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Things We Want in Sun/Moon, but Definitly Won't Get!

ToddMann10000

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Really Random Ideas that would be Amazing! except you know we wont get them.

Like; We get to join Team Rocket!
We get to drive a car!
Not only do the pokemon follow us, but we can ride Any of them, Whenever we like!
Context sensitive battles! (No fire types under water, No fish on land)
We can give All the pokemon haircuts!

Be as silly or as sensible as you like, Embellish on others ideas, but be nice!
 
One. Damn. Fishing Rod.

Just one!

No more variations when the player can have a single rod that does all three depths. Let the player receive upgrades for the rod as they travel. Simple, right? So why have they not done this yet?!
 
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The Battle Frontier, a Pokemon League battle facility where you get to play as the champion and do Pokemon League duties like accept challenges and what not, oh and the Pokemon World Tournament. Also a way to visit Kalos.
 
New Game Plus where you can restart the game with all your PC boxed Pokemon intact (which are subsequently considered traded Pokemon).

Official difficulty settings (easy/medium/hard) with an even harder setting (yes, let's call it Nuzlocke Mode) unlocked after beating the game.
 
New Game Plus where you can restart the game with all your PC boxed Pokemon intact (which are subsequently considered traded Pokemon).

Official difficulty settings (easy/medium/hard) with an even harder setting (yes, let's call it Nuzlocke Mode) unlocked after beating the game.

Nooo. BW2 tried this and the fact that you needed game completion ruined the whole idea. When I get Sun, I'm not restarting it just to play through harder, I'd much rather do it the first run and truly enjoy the new region in a challenging manner.
 
Official difficulty settings (easy/medium/hard) with an even harder setting (yes, let's call it Nuzlocke Mode) unlocked after beating the game.
Nooo. BW2 tried this and the fact that you needed game completion ruined the whole idea. When I get Sun, I'm not restarting it just to play through harder, I'd much rather do it the first run and truly enjoy the new region in a challenging manner.
The way I understood Stratelier's was that easy/normal/hard were available from the beginning, but Nuzlocke was unlocked upon beating the game. (Because who tries for a Nuzlocke on their first runthrough?)
 
Walking Pokemon, duh. It was awesome during Gen 4 but we won't gonna see one in the future (Unless they'd do a remake soon).

Playing the games by classic rules, which there are no Natures, Abilities, IVs and EVs in battle. Just using your guts and type skills.

And inserting Missingno into Pokédex.
 
We have been able to visit past region in old games. The Johto games come to mind in this situation. ^^;;
 
Going to all previous regions in post game.
And i'm sooooooo glad game freak hasn't done that yet. GSC/HGSS proved to us that having more than one region in one game creates nothing but poor level pacing to the non-main region regions.
Multiple save files on one game card. Let's see GF wrap their minds around that highly complicated, near impossible, rubix cube-style, neuron-fusing brain twister.
The official reason why there's only one save file in Pokemon is that Tajiri wanted the player to be able to nickname EVERY pokemon they caught in Red and Blue. To be able to have multiple saves, there had to be enough space for 150 individual pokemon and 150 nicknames for every save. They couldn't do it with the technological barriers at the time and the 'one file' theme just stuck.

Walking Pokemon, duh. It was awesome during Gen 4 but we won't gonna see one in the future (Unless they'd do a remake soon).
Considering the work to make 700+ constantly animated 3d models on the overworld, i don't think the lack of walking pokemon after gen 4 should be a surprise.
It takes time to code, animate, and so on the overall sprites/3d models, the little sayings when you talk to your Pokemon and all that stuff. These games work on a deadline and the fact is, even if they want to add feature X, Game Freak might not have the time to do so.
 
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Considering the work to make 700+ constantly animated 3d models on the overworld, i don't think the lack of walking pokemon after gen 4 should be a surprise.
It takes time to code, animate, and so on the overall sprites/3d models, the little sayings when you talk to your Pokemon and all that stuff. These games work on a deadline and the fact is, even if they want to add feature X, Game Freak might not have the time to do so.

Oh man, and I can already hear people scream that their shiny pokemon doesn't have a shiny overworld model..
 
Pokemon Amie upgraded into a full on Nintendogs mode for every species Pokemon, I'm talking toys that certain Pokemon have favorites of, I'm talking unique behavior for each species (and unique personalities for each individual Pokemon, based on their nature) being able to feed our Pokemon an actual balanced diet instead of just cakes or candies, Pokemon interacting with each other... oh, and every Pokemon can high-five you in Pokemon Amie.

In all honesty, I'd love if they would just include a feature where perhaps the Rotom dex tells you how your Pokemon is feeling, and they just have a wide variety of phrases it can tell you for each nature and type, that are preferrably influenced by affection. Something like if you had a Timid Popplio that you only just recieved, and you've just entered a forest area, it'd say "your Popplio is scared to go through the forest", since it's a water type and there's probably grass Pokemon in there, but if it had a higher affection or if it had a brave or naive nature, it might say 'your Popplio trusts you to get it through the forest safely", or "Your Popplio can't wait to fight!"
 
The way I understood Stratelier's was that easy/normal/hard were available from the beginning, but Nuzlocke was unlocked upon beating the game. (Because who tries for a Nuzlocke on their first runthrough?)

There's never been an official nuzlocke mode in a Pokemon game so I'm not quite sure what you're talking about.

BW2 came with only normal mode, B2 unlocked challenge mode after beating the game, W2 unlocked easy mode, and you could transfer them between each other, so if you wanted to play W2 hard mode you needed to have B2 yourself and beat it or a friend who already did, neither of which I had so personally I never got to take advantage of these modes although I do have both games or an AR to use a code to unlock them.

Easy/Normal/Challenge mode all need to be available from the start, there's no reason not to. Easy mode would help younger and newer players, and challenge mode would become a favorite for veterans of the series. You can look up the team's of Iris as the champion in normal vs. challenge mode, there's quite noticeable differences in levels and movesets, most notably they'll all be holding a good battle item.
 
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