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TheMissingno.'s Team..

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DerMißingno

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Ok, I've put off posting my RMT for a while because I didn't want to give anything away for when I fought some of the people that will inevitably give me advice in this thread, but I've decided it's high time. I definitely need a lot of help. So here it is.

Got rid of the old team. It made the post too cluttered. It was also a symbolic gesture.

New team:

Metagross
Nature: Adamant
EVs: 252 HP / 236 Atk / 12 Def / 8 Spe
Item: Occa Berry
~ Stealth Rock
~ Earthquake
~ Meteor Mash
~ Bullet Punch

Not changing a thing here.

Salamence
Nature: Naive
EVs: 232 Atk / 24 SpA / 252 Spe
Item: Life Orb
~ Dragon Dance
~ Earthquake
~ Outrage
~ Fire blast

Sweeper Salamence to replace Dragonite

Kingdra
Nature: Calm
EVs: 252 HP / 100 Def / 144 SpD / 12 Spe
Item: Leftovers
~ Rest
~ Sleep Talk
~ Dragon Pulse
~ Surf

Bulky Kingdra. I was going to do Choice Specs, but I have a massive Garchomp weakness, and sweeping Kingdra can't get the job done.

Scizor
Nature: Adamant
EVs: 248 HP / 252 Atk / 8 Spe
Item: Choice Band
~ U-turn
~ Bullet Punch
~ Superpower
~ Pursuit

Replacement for a non-gimmick Ambipom. I have high hopes for this set.

Snorlax
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 SpD
Item: Leftovers
~ Pursuit
~ Earthquake
~ Return
~ Fire Punch

A switch in for special sweepers. Pursuit is non-negotiable, Selfdestruct is not an option, and I don't want curse. If these constraints are too much, then I'll just drop him altogether (but I really would prefer not to).

Starmie
Nature: Modest
EVs: 4 HP / 252 SpA / 252 Spe
Item: Life Orb
~ Surf
~ Rapid Spin
~ Ice Beam
~ Thunderbolt

Added because of Garchomp and other dragons. Capable of outspeeding non-scarfed Garchomp. Should I scarf him just in case?
 
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ur salamence isnt jolly?? it doesnt sweep???
bad moveset
dragonite mix sweeper? but with neutral nature
 
ur salamence isnt jolly?? it doesnt sweep???
bad moveset
dragonite mix sweeper? but with neutral nature

While sweeping is the most obvious role for a Salamence to take, it can do much more than just that. A non-sweeper Salamence isn't necessarily a bad Salamence.

If you go here, you can clearly see all the things Salamence is useful for, including physical and special bulkiness
 
ur salamence isnt jolly?? it doesnt sweep???
bad moveset
dragonite mix sweeper? but with neutral nature
It's Timid. Special Sweeper.

Also, Fake Out/Last Resort Amibipom is a gimmick set. You could do that, or you could use a set that works.

Amibipom@life Orb
252 Attack/252 Speed
Technician
Jolly
Fake Out
Double Hit
Fire Punch
U-Turn

Fire Punch over Brick Break because of all the steel types in OU. Try it, you will find it works better than the Last Resort set (theres a reason no one uses it)
 
It's Timid. Special Sweeper.

Also, Fake Out/Last Resort Amibipom is a gimmick set. You could do that, or you could use a set that works.

Amibipom@life Orb
252 Attack/252 Speed
Technician
Jolly
Fake Out
Double Hit
Fire Punch
U-Turn

Fire Punch over Brick Break because of all the steel types in OU. Try it, you will find it works better than the Last Resort set (theres a reason no one uses it)

There's no point in using Ambipom then if I'm just going to use a standard physical set like that. I might as well replace him with someone who can do the job better. I don't really like Ambipom, I just had him for the gimmick. Any suggestions on a good replacement?
 
It's Timid. Special Sweeper.

Also, Fake Out/Last Resort Amibipom is a gimmick set. You could do that, or you could use a set that works.

yeah, in UU. The gimmick set is way better in OU then your set.


By the way, a physical bulky salamence seems pretty useless to me, since it's mostly killed by ice beam and hp ice. Teams always have one salamence killer (with ice beam or hp ice). So special bulkiness seems better to me.
 
I played this team a few times so I have an idea of what works here. To start I would change Mence to the standard DD set.

Salamence@Life Orb
Naive
232 Atk/ 252 Spe/ 24 SAtk
-DD
-EQuake
-Outrage
-Fire Blast

Mence is a much better offensive Dragon Dancer than Nite. The moves and EVs are standard stuff. A postitive speed nature is preferred so stuff like scarf Flygon and other scarfed base speed 100 mons can't outrun you though you can always use naughty if you'd like.

I don't really think Cruel is playing a huge role here as this team doesn't really need toxic spikes support so I would take him out for an offensive Starmie.

Starmie@Life Orb
Timid
4 HP/ 252 SAtk/ 252 Spe
-Hydro Pump
-Ice Beam
-T-bolt
-Rapid Spin

This should help with dealing with offensive threats as well as having more power to the team. Starmie makes for a better Spinner also as it can threaten to at least 2HKO every common spin blocker with Hydro Pump.

