Team Rocket Game: Anyone Else Want One?

WanderingNamekian

New Member
Joined
Nov 8, 2011
Messages
36
Reaction score
0
Many of my friends and I have marveled at the fact that there is no game in which you can play as a Team Rocket agent. It's all well and good to say that it isn't "family friendly" but they could easily rate such a game E 10+/T and market it to older kids. Even if you ended up working against them eventually, it seems odd that there hasn't even been a single game that has allowed you to join Team Rocket.

The other day we were sitting around and came up with a legitimate system for it too, so it seems like it wouldn't even be that hard. I'll outline what we came up with here, and would love to hear other suggestions/opinions on it.

Start: You take a personality test that results in giving you a backstory that is suitible for becoming a Team Rocket agent (maybe you need money for your family, or maybe you were bullied as a kid and want to turn the tables, or maybe your family/village was killed by rampaging Pokemon and you want them to be more tightly controlled, or maybe, you're just a jerk).

First Pokemon: You would either be given Pokemon by Team Rocket, or go on a mission where you steal your first Pokemon.

Trainer Battles and Wild Pokemon: You would still catch Pokemon the normal way, at least for yourself. However, whenever you knocked out a wild Pokemon, instead of it just disappearing, it would be sent back to Team Rocket HQ and you would get money depending on its rarity and level (there would also be some sort of indicator when you ran into a Pokemon as to what its rarity is). Of course, you would only get paid for sending so many of the same Pokemon, especially common ones.

Since you're a Team Rocket member, other random trainers will constantly challenge you to battles, but probably won't give you money for winning, since they don't see you as legitimate, and as a Team Rocket agent you can't attract attention by beating up everyone you meet. So, these battles would just be for experience. Although we debated whether or not you could steal their Pokemon, in which case you would be paid for sending those back to HQ.

Plot Progression: Instead of beating Gym Leaders, you would go on set missions and get promotions to different ranks. Occasionally, you would also change uniform. For example, you would start out with a black grunt uniform, move onto a white/red/blue training uniform, then to black agent uniform, then silver, etc. Since there are less uniforms than gyms, you would have two ranks for each: Normal and Elite. For example, you would start out as a grunt, then become an Elite Grunt, then be promoted to Rookie Field Agent, then move up to Elite Rookie Agent, etc.

Undercover Missions: Instead of Pokemon Contests etc. as side quests, you would have the option of Undercover Missions, where (similar to the contests in Gen IV where you dressed your Pokemon) you are given a mission and various clothes and have to design a disguise, then how well you do depends on that disguise and which dialogue/sneaking options you choose, and how well you work with the Pokemon you choose to take with you.

Secret Bases: Instead of Pokemon Centers, as soon as you get into town you give a password to an informant in a normal store, and they let you into a secret Team Rocket operation base, which can heal your Pokemon and provide all other Pokemon Center amenities. These bases would also have other agents to talk to and let you link up to other people with the Team Rocket agent game.

Team Rocket HQ 1: Instead of taking down the Team Rocket HQ, as you do in so many games, in this game, you'll have just arrived, when the HQ is attacked by obnoxious do-gooders. Of course, for some reason, you'll be alone or almost alone, and you'll defend it from the marauding children (I would think this would actually involve your character fighting off sprites of main characters from other games such as Red and Silver).

Legendaries: You would go on missions to catch legendaries and bring them back for science and research, and maybe get to use them again, after the research was finished. As a bonus for having to give up your legendary for a while, the technology from the science would probably be really awesome and useful. Also, legendaries would net you a ton of money as well as other rare items/gifts from the Boss.


Pokemon League/Elite Four/Team Rocket HQ 2:
After you fight off the kids, one of them basically threatens you and says they're going to the Elite Four/Lance/The Pokemon G-Men etc. and you're going to pay. Then The Boss will show up and be proud of you for helping and promote you, then send you back out to train/do missions in preparation for the battle with the Elite Four. After you beat the Elite Four, The Boss will promote you to Executive, and you'll eventually challenge a few other executives and then him, then take control of Team Rocket, and live evilly ever after.

...Of course, I suppose there could also be a plot where you betrayed them at any point, but that wouldn't be as fun. Honestly, I would really like a game with a diverging plotline from that decision.

Also, we did come up with the idea that it could be a 2 player game on the Wii or something, and then you could have a partner, like a real Team Rocket agent. It's also possible that you could have one in a 1 player game, like they would travel with you, like your friends in Black and White, or the game would even focus on double battles, instead of single ones. Regardless, you would probably only still have six Pokemon between you (as that is how most Team Rocket Teams seem to operate anyway) or you would have no control over your partner's team.

Anyway, that was all we could think of, as I said, I would love to hear feedback/input. Thanks!
 
Last edited:
Hey, they let you play as a Pokemon Ranger and as the Pokemon themselves, why not Team Rocket/the other teams? It sounds like it would be fun. (And I see a serious marketing opportunity for Nintendo if they're convinced to do it...)
 
