Itsuki0513
New Member
- Joined
- Mar 24, 2010
- Messages
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Just wanted to know what people thought of my team.
These pokemon are still being hatched on my SS, so all natures, ability's, and moves can be modified. They all need items and I'm open to any suggestions.
Steelix
Rock Head
Nature: Brave
EVs: 252 HP / 6 Atk / 252 SDef
Item: Leftovers
-Gyro Ball
-Earthquake
-Stealth Rock
-Explosion
*Don't know if it is worth using a move that takes advantage of Rock Head*
Scizor
Technician
Nature: Adamant
EVs: 248 HP / 252 Atk / 8 Spe
Item: Choice Band
-Bug Bite / U-turn
-Bullet Punch
-Aerial Ace
-Superpower
*Trying to use Technician to its fullest*
Houndoom
Flash Fire
Nature: Modest
EVs: 6 HP / 252 Spe / 252 SAtk
Item: ?
-Dark Pulse
-Flamethrower
-Super Fang/Hidden Power Flying
-Nasty Plot
*Use to protect Steelix and Scizor from obvious fire attack and I would use Hidden Power but I don't understand how to change it's type*
Kingdra
Sniper
Nature: Adamant
EVs: 6 Hp / 252 Atk / 252 Spe
Item: Scope Lens
-Waterfall
-Outrage
-Draco Meteor
-Focus Energy
*Needs a move that takes advantage of Sniper*
Honchkrow
Super Luck
Nature: Adamant
EVs: 6 Hp / 252 Atk / 252 Spe
Item: Choice Band / Choice Scarf
-Night Slash
-Sky Attack
-Superpower
-Sucker Punch
*I know Sky Attack's charge is bad, but Sky Attack would have a 50% critical hit rate*
Rotom
Nature: Bold
EVs: 252 HP / 168 SAtk / 90 Spe
Item: Leftovers
-Thunderbolt
-Shadow Ball
-Overheat
-Will-O-Wisp
*I would use Hidden Power Fighting, but I don't really understand how to make it Fighting*
Let me know what you think
These pokemon are still being hatched on my SS, so all natures, ability's, and moves can be modified. They all need items and I'm open to any suggestions.
Steelix
Rock Head
Nature: Brave
EVs: 252 HP / 6 Atk / 252 SDef
Item: Leftovers
-Gyro Ball
-Earthquake
-Stealth Rock
-Explosion
*Don't know if it is worth using a move that takes advantage of Rock Head*
Scizor
Technician
Nature: Adamant
EVs: 248 HP / 252 Atk / 8 Spe
Item: Choice Band
-Bug Bite / U-turn
-Bullet Punch
-Aerial Ace
-Superpower
*Trying to use Technician to its fullest*
Houndoom
Flash Fire
Nature: Modest
EVs: 6 HP / 252 Spe / 252 SAtk
Item: ?
-Dark Pulse
-Flamethrower
-Super Fang/Hidden Power Flying
-Nasty Plot
*Use to protect Steelix and Scizor from obvious fire attack and I would use Hidden Power but I don't understand how to change it's type*
Kingdra
Sniper
Nature: Adamant
EVs: 6 Hp / 252 Atk / 252 Spe
Item: Scope Lens
-Waterfall
-Outrage
-Draco Meteor
-Focus Energy
*Needs a move that takes advantage of Sniper*
Honchkrow
Super Luck
Nature: Adamant
EVs: 6 Hp / 252 Atk / 252 Spe
Item: Choice Band / Choice Scarf
-Night Slash
-Sky Attack
-Superpower
-Sucker Punch
*I know Sky Attack's charge is bad, but Sky Attack would have a 50% critical hit rate*
Rotom
Nature: Bold
EVs: 252 HP / 168 SAtk / 90 Spe
Item: Leftovers
-Thunderbolt
-Shadow Ball
-Overheat
-Will-O-Wisp
*I would use Hidden Power Fighting, but I don't really understand how to make it Fighting*
Let me know what you think
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