- Joined
- Jul 12, 2011
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- 14,622
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Adding a poll later.
We've seen in the anime how sometimes the Pokemon's attack misses and hits the trainer. Or either the trainer throws themselves in front of attacks to protect pokemon from getting hurt. There's also massive legendary battles that shake the entire area and injure quite a few trainers around them.
Personally, that underground lava cave where you fight Primal Groudon must be at least a thousand degrees and the Player Character isn't even wearing the Magma Suit!! I doubt the player is safe from any of Groudon's attacks, yet there's no indication of the player character getting affected. I mean, it's hardly believable that the trainer is unaffected 100% when there's an Earthquake attack - coming from a Primal Groudon, no less.
Do you think a 'Trainer HP System' should be implemented in the future? Like, you could have a 5% HP loss after a battle against a Gym Leader or something. The HP loss doesn't really indicate injuries or stuff - just getting tired after a big battle. Also, you'd get an HP upgrade three times (once after four badges, the second when getting all eight, third after beating champion).
We've seen in the anime how sometimes the Pokemon's attack misses and hits the trainer. Or either the trainer throws themselves in front of attacks to protect pokemon from getting hurt. There's also massive legendary battles that shake the entire area and injure quite a few trainers around them.
Personally, that underground lava cave where you fight Primal Groudon must be at least a thousand degrees and the Player Character isn't even wearing the Magma Suit!! I doubt the player is safe from any of Groudon's attacks, yet there's no indication of the player character getting affected. I mean, it's hardly believable that the trainer is unaffected 100% when there's an Earthquake attack - coming from a Primal Groudon, no less.
Do you think a 'Trainer HP System' should be implemented in the future? Like, you could have a 5% HP loss after a battle against a Gym Leader or something. The HP loss doesn't really indicate injuries or stuff - just getting tired after a big battle. Also, you'd get an HP upgrade three times (once after four badges, the second when getting all eight, third after beating champion).