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The Revolution Omgwtf!!1111

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...the worst part is, it almost seems like it could work. The part about the remote essentialy BEING your plane for that "Pilot Wings" pseudo-game...It's somethign to watch.
 
Funny, someone just sent me the link for this a few seconds ago, so I guess news spreads quickly.

This has officially done it, I refuse to buy this console just for that, unless Madcats manages to get a proper controller out for this Revolution. What in the world are they thinking? How is that Revolutionary?! That will give you so many thumb muscle cramps it's not even funny, it's been tried before with people who grip tv remote controls for long periods of times, our upper arm tricep muscles (or whatever that group is) isn't meant for this kind of activity.

The whole "move the controller; it moves the cursor, sword, whatever" thing is absolutely GREAT. Now I can't even bend over to grab my drink without my character launching himself off a damn cliff to his death. If that rumour about being able to disable the gyro are true this should help a bit.. but egads.

I've tried out the PS2 remote controller gamepad as well, it's HARD to play with, trust me on firsthand experience (cramps are another story). The friggin iPod touchpad was hella more revolutionary than this thing.

~DS
 
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This is idiotic gimmicry. It's just sticking a lightgun into the controller. You know, this might spell the end for Nintendo. This is weird enough to drive people away, but not interesting or clever enough to attract people to it.
 
Personally I think it's rather interesting. I'm really looking foreward to how it'll turn out.

I'll admit that I was WTFing at the picture, but after reading the article I'm rather curious.
 
I was worried after initially hearing it described as a remote....but after having read all the articles about it, I'm rather optimistic.

And of course, if the controller ends up being a total flop with developers, or can't be used for certain games, we always have the GC controller ports.
 
Thank heavens for backwards compatibility! Thing looks like my DVD/VCR controller. So many buttons. Well, we'll see how it goes. It may be a whil before it comes out so this might not even be the final design. In fact, it's using the Revolution design from E3 and remember they said that it asn't finalized. So, let's wait and see.

LX
 
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More Images on the Japanese website: http://www.nintendo.co.jp/n10/tgs2005/gallery.html

Personaly, I think Nintendo could have produced better. It looks rather interesting and an almost forigen idea, but I think it needs to be given a chance. Nintendo should know what they are going for as they have been in the business too long to mess up now.
 
What will most likely happen is that this is going to sell very well in Japan. As for the West, it's probable that Nintendo will end up last again, but as for how they do number-wise, your guess is as good as mine. The problem is that Nintendo only seems to think about their own little home country, and they completely ignore the western markets. I guess this could be because of the stranglehold Sony and MS have on the West with their pretty graphics - Nintendo may simply not be able to compete with all the expensive, flashy tech that MS and Sony use. But whatever the case, Nintendo is pretty much once again showing their provincial outlook.
 
Jim Merrick, Nintendo Europe’s senior director of marketing.

“Eurogamer: How is the controller going to work with games that aren’t designed specifically for the Revolution - multi-platform titles and so on?

Jim Merrick: We’re producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It’s like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you’ve downloaded.

So there’s that option - but even while it’s inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.

It’s something that’s just as true for the DS - not every game uses the DS’s unique features. But some multi-platform titles do, like The Sims 2 for example. We hope other developers will do the same and look at ways their multi-platform titles can make use of the Revolution’s features.”

I am now breathing a sigh of relief and anticipate Nintendo’s upcoming innovations.

I especially got more excited after these statements from the article:

Eurogamer: Is the freehand-style controller your trump card, or have we got more exciting stuff to look forward to?

Jim Merrick: Let’s just say we have more surprises in store.
 
Just like everyone else (probably), I looked at that, shook my head, and said to myself "well, I wonder how much the PS3/Xbox 360 is going to set me back...". But then I remembered, the first time Nintendo said it was working on a portable with two screens, everyone had the same doubts, and now the DS is a lot better than most people had thought it would be.

Hopefully, this will turn out to be intuitive, not just for new gamers, but for experienced gamers that are used to traditional control.
 
I saw this thing...and laughed. It's hilarious. Looks uncomfortable as hell...but so did the N64 controller when I first saw it. This WILL turn some people off (the people that are afraid to go outside the "safe" range), but it's not a bad idea. This doesn't make me want the Revolution any more than I did before, but it doesn't hurt. Although that weird joystick add-on is kinda freaking me out.

And I love the lights on the bottom that tell you which port it's linked to. What can I say? It doesn't take much to please me.
 
It looks like it could work, though the Revolution will probably attract more gamers later, rather than sooner.

I would like to see it in action to see how it would work on certain titles. My main concern is that aiming would be much harder than the conventional controllers. Is L-targeting even an option anymore?

A lot of people will be scratching their heads right now, but we haven't seen any gameplay yet. Hopefully, this will allow Nintendo to win some people back by launch day!
 
I can't see myself swinging a controller around to play a game, I'll look like my 7 year old brother pretending he's swinging a sword at some invisible person.

Yeah it might be fun at first, but it will get tireing after a while and can you imagine four people sitting on the sofa trying to play?
 
You don't NEED to play this thing to see how dysfunctional and uncomfortable it will be for any period of gameplay time. The button layout spread out vertically makes you need to stretch and readjust your grip on it for your thumb to reach the buttons. Whereas with current controllers you can simply move your thumbs to the required area, since all the buttons are in a set radius of your fingers. Not here.

And as buddy pointed out, imagine 4 people flailing around on a crowded couch with those things, throw in some food and drinks, not very nice. Also note that addon joystick is on a cord; no more onehanded button-mashing breaks to grab your drinks, you have to throw the entire fix onto a table or let it dangle.

Let's all embrase muscle cramps happily and be bitter at gaming. This thing has SERIOUS design issues.

This IS going to sell in Japan just for how crazy it is and people love new things. Elsewhere, who knows. It sure hasn't bought me.

~DS
 
I'm certainly excited to see what the controller will do. I think the guy in the conference video was right on the money when he explained the problems non-gamers have with traditional video game controllers. I know that in my experience, non-gamers love non-traditional games like Nintendogs, Donkey Konga, and DDR--they're much easier for non-gamers to pick up. I think the Revolution controller will attract new people as much as a touch screen, bongos, or dance pads do now.

I see how people have concerns about being able to comfortably hold the controller, but I'll withold my judgement on that until after I've actually picked the thing up. I mean, when I first saw the GameCube and X-Box controllers, I thought they'd be impossible to play with, but it turns out that I have no problem with them. So you never know.
 
My dad said this today. (Admitably about football, but it still works in this context.)

You have to try the system before you know whether it will work.

We haven't seen the controller in action yet. We haven't used it ourselves. But clearly, there are people at Nintendo who have. Let's give them the benefit of the doubt for now.
 
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