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Trick Room Team

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freddie515

Can RNG for shinys :D
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smeargle.jpg

Smeargle @ focus sash
adament, 252Atk/252Spe
Spore
Agility
Extremespeed
Endeavour

My lead. He first agilityd, spores t sleep them. Endeavours then finisheds with extremespeed. This repeats until he's dead.

Marowak.png

Marowak @ thick club
Brave, 252Atk/252Hp/6SpD
Earthquake
Fire punch
Stone edge
Double Edge

The idea is he comes in while trick room is still active, and sweeps with his monstrius attack stat.

dusknoir.png

Dusknoir @ leftovers
Sassy, 252HP/252Def/6SpD
Trick Room
Will-O-Wisp
Pain Split
Ice Punch

Sets up trick room again, burns with will-o-wisp and heals with pain split. Ice punch for dragons.

slowking.png

Slowking @ leftovers
Quiet, 252HP/252SpAtk/6SpD
Trick room
Nasty Plot
Surf
Ice Beam

Special Sweeper, also can set up trick room if my other two have died.

Umbreon_Pixel_Over_Sprite_by_AuroraOkami.png

Umbreon @ leftovers
Sassy, 252HP/252Atk/6Def
Curse
Payback
Wish
Baton Pass

Doesnt exactly need Trick Room but gets in the extra curse if its still in play. Can wish to heal. Thinking about replacing baton pass with protect but I have intended on baton passing to.........

Snorlax.png

Snorlax
Snorlax @ chesto berry
adament, 252Def/252Atk/6Hp
Body Slam
Earthquake
Fire Punch
Rest

Rest to restore hp, and the rest to sweep. If I give umbreon protect over baton pass I'll replace earthquake here with curse.


This is my Trick Room team so please leave any suggestions :D
 
Last edited:
im, iiking the idea behind it, but if you want to have te slowest lead you can have i would use a shuckle with 0 speed ivs. then you can even use him to sweep because if you go for a shuckle with the move power trick you can comptetly destroy people. here is mayb a good shuckle to use.

shuckle @ focus sash
nature:
Ability: sturdy
-Power trick
-Trick room
-stone edge
-accupressure/ earthquake

this is an idea, but i like the smeargle idea also.
 
So I should trick room then power trick ? Sounds like an idea, shuckle doesnt need a focus sash though, I might give it a life orb :p
 
Except the turn on which you Power Trick when you are completely owned if they hit you with a physical move. The Smeargle is a better idea. That Shuckle only works in doubles if you have something else set up Trick Room on the same turn you Power Trick.
 
This team must be so aweome nobody can suggest anything.....
 
I'd consider using something with Explosion/U-Turn as a lead instead. Trick Room doesn't last long, so at least you'll do something to your opponent on the switching turn. Also, that Smeargle is shut down by a lot of common lead strategies. Like Taunt and Trick-Scarf. Plus anyone who sees what you're doing just switches to a Ghost type.

Resto on Snorlax will only work once, and Rest isn't exactly reliable as a recovery move. If you're going to use that set, I'd suggest fitting Curse on there somewhere so that by the second Rest, you can't be 3HKOd.

Try testing it out and tell us what happens.
 
Hmmm, You do know that Phazers can ruin everything by just roaring snorlax? So don't rely on the passes too much.

shuckle @ focus sash
nature:
Ability: sturdy
-Power trick
-Trick room
-stone edge
-accupressure/ earthquake

this is an idea, but i like the smeargle idea also.

Shuckle can't learn trick room. If it can, it's hacked.
 
Ive tested this team a lot on shoody and only had to make 1 change. smeargle is better adament and agility over trickroom. He has beaten entire teams by himself :)
 
In Trick Room, Umbreon's Payback isn't going to be as powerful. However, I think it's 60 base Attack already, and that's about as high as you can go for physical STAB on him.
 
it's base 50
wiil your loosing your touch :O ah ha
but yeah payback's fine

but that smeargle's gonna be very scared of people with priority moves, so if a lucario/infernape/metagross/scizor start against you, spore first, not trick room
 
lol, jimiinthesky, I'm surprised I got that close without nailing it XD Come on, like the base power of Payback is that important to me.

I'd go ahead and make Snorlax Brave, just because you can :p If you can, put Selfdestruct on it. That's a great move on offensive Snorlax.
 
ah ha, but as improv said 'but but..he's our answer to smogon :O'
so you have to know everything :p

hmmm, not entirely sure how useful agility's gonna be on smeagle :/ you could just spore first turn with the same effect, or is the idea that your battling without a sleep clause, and you want to spore people who switch in quickly?

i'd put selfdestruct over firepunch on snorlax, and then give firepunch over ice punch on dusknoir, as he's the perfect scizor counter :)
 
Im battling without a sleep clause :)
Ill give the selfdestruct a go later :)
 
No, but it doubles in power if the user moves last.
 
Just like to say this team beat a team of ubers 3-0 on shoody :)
Smeargle killed the elemental trio by itself :D
 
I have no idea
He had kyogre, groudon, ho-oh, rayquaza, mewtwo and something else........
 
Groudon and Kyogre on the same team? Unless he didn't bother to use the weather, he was a noob...
 
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