I agree we have played as the rangers who only show up in a few specials and a movie iIRC, and we've played as pokemon themselves in the mystery dungeon games so the next logical spin off would be a team rocket game although I do agree it should be a teen rating because it wouldn't be viewed as family friendly to take on the villains role after all. Generally I wish we could have more games where we get to choose to play as the bad guys it just makes the whole experience feel more whole to me but that could just be me :p.

As for your plan of the game it seems fairly reasonable although by having 4 different uniforms with 2 ranks that covers all 8 gym battles and by fighting the elite four then the executives you're essentially having two elite 4s in the same game. May I suggest instead not having a 2nd ranking for grunt? Then defeating the champion for the region could count as the equivalent of the final gym battle? Also the battle with the executives and then the boss would make a great alternative to the elite 4 and champion battles. I would love to see Giovanni as the champion it would be interesting.
When you mention betraying the group wouldn't taking over be a form of betrayal? Yes it's not the same as selling out the team to the region champion for example Lance, but you are still betraying Giovanni (the boss).

The only other thing I am not sure I agree with is the methodology for obtaining your first pokemon, after all we usually see team rocket from the anime with poison types in kanto, which Jesse seems happy to stick with, whereas James then leans to grass types, those based on carnivorous plants especially. Perhaps there could be two versions? One where the female sprite is Jesse and the male James, and in the other version it should be sprites of Cassidy and Butch?
 
The closest we are going to get is Colosseum, where your main character USED to be part of a team.

Keep in mind, Pokemon is still assumed as a "Kid" series in the US and EU at least, and a lot of the people I see playing it outside of cons, for example, are kids, kids, kids, and kids.

If there WAS a TR game.....expect the people who hate games to pick it up and start some drama:
[video=youtube;PKzF173GqTU]http://www.youtube.com/watch?v=PKzF173GqTU[/video]
 
I don't really think it'd be that great. Pokemon's always had fairly relatable protagonists, whom the player can envision as themselves. Playing as someone who is quite clearly in the wrong would break that suspension of disbelief. Team Rocket has been shown in past games to have pretty much no redeeming qualities. They're selfish, arrogant, and cruel. And while a morally gray character could work in other games like Grand Theft Auto, I don't think it fits the idealistic spirit established by the Pokemon franchise.
 
Forget Team Rocket, I want a Bowser spin-off title. M&L:BIS proves that possibility.
 
I don't think that they'll make it either.
But if they ever do, count me in! :D It would be nice for something fresh...
 
Oh thank goodness, I thought I was the only person who'd want this. I think an "open story line" pokemon game, where you could chose to be good OR bad would be amazing. Depending on the choices you make would reflect how people react to you and what ending you get (come on people Fallout did it, why can't Pokemon?!?!?)
 
Okay, just going to respond all at once here. Sorry, for some reason I couldn't access the forums at ALL yesterday, so I couldn't respond then, don't know what happened.
As for your plan of the game it seems fairly reasonable although by having 4 different uniforms with 2 ranks that covers all 8 gym battles and by fighting the elite four then the executives you're essentially having two elite 4s in the same game. May I suggest instead not having a 2nd ranking for grunt? Then defeating the champion for the region could count as the equivalent of the final gym battle? Also the battle with the executives and then the boss would make a great alternative to the elite 4 and champion battles. I would love to see Giovanni as the champion it would be interesting.
When you mention betraying the group wouldn't taking over be a form of betrayal? Yes it's not the same as selling out the team to the region champion for example Lance, but you are still betraying Giovanni (the boss).

Well, here is my reasoning. Beating the Elite Four and getting the Promotion to Top Executive (basically Giovanni's righthand) would probably be the "End" of the game, and you might have a Post-Game quest of beating all the Executives (or maybe even all the Team Rocket characters you've met so far) and then Giovanni. Also at that point you might have the ability to reform Team Rocket, get rid of it, or just continue running it in the shape of your own evil self. Like I said, I haven't really gotten through the end of the game in terms of planning it out.

The only other thing I am not sure I agree with is the methodology for obtaining your first pokemon, after all we usually see team rocket from the anime with poison types in kanto, which Jesse seems happy to stick with, whereas James then leans to grass types, those based on carnivorous plants especially. Perhaps there could be two versions? One where the female sprite is Jesse and the male James, and in the other version it should be sprites of Cassidy and Butch?

Yeah, I see what you're saying. Nearly everyone in Team Rocket seems to have at least one Poison-type (Jessie and James definitely, Cassidy has a Tentacruel, Attila has a Muk, Butch and Hun are the only exceptions and Hun has two Pokemon we never see). Their Poison types are even fully evolved, so it might be that you are issued a Poison-type or Poison/Something else type as a starter, as it's customary. Maybe that only isn't the case if you bring your on Pokemon when you join or something. The only issue is that most poison types aren't that great so it would be rough-going for a while, unless you got lucky and got a Ghastly or something.