Next I would like to scrap Ambimpom for a Choice Band Scizor.

Scizor@Choice Band
Adamant
248 HP/ 252 Atk/ 8 Spe
-U-turn
-Bullet Punch
-Superpower
-Pursuit

Pretty simple stuff. U-turn will make it easier to bring in your sweepers without them taking damage. Bullet Punch will help deal with things like Salamence who managed to get too many DDs under his belt. He is a much better pokemon for this team than Ambipom due to his typing and ability to counter several threats.

Now, with Scizor on the team, you could really benefit from a SD Lucario. They both share similar counters. Scizor can hit said counter with U-turn once or twice as it switches in and now it is most likeley in range for Lucario to KO meaning your opponent is left wide open for a sweep from either Lucario or Scizor.

Lucario@Life Orb
Adamant
252 Atk/ 4 Def/ 252 Spe
-SD
-Close Combat
-X-speed
-Crunch/Bullet Punch

Standard set aside from Bullet Punch. Crunch's main targets are Cresselia, Celebi, Rotom-A, and Dusknoir. Out of all of these, Dusknoir is the only pokemon commonly seen on Wifi as such you can use Bullet Punch in its place. Gengar is very common and can easily halt Lucario's sweep. Bullet Punch also lets you hit uncommon stuff like scarf Tyranitar.

Lastly, with Salamence doing the same thing as Nite, I feel you can use someone else in this spot. I would go with Latias.

Latias@Life Orb
Timid
4 HP/ 252 SAtk/ 252 Spe
-Draco Meteor
-T-bolt
-Surf
-Recover

Offensive Latias should fit well with this team. The set is pretty staright forward. Draco Meteor lets Latias deal serious damage while Surf and T-bolt allow for great coverage. Recover lets Latias heal itself up. Its weaknesses are taken care of by Lucario and Scizor, meaning if it gets trap killed by Pursuit, Lucario gets a free chance to use SD assuming it was a choiced pursuiter such as Tyranitar, Weavile, or scizor.

Good luck with the team.
 
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yeah, in UU. The gimmick set is way better in OU then your set.

By the way, a physical bulky salamence seems pretty useless to me, since it's mostly killed by ice beam and hp ice. Teams always have one salamence killer (with ice beam or hp ice). So special bulkiness seems better to me.
Actually, thats the set i use in OU. There are to many steel and ghost types for that gimmick set to work.
There seem to be a lot more Stone Edge/Rock Slide Users than Ice Beam users. Physical bulkiness is not a bad idea.
 
The gimmick set is bad. It pretty much lets Heatran, Machamp, Lucario, Scizor, Tyranitar, and several other threats get a free turn to switch in and set or smack something hard. It doesn't really do anything in my experience. As long as the opponent has a resist to normal and dark, it will be dead weight.
 
I played this team a few times so I have an idea of what works here. To start I would change Mence to the standard DD set.

Salamence@Life Orb
Naive
232 Atk/ 252 Spe/ 24 SAtk
-DD
-EQuake
-Outrage
-Fire Blast

Mence is a much better offensive Dragon Dancer than Nite. The moves and EVs are standard stuff. A postitive speed nature is preferred so stuff like scarf Flygon and other scarfed base speed 100 mons can't outrun you though you can always use naughty if you'd like.

I don't really think Cruel is playing a huge role here as this team doesn't really need toxic spikes support so I would take him out for an offensive Starmie.

Starmie@Life Orb
Timid
4 HP/ 252 SAtk/ 252 Spe
-Hydro Pump
-Ice Beam
-T-bolt
-Rapid Spin

This should help with dealing with offensive threats as well as having more power to the team. Starmie makes for a better Spinner also as it can threaten to at least 2HKO every common spin blocker with Hydro Pump.

Next I would like to scrap Ambimpom for a Choice Band Scizor.

Scizor@Choice Band
Adamant
248 HP/ 252 Atk/ 8 Spe
-U-turn
-Bullet Punch
-Superpower
-Pursuit

Pretty simple stuff. U-turn will make it easier to bring in your sweepers without them taking damage. Bullet Punch will help deal with things like Salamence who managed to get too many DDs under his belt. He is a much better pokemon for this team than Ambipom due to his typing and ability to counter several threats.

Now, with Scizor on the team, you could really benefit from a SD Lucario. They both share similar counters. Scizor can hit said counter with U-turn once or twice as it switches in and now it is most likeley in range for Lucario to KO meaning your opponent is left wide open for a sweep from either Lucario or Scizor.

Lucario@Life Orb
Adamant
252 Atk/ 4 Def/ 252 Spe
-SD
-Close Combat
-X-speed
-Crunch/Bullet Punch

Standard set aside from Bullet Punch. Crunch's main targets are Cresselia, Celebi, Rotom-A, and Dusknoir. Out of all of these, Dusknoir is the only pokemon commonly seen on Wifi as such you can use Bullet Punch in its place. Gengar is very common and can easily halt Lucario's sweep. Bullet Punch also lets you hit uncommon stuff like scarf Tyranitar.

