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Type Prevelence

Zeta

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Here's the final count of which Types have the most Pokemon as of Gen VI:

1: Water (90)
2: Normal (82)
3: Flying (64)
4: Grass (56)
5: Psychic (53)
6: Poison (51)
7: Ground (48)
8: Bug (45)
9: Rock (37)
10: Fire (33)
11: Electric (28)
12: Steel (26)
13: Fighting (25)
14: Dark (23)
15: Ice (22)
16: Dragon (18) / Ghost (18)

If I remember correctly, Flying overtook Grass, Normal caught up to Water a bit. Poison slipped down a bit, I think. Steel suddenly lept ahead a great deal, and Ice finally surpassed Dragon and Ghost.

Gen V, I'd really like to see most of the new Pokemon be from the bottom six types, excluding Dragon I guess. Gen III was very good to Dragons. Wouldn't mind another generation with more than one new dragon evolution line, though. Or even three, if one was a mid-level two stager like Altaria.
 
Gen V should have more Fire Pokemon. Infact, since Shinou had snow, I think the next region should have a Volcano.

But besides that, it's nice to see boosts given to deserving types. Go Bugs!
 
Other things worth nothing:

* The only Type that hasn't had a Flying combination to this point is Fighting

* Excluding Normal and Dragon (because one wouldn't make sense and the other would be too overpowered), there still haven't been any Starters with the secondary types of Psychic, Bug, Rock, Electric, Dark, Ice and Ghost - so plenty to still work with even keeping the Fire/Water/Grass trinity. Personally, a Bug-type starter would be refreshing, I think.

* The only Types which have not had Legendaries - excluding Arseus are Poison, Bug, and Fighting. Much less than I thought.
 
Here's hoping for no Psychic legendary in the next gen. The newest trio is a bit over the top with pure Psychics, IMO.
 
So, which new Type-mixes did we get...

And what do we still have left?
 
Grass/Ice
Fighting/Poison
Steel/Fighting
Grass/Ground
Water/Steel
Steel/Dragon
Ghost/Dragon
Ghost/Flying
Ghost/Electric
Ghost/Ice
Normal/Water
Dark/Poison
Fire/Steel

I think that's it for new ones.
 
* Excluding Normal and Dragon (because one wouldn't make sense and the other would be too overpowered), there still haven't been any Starters with the secondary types of Psychic, Bug, Rock, Electric, Dark, Ice and Ghost - so plenty to still work with even keeping the Fire/Water/Grass trinity. Personally, a Bug-type starter would be refreshing, I think.

Especially since Fire/Bug has never been done and Water/Bug only once (and never as a final type).

Listing the gross types hides some facts about combos and the fact that many of them are early stages. By my reckoning (and I could have made the odd error) the breakdown of type combos in terms of final evolutions is as follows. I have made a few decisions to include non-final evos in cases like Scyther/Scizor where the earlier evolution is significantly different and still usable as a battle pokémon, so Vigroth is in, but Trapinch is not:

Normal = 32
Water = 21
Psychic = 16
Electric = 11
Bug/Flying = 10
Normal/Flying, Grass = 9 each
Fire = 8
Fighting, Ground = 6 each
Poison = 5

Grass/Poison, Bug, Bug/Poison, Dark, Dragon/Flying, Ice/Water, Water/Rock = 4 each

Water/Ground, Water/Flying, Steel/Rock, Ghost, Ice, Steel/Psychic, Rock,
Fire/Flying, Bug/Steel, Rock/Ground = 3 each

Fire/Fighting, Grass/Dark, Water/Poison, Dark/Ghost, Steel, Water/Dark,
Ground/Dragon, Rock/Psychic, Rock/Bug, Water/Psychic, Grass/Flying,
Psychic/Flying, Dragon/Psychic, Poison/Ground, Bug/Grass, Grass/Psychic,
Ice/Flying, Poison/Dark, Fighting/Psychic, Water/Dragon = 2 each

Water/Grass, Grass/Fighting, Bug/Ghost, Poison/Flying, Electric/Steel, Fire/Ground,
Fire/Rock, Steel/Flying, Ground/Psychic, Rock/Grass, Normal/Psychic, Bug/Fighting,
Water/Electric, Water/Fighting, Ghost/Poison, Ice/Psychic, Rock/Flying,
Electric/Flying, Dark/Flying, Ground/Flying, Steel/Ground, Dark/Ice, Ice/Ground,
Dark/Fire, Rock/Dark, Grass/Ground, Water/Steel, Normal/Water, Bug/Ground,
Ghost/Flying, Fighting/Steel, Poison/Fighting, Ice/Grass, Ice/Ghost, Electric/Ghost,
Steel/Dragon, Fire/Steel, Ghost/Dragon = 1 each.

269 "final" evolutions in total, of which 70 have been added in this generation (admittedly 17 of these are extra stages on previous families). Oh, and I did count Fione and Manaphy seperately because of the unique breeding issue. If you disagree, knock one off the Water types.

Make of that what you will.
 
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