Also, I don't know about the sprite thing. I was actually thinking the sprites would be more generic/original, but at each level you would have "rival teams" (like your rival in the game), so it would be Jessie and James, then Butch and Cassidy, then Attila and Hun. You also might have to work with them on one mission per rank or something, cause that would be cool. Also the rivalries wouldn't be lasting, so they would probably get the first promotion level before you, but you would get the new uniform before them, or something.

I also think there would only be one game, cause I doubt they would make two, so if they didn't do my idea with the different rivals for each rank, then you would probably play as Jessie and James, and Butch and Cassidy would be your rivals.

I don't really think it'd be that great. Pokemon's always had fairly relatable protagonists, whom the player can envision as themselves. Playing as someone who is quite clearly in the wrong would break that suspension of disbelief. Team Rocket has been shown in past games to have pretty much no redeeming qualities. They're selfish, arrogant, and cruel. And while a morally gray character could work in other games like Grand Theft Auto, I don't think it fits the idealistic spirit established by the Pokemon franchise.

I disagree. I think you could easily make them more palatable to most players. Keep in mind that the general tenor of the Pokemon games is that Pokemon are the equals of human beings YET we put them in Pokeballs and basically use them as slaves. Team Rocket at least admits that they're exploiting Pokemon, also they take a clear stance of humans being greater than Pokemon, which some people might find more understandable. Additionally Team Rocket doesn't seem to hire agents until they're about 18, at the youngest, while the Pokemon League encourages people to send their children off into the world alone with nothing but a level 5 Starter Pokemon to protect them. Basically, what I'm saying is that this world does have a lot of issues, so if Team Rocket was shown as an organization trying to take it over for a reason, they could easily look reasonable.

Also, Team Rocket is often portrayed in the show as incredibly sympathetic, and not just Jessie and James. I remember feeling bad for Butch and Cassidy just trying to do their job and it all getting ruined by awful children who are too young to be out on their own anyway. Additionally, many Team Rocket missions aren't stealing at all, they're just people trying to use technology to catch Pokemon, instead of other Pokemon (and how is that different from using the Pokeballs?).

Additionally, there are many games, like KOTOR (Knights of the Old Republic) that let you choose how evil you make your character, this could be the same. You could have the option to steal from innocent people or from bad people. Also you could have the option of taking over Team Rocket and dismantling it, or taking it over and changing it to being less evil, or just taking it over and continuing on the same course Giovanni was.

As I said, this game would be different, but it wouldn't be the first time a large franchise did something out of tone. Disney made the Pirates of the Caribbean in order to appeal to the kids that watched the movies of the Disney Renaissance, and also they are now making a movie about Maleficent because of her appeal as a villain and number of fans. Keep in mind that Capitalism is more important to a franchise than "tone" or "image."

Now, that being said I don't think that this game would sell as well as the average Pokemon games, but they could make up for that with the fact it would cost a lot less than a new Pokemon game. They wouldn't need to design new Pokemon, and since the formula I explained is almost identical in game play to a normal Pokemon game, it would be fairly cheap to make, so they could probably yield a high profit.

One more thing that I didn't say before, which would be different than the other games.

Different HMs: Instead of having the normal HMs, you'd be able to use different moves out of battle to escape/sneak/steal etc. You'd still have the following: Fly, Strength, Surf. But instead of Waterfall and Cut, you'd have a revival of "Flash" and "Smokescreen/Smog" would be able to be used out of battle to escape if you were caught be kids/authorities. Additionally Sandstorm and other weather effects might be usable outside of battle as distractions or the like. Also Pursuit could be given an out of battle effect that allowed you to track theft targets etc. I'll need to give this more exact thought, but I like the general idea.

In fact, it might make sense if the only requirement for the first Pokemon was it's ability to use Smog or Smokescreen, as those would probably be the first things you could use out of battle and would be really useful in terms of escaping.

That being said, there needs to also be a mechanism where something happens to you if you get caught. Like at each rank Giovanni will bail you out so many times, and after that you have to escape on your own, from like jail or whatever.
 
Last edited:
I would like it but I'm not sure if Nintendo wants to touch this because of overly sensitive parents.
 
I'd play a Team Rocket game. Especially if my character got to wear outfits with Butch/Cassidy's color scheme. It could be a way to expand on the team's story between RBY and GSC.

@WanderingNamekian Your ideas were pretty interesting! It sounds like a game I could get into!
 
I would like it but I'm not sure if Nintendo wants to touch this because of overly sensitive parents.

The only thing I'll say to that is that this is what ratings are for. Additionally, as I said in my other reply, Disney has done a whole host of things darker than a Team Rocket game and kids still buy their products. Kids will still play Pokemon just as much after a Team Rocket game is released that is targeted at teenagers, just like no less kids went to see Tangled after Pirates of the Caribbean was made.
 
Please note: The thread is from 14 years ago.
Please take the age of this thread into consideration in writing your reply. Depending on what exactly you wanted to say, you may want to consider if it would be better to post a new thread instead.
Back
Top Bottom