Lastly, with Salamence doing the same thing as Nite, I feel you can use someone else in this spot. I would go with Latias.

Latias@Life Orb
Timid
4 HP/ 252 SAtk/ 252 Spe
-Draco Meteor
-T-bolt
-Surf
-Recover

Offensive Latias should fit well with this team. The set is pretty staright forward. Draco Meteor lets Latias deal serious damage while Surf and T-bolt allow for great coverage. Recover lets Latias heal itself up. Its weaknesses are taken care of by Lucario and Scizor, meaning if it gets trap killed by Pursuit, Lucario gets a free chance to use SD assuming it was a choiced pursuiter such as Tyranitar, Weavile, or scizor.

Good luck with the team.

There are some great suggestions here. I really like that Scizor set, I'm definitely going to give that one a go.

The thing with this is with Salamence now a sweeper and Tentacruel gone, only Metagross and Scizor can take a physical attack (and that's really not their main roles), and no one can really take a special attack. I've actually been EVing a Snorlax to switch in on Starmie, Alakazam or other special sweepers. Here is it's set:

Snorlax
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 SpD
Item: Leftovers
~ Pursuit
~ Explosion
~ Return
~ ??? (Earthquake, Fire Punch or Superpower)

The idea is I get a free switch in on a frail special sweeper, then use Pursuit to take it out as it switches. I started building this right after getting swept by DRWS!'s Starmie.

Also, I know it sounds really stupid, but I'm very limited on legendaries because I don't have any way of getting them. The only thing that I can really do is trade, and that's always hit or miss.

Actually, thats the set i use in OU. There are to many steel and ghost types for that gimmick set to work.

Yeah, I completely agree that it should go. While it has gotten me some kills, it's really hit or miss.
 
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Sorry, I didn't realize the Starmie weakness. I would switch Lucario to that Snorlax if you want him. As for not being able to get latias, how about trying Kingdra in its place. I really think this team would benefit from Double Dragon.
 
Snorlax
Nature: Adamant
EVs: 4 HP / 252 Atk / 252 SpD
Item: Leftovers
~ Pursuit
~ Explosion
~ Return
~ ??? (Earthquake, Fire Punch or Superpower)

I belive that set could work, but remember that Snorlax only learns selfdestruct, not Explosion.
 
Personally, I would go with Curse Lax. Your team can use a late game sweeper and Snorlax needs to be in good health to do his job.
 
Sorry, I didn't realize the Starmie weakness. I would switch Lucario to that Snorlax if you want him. As for not being able to get latias, how about trying Kingdra in its place. I really think this team would benefit from Double Dragon.

I like the idea of Kingdra.

I belive that set could work, but remember that Snorlax only learns selfdestruct, not Explosion.

Eh, I guess that's out the window then. I have no way of getting a Snorlax with selfdestruct.

Personally, I would go with Curse Lax. Your team can use a late game sweeper and Snorlax needs to be in good health to do his job.

I'm kind of worried about curse, because I can't really see a situation in which I'd be able to set up. The only thing I can think of is the free turn I get when switching in to a special sweeper, but that's what Pursuit is for.

Since I can't do selfdestruct or explosion, would this set work, or should I just drop Snorlax altogether?

-Pursuit
-Return
-Earthquake
-Fire Punch

Maybe I should slap a choice band on him? I'm probably going to have to switch out of the counter that comes in after I use Pursuit. What do you think?
 
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It seems fine the way it is but Psychic is a poor move on Starmie. SR really hinders Salamence and makes things harder for Scizor as well. Psychic has pretty poor and pointless coverage right now and this team would really benefit from a spinner. The whole reason Life Orb Starmie is so good is because it is almost gauranteed to remove hazards due to its high damage output and speed. Without Rapid Spin, it isn't as useful.
 
It seems fine the way it is but Psychic is a poor move on Starmie. SR really hinders Salamence and makes things harder for Scizor as well. Psychic has pretty poor and pointless coverage right now and this team would really benefit from a spinner. The whole reason Life Orb Starmie is so good is because it is almost gauranteed to remove hazards due to its high damage output and speed. Without Rapid Spin, it isn't as useful.

Thanks, that's what I thought but I wanted to make sure. Also, I'm probably going to throw my game against the wall if your Garchomp is scarfed next time we fight.. But that's a different story.

If at least 3 more different people approve of this, then I'll start building it. Thanks for all the suggestions guys!
 
This has my approval, though I'd love to see that Curselax :)
 
lol, I approve. I hope you weren't serious about breaking your game though. Yet, I still feel curse lax would fit well here.
 
I was just looking and noticed something. Do you have 252 EVs in Starmie's Speed or SDef? Should be Speed. Also, don't Scarf it. You need to be able to switch between Rpid Spin and your other moves. Leftovers is an option if you feel it will die too quickly.
 
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