Edit: None of your Pokemon would every die permanently. I have to mention this in the first few sentences, because there seems to be a misconception about this. Please, if you are going to comment, don't be a jerk and flame about how the idea is inconceivable. Read the post first, thanks.
As stated in another thread, the idea of limit breaks might be a good idea. I believe that since this game seems to be trying out a darker feel that a death mechanic might be a good idea to implement with something like a limit break.
First, it has already been established that Pokemon CAN in fact die. This is from the legend about the dog trio and Ho-oh. In the same legend however, it also proved that Pokemon can in fact be reborn as well. Keep this in mind as I explain how a death system might actually work in a Pokemon game.
This deadly ability would only be usable once your Pokemon reach a certain level, and even then it is still only optional. It will first be introduced as a concept when the evil team of the game kills another trainer's Pokemon. The evil team then claims that they can get their Pokemon back if they join the evil team, which has a way of reviving dead Pokemon. There is a hitch though, they no longer have their spirit/soul/heart/whatever. This is how the evil team starts to take over in this game. They could be using some legendary Pokemon, or an evil machine, or whatever really. I don't think it would matter. This will make their Pokemon much more durable, making it harder to knock them out/ defeat them. Also, kind of like in coliseum, the evil Pokemon you kill are purified somehow.
Anyway, at some point in the game you encountered some legendary Pokemon that you gain the trust of, or maybe you get some special power. This will help you revive your Pokemon if they are killed. Maybe you prove you are pure of heart by trying to save your Pokemon from being killed or something. Anyway, because of this, your main character can now go about his business without having his Pokemon killed off.
This is the beginning of the good vs evil thing.
So now, you it is a bit later in the game. You have the option of using your limit break abilities whenever you want, but it makes you eviler/changes the ending/changes the way your Pokemon fight/the way people see you in the game. Something would happen that would be negative, unless you use in against the evil team.
The other protagonists in the game can then go on their rants about the importance of a soul/heart/spirit and all the crud. Which gives the kiddy good vs evil feel back. (Maybe the evil leader could be Cyrus or something again... this is kind of sounding like him.)
Finally, the Champion of the Elite Four would be the evil team leader, but nobody knew this. By now you have already destroyed his plans, and he wants revenge against you. So in this fight he uses his limit breaks with his soulless Pokemon and stuff.
(I would want the entire league to do that, but then you would have dead Pokemon that can't normally be revived with you as you go through the other battles, which is kind of unfair.
This would work very well in the Pokemon universe as a story, without breaking the way the game works. It would still have all of its strategy, but it would just have one new extra mechanic. That can be used when you battle your friends because they can revive their Pokemon as well. Plus, it could finally balance out the happiness mechanic. If your Pokemon die, they will be seriously annoyed at you. The same thing goes for if you make them kill another Pokemon. This could make it a lot harder to max out happiness, as well as maxing out frustration.
As stated in another thread, the idea of limit breaks might be a good idea. I believe that since this game seems to be trying out a darker feel that a death mechanic might be a good idea to implement with something like a limit break.
First, it has already been established that Pokemon CAN in fact die. This is from the legend about the dog trio and Ho-oh. In the same legend however, it also proved that Pokemon can in fact be reborn as well. Keep this in mind as I explain how a death system might actually work in a Pokemon game.
This deadly ability would only be usable once your Pokemon reach a certain level, and even then it is still only optional. It will first be introduced as a concept when the evil team of the game kills another trainer's Pokemon. The evil team then claims that they can get their Pokemon back if they join the evil team, which has a way of reviving dead Pokemon. There is a hitch though, they no longer have their spirit/soul/heart/whatever. This is how the evil team starts to take over in this game. They could be using some legendary Pokemon, or an evil machine, or whatever really. I don't think it would matter. This will make their Pokemon much more durable, making it harder to knock them out/ defeat them. Also, kind of like in coliseum, the evil Pokemon you kill are purified somehow.
Anyway, at some point in the game you encountered some legendary Pokemon that you gain the trust of, or maybe you get some special power. This will help you revive your Pokemon if they are killed. Maybe you prove you are pure of heart by trying to save your Pokemon from being killed or something. Anyway, because of this, your main character can now go about his business without having his Pokemon killed off.
This is the beginning of the good vs evil thing.
So now, you it is a bit later in the game. You have the option of using your limit break abilities whenever you want, but it makes you eviler/changes the ending/changes the way your Pokemon fight/the way people see you in the game. Something would happen that would be negative, unless you use in against the evil team.
The other protagonists in the game can then go on their rants about the importance of a soul/heart/spirit and all the crud. Which gives the kiddy good vs evil feel back. (Maybe the evil leader could be Cyrus or something again... this is kind of sounding like him.)
Finally, the Champion of the Elite Four would be the evil team leader, but nobody knew this. By now you have already destroyed his plans, and he wants revenge against you. So in this fight he uses his limit breaks with his soulless Pokemon and stuff.
(I would want the entire league to do that, but then you would have dead Pokemon that can't normally be revived with you as you go through the other battles, which is kind of unfair.
This would work very well in the Pokemon universe as a story, without breaking the way the game works. It would still have all of its strategy, but it would just have one new extra mechanic. That can be used when you battle your friends because they can revive their Pokemon as well. Plus, it could finally balance out the happiness mechanic. If your Pokemon die, they will be seriously annoyed at you. The same thing goes for if you make them kill another Pokemon. This could make it a lot harder to max out happiness, as well as maxing out frustration.
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