Bittersweet
We're very concerned.
- Joined
- Sep 8, 2009
- Messages
- 856
- Reaction score
- 214
This is a long post, but I’d like to get the ball rolling on this one and get a real heated discussion going....
I felt the move into a 3D view of the Pokemon games’ overworld in Diamond, Pearl and Platinum was very well done. Camera angles changed and zoomed in occasionally making the game feel more real, in a way. They weren't just 2D pictures moving around a screen.
However, I think it also needs to be said that since the games were moving to the DS, the 3D was necessary. Would the games be as successful if they were still in 2D? Some of these cool updates were needed for the games to get with the times, as the DS series had clearly raised the bar.
I think it's time for Nintendo/Game Freak/whoever to do a serious graphics overhaul. Nintendo clearly has the technology to move the battles into 3D as well. I would like to see 3D Pokemon and trainer sprites. While some of the battle graphics are very nice, when you get down to it, it's still two flat pictures throwing stuff at eachother.
It's the little things that are still in the games that make me frown. When you enter a battle, why does the opponent not THROW the PokeBall? Your character does, so why can't they? The ball just appears on the ground. I know it's a small detail, but still. Frustratingly for me, I’ve seen that the battle layout hasn’t changed AT ALL in HeartGold and SoulSilver (most likely to maintain compatibility with the other Gen 4 games).
Another thing I think needs redoing is the Pokemon’s cries. At the moment they're just small sound files making electronic noises, and they’ve been that way for the entire Pokemon franchise. At this point, the Pokemon could start to sound more like animals. These sound effects were a novelty five or ten years ago but I think they’ve gone from a nice novelty to plain and boring.
While new features are added to the games (which are very cool), I continue to see the same old battle layout and overworld viewing used over and over. It’s great to add stuff, but I think it’s a nice touch to update and change them. Why can’t your character sprite move diagonally? Why do the character sprites look like bobble heads? They could start to be scaled more like people (as I’ve seen done in Pokemon Ranger already).
There is of course the argument that this is a ‘classic’ layout of the Pokemon world and it will never die. While I think this is true and I really enjoyed these simple but cool layouts, I still feel it must be updated and redone for a very important reason; this layout may be able to maintain a veteran fan’s interest who’s been with Pokemon for a while, but it may become harder to get new fans to play the games with such old layouts. In this day and age, are there any games for the DS NOT being produced in 3D?
Also, wouldn’t the games “feel” better if the touch screen could be put to use a lot more? This isn’t really a problem with the game; more an idea. In a battle, it would feel really cool if you could throw a new PokeBall into battle with the stylus, maybe. Perhaps you could drag an item to the Pokemon you want to give it to. Just ideas that I think would make battles more interactive.
Yes, the large add-ons in the games such as the Pokemon Contests, Battle Frontier, the Underground etc. make the game popular, but it is the little things that can be added that will MAINTAIN that popularity.
There could be larger waves at the beach areas, so you could wade into the water a little, instead of the water deciding to stop at some point. At the end of the sand, does the water suddenly drop to fifty feet deep?
Trees waving in the breeze...
Grass patches that don’t all look the same...
A Pokedex that uses the touch screen even more...
Pokemon sprites more to scale; Caterpie being even smaller than it is now and Rayquaza taking up an entire third of the screen...
These are just little things that could make all the difference. I honestly think that if these basic updates were utilised in the next Generation, they would be the most popular Pokemon games to date.
Gen 5 will be played on the next big Nintendo console, most likely with 2 widescreen touch screens. I hope:expect:. If the battles are still in 2D when they get to Gen 5, or if something really revolutionarily cool isn’t done to make them more appealing, I may leave the Pokemon games behind...The very thought of which saddens me...:-(
Any objections/replies to what I’ve said here?
Does anyone else feel that the battle layout is in need of 3D?
Do you get annoyed by any small flaws in the graphics? Have they annoyed you for a while and never gotten redone?
