Ability: Marvel Scale
Item: Leftovers
Moveset: Scald, Ice Beam, Recover, Aqua Ring
Nature: Calm
EVs: 252 Sp.Def, 252 HP, 4 Sp.Atk
Cheshire, the Gengar
Ability: Levitate
Item: Wide Lens
Moveset: Shadow Ball, Sludge Bomb, Focus Blast, Dazzling Gleam
Nature: Timid
EVs: 252 Sp.Atk, 252 Spd, 4 HP
Zilla, the Tyranitar
Ability: Sand Stream
Item: Smooth Rock
Moveset: Rock Slide, Crunch, Earthquake, Dragon Dance
Nature: Adamant
EVs: 252 Def, 252 Sp.Def, 4 Atk
Notes: Sandstorming for the benefit of Mega Garchomp's Sand Force
Claws, the Mega Garchomp
Ability: Rough Skin/Sand Force
Item: Garchompite
Moveset: Dragon Claw, Earthquake, Iron Head, Rock Slide
Nature: Adamant
EVs: 252 Atk, 252 Spd, 4 HP
Suggested Changes:
Overall: HP EVs over Def/Sp.Def EVs
Klefki: Switch Spikes for Foul Play
Ferrothorn: Relaxed, Leech Seed over Poison Jab
Milotic: Switch with another pokemon such as Rotom or Slowking
Gengar: Replace Wide Lens with Choice Item, Wise Specs, Black Sludge
TTar: Replace Crunch with Pursuit, make Mega
Megarchomp: Swords Dance over Iron Head, Choice Item/Muscle Band
If there's anything that really needs to be changed or I'll lose every battle I participate in, tell me! Also tell me if normal things need to be changed.
Current #2 Priority:
I would like to know how well this Rampardos could be used offensively. The complete lack of bulk (other than a okayishly decent HP stat) is completely throwing me off on how well it could be used.
Rampardos
Ability: Sheer Force
Item: Life Orb
Moveset: Rock Slide, Zen Headbutt, Iron Head/Bulldoze, Crunch
Nature: Adamant/Jolly/Careful/Impish
EVs: 252 HP, 252 Atk, 4 Spd/Sp.Def/Def
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