Team Rate and help

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truepokechamp

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I need help regarding my team, and its sixth member. I havent actualy started this team yet, so no Ev's or items, help is appreciated.

Gallade: Closecombat, Psycocut, Icepunch, Sword dance
Dusknoir: ThunderPunch, Will-O-Wisp, Earthquake, Shadow Ball
milotic: toxic, icebeam, water pulse, recover
Infernape: Flamethrower, closecombat, rock tomb, shadow claw
roserade: Toxic, Shadow ball, magicle leaf, aromatherapy

For my sixth pokemo I want to have one of these:

Togekiss: nastyplot, airslash, baton pass, roost
or
Ninjask: baton pass, sword dance, x scissor, airslash.

well, what do you think,who should be my sixth? rate too please, thanks in advance!
 
Well for Ingame you don't need a 6th... anything can kill everything ingame.
 
I think some of the moves could be better. But for your sixth Pokemon, I'd definitely go with Ninjask.
 
There's plenty of bulk on this team, but the Pokemon with the bulk aren't really using moves to back it up. For Gallade, that's fine, I suppose, but there are really better options for a Swords Dancer. You can keep it that way or use a different set to make it a lot more durable. I personally like putting Will-o-Wisp on it since it has good Sp Def but not good Def, and Will-o-Wisp lowers the opponent's attack as well as taking damage away every turn, so you can see how this can increase Gallade's staying power. Thunder Wave can also work to cripple opponents, and I don't think there's any Pokemon that can't be hit by at least one of these. You can use the two moves on the same set and use two other attacking moves. If you're going to use Will-o-Wisp (with or without Thunder Wave), you might want to use Brick Break, or even Drain Punch, over Close Combat. Dusknoir needs Pain Split; it's the only way it can "recover". I'm sure you know of the infamous "BoltBeam" combo, and I run it on my Dusknoir; the set is Pain Split/Will-o-Wisp/ThunderPunch/Ice Punch. For Milotic, just swap Water Pulse with Surf or Hydro Pump, depending on whether you want power or accuracy. For Infernape, Shadow Claw isn't really a good option and... Rock Tomb isn't even a good move. For a mixed set, it's usually Flamethrower/Close Combat/Grass Knot/HP Ice or Nasty Plot (I don't see many opportunities that Infernape can get off a Nasty Plot though...). Roserade... is more of a sweeper really, and since you have plenty of bulk in your first three Pokemon, you might as well make it a sweeper. Energy Ball or Grass Knot or Leaf Storm/Sludge Bomb/HP Fire or Ice/Shadow Ball would do here (Or Weather Ball over Shadow Ball if you have sun or rain on your side). For the three grass moves, Energy Ball always has 80 power, but Grass Knot has... I think 120 base power against things like Swampert and Rhyperior, but bad power against lighter Pokemon, so Energy Ball vs Grass Knot is consistency vs occasional higher power. As for Leaf Storm, that will probably be the best choice to use if you're going to use Choice Specs or Choice Scarf since it lowers your SpA after each use. If you're going to use Life Orb or Expert Belt, use Energy Ball or Grass Knot. For the last, Ninjask is fine, but replace Air Slash with either Substitute or Protect (Substitute is probably the better choice). It can't use Air Slash well anyway because of its low SpA. It might be a good idea to lead with that Ninjask by the way.
 
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