freddie515
Can RNG for shinys :D
- Joined
- Jan 1, 2009
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Smeargle @ focus sash
adament, 252Atk/252Spe
Spore
Agility
Extremespeed
Endeavour
My lead. He first agilityd, spores t sleep them. Endeavours then finisheds with extremespeed. This repeats until he's dead.
Marowak @ thick club
Brave, 252Atk/252Hp/6SpD
Earthquake
Fire punch
Stone edge
Double Edge
The idea is he comes in while trick room is still active, and sweeps with his monstrius attack stat.
Dusknoir @ leftovers
Sassy, 252HP/252Def/6SpD
Trick Room
Will-O-Wisp
Pain Split
Ice Punch
Sets up trick room again, burns with will-o-wisp and heals with pain split. Ice punch for dragons.
Slowking @ leftovers
Quiet, 252HP/252SpAtk/6SpD
Trick room
Nasty Plot
Surf
Ice Beam
Special Sweeper, also can set up trick room if my other two have died.
Umbreon @ leftovers
Sassy, 252HP/252Atk/6Def
Curse
Payback
Wish
Baton Pass
Doesnt exactly need Trick Room but gets in the extra curse if its still in play. Can wish to heal. Thinking about replacing baton pass with protect but I have intended on baton passing to.........
Snorlax
Snorlax @ chesto berry
adament, 252Def/252Atk/6Hp
Body Slam
Earthquake
Fire Punch
Rest
Rest to restore hp, and the rest to sweep. If I give umbreon protect over baton pass I'll replace earthquake here with curse.
This is my Trick Room team so please leave any suggestions
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