What other stuff do you think needs redoing?
Maybe Nintendo/Game Freak will do something in the face of public opinion. You never know!
I felt the move into a 3D view of the Pokemon games’ overworld in Diamond, Pearl and Platinum was very well done. Camera angles changed and zoomed in occasionally making the game feel more real, in a way. They weren't just 2D pictures moving around a screen.
However, I think it also needs to be said that since the games were moving to the DS, the 3D was necessary. Would the games be as successful if they were still in 2D? Some of these cool updates were needed for the games to get with the times, as the DS series had clearly raised the bar.
I think it's time for Nintendo/Game Freak/whoever to do a serious graphics overhaul. Nintendo clearly has the technology to move the battles into 3D as well. I would like to see 3D Pokemon and trainer sprites. While some of the battle graphics are very nice, when you get down to it, it's still two flat pictures throwing stuff at eachother.
It's the little things that are still in the games that make me frown. When you enter a battle, why does the opponent not THROW the PokeBall? Your character does, so why can't they? The ball just appears on the ground. I know it's a small detail, but still. Frustratingly for me, I’ve seen that the battle layout hasn’t changed AT ALL in HeartGold and SoulSilver (most likely to maintain compatibility with the other Gen 4 games).
Another thing I think needs redoing is the Pokemon’s cries. At the moment they're just small sound files making electronic noises, and they’ve been that way for the entire Pokemon franchise. At this point, the Pokemon could start to sound more like animals. These sound effects were a novelty five or ten years ago but I think they’ve gone from a nice novelty to plain and boring.
While new features are added to the games (which are very cool), I continue to see the same old battle layout and overworld viewing used over and over. It’s great to add stuff, but I think it’s a nice touch to update and change them. Why can’t your character sprite move diagonally? Why do the character sprites look like bobble heads? They could start to be scaled more like people (as I’ve seen done in Pokemon Ranger already).
There is of course the argument that this is a ‘classic’ layout of the Pokemon world and it will never die. While I think this is true and I really enjoyed these simple but cool layouts, I still feel it must be updated and redone for a very important reason; this layout may be able to maintain a veteran fan’s interest who’s been with Pokemon for a while, but it may become harder to get new fans to play the games with such old layouts. In this day and age, are there any games for the DS NOT being produced in 3D?
Also, wouldn’t the games “feel” better if the touch screen could be put to use a lot more? This isn’t really a problem with the game; more an idea. In a battle, it would feel really cool if you could throw a new PokeBall into battle with the stylus, maybe. Perhaps you could drag an item to the Pokemon you want to give it to. Just ideas that I think would make battles more interactive.
Yes, the large add-ons in the games such as the Pokemon Contests, Battle Frontier, the Underground etc. make the game popular, but it is the little things that can be added that will MAINTAIN that popularity.
There could be larger waves at the beach areas, so you could wade into the water a little, instead of the water deciding to stop at some point. At the end of the sand, does the water suddenly drop to fifty feet deep?
Trees waving in the breeze...
Grass patches that don’t all look the same...
A Pokedex that uses the touch screen even more...
Pokemon sprites more to scale; Caterpie being even smaller than it is now and Rayquaza taking up an entire third of the screen...
These are just little things that could make all the difference. I honestly think that if these basic updates were utilised in the next Generation, they would be the most popular Pokemon games to date.
Gen 5 will be played on the next big Nintendo console, most likely with 2 widescreen touch screens. I hope:expect:. If the battles are still in 2D when they get to Gen 5, or if something really revolutionarily cool isn’t done to make them more appealing, I may leave the Pokemon games behind...The very thought of which saddens me...:-(
Any objections/replies to what I’ve said here?
Does anyone else feel that the battle layout is in need of 3D?
Do you get annoyed by any small flaws in the graphics? Have they annoyed you for a while and never gotten redone?
What other stuff do you think needs redoing?
Maybe Nintendo/Game Freak will do something in the face of public opinion. You never know!