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Types VS Stats

clarinet47

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My good friend Phillip and I have an ongoing debate.

Back in the day when I recieved my brand new Pokemon Red, my first game by the way, no one ever taught me any strategy. I taught myself my own strategy. My strategy was types. If I ever glanced at any Pokemon's STATS, it was to see how many more EXP points it needed to grow to the next level. All I noticed back in those days was types. Types were and remain to me the only strategy. Take for example yesterday on my Yellow. Vintage, right? The strongest pokemon I had was a level 53 mew. The others included 38 Pikachu, 41 Gengar, 29 Charmeleon, 39 Fearow, and Dragonite 31. Presumably weak Pokemon, certainly for this point of the game. Yet I won, with all except Charmeleon still conscious.

Phillip, on the other hand, ev trains. Obviously there is nothing wrong with this, except, he doesn't choose pokemon by type and in the end he finds himself in a bind when a pokemon like quagsire shows up. My mew new solar beam and so a water/ground wasn't a problem but in a team of "cool" "tough" pokemon chosen for its stats rather than type is ineffective.

Thoughts?
 
You need both. It's that simple.

The situation you gave is well, situational. I can have a fully EV trained Infernape who will get OHKOed by a non evd water type attack from something like starmie due to frailness. But at the same time, you can try all you want, but your super effective ice beam from swampert isn't doing jack to my ev trained latias.
 
You need both. It's that simple.

The situation you gave is well, situational. I can have a fully EV trained Infernape who will get OHKOed by a non evd water type attack from something like starmie due to frailness. But at the same time, you can try all you want, but your super effective ice beam from swampert isn't doing jack to my ev trained latias.

Yeah, I agree, you do need both. Your team has to have Pokemon that can cover each other's strengths and weaknesses.
 
EV training and types aren't the only aspects. There's also move planning (for example, having status moves.)
 
And there's also held items. If your Mew hits Quagsire with a Solarbeam, but he has the berry that weakens super effective grass moves, then the quagsire might survive. That's another two turns before solarbeam can fire again (without Sunny Day) Or your friend could use Dig when you start charging, that way he'd be underground when you fired said solar beam (Only if he's Quagsire is faster would that work though).
 
If you want the best team possible, you need to take into account:

Moves
Type
Stats
EV's
IV's
Natures
Abilities
Personality Values
 
If you want the best team possible, you need to take into account:

Moves
Type
Stats
EV's
IV's
Natures
Abilities
Personality Values

In that order? Because if it is, I'd put Abilities higher up, and I'd put Natures next to Stats.
 
If you want the best team possible, you need to take into account:

Moves
Type
Stats
EV's
IV's
Natures
Abilities
Personality Values

I don't see any reason to take Personality Values into account, consider it don't give you anything but Nature, Ability (which you have already taken into account) shinynes, form of Spinda/Unown, gender (which for the most part have nothing to do whit how good your Pokemon is).
The only time you should take Personality Values into account is if you are gonna use Wurmple w/evos.
 
Which even then, is one move. No matter how important it is, building a team around Stealth Rock immunities is bad
 
Which even then, is one move. No matter how important it is, building a team around Stealth Rock immunities is bad

But if your entire team is weak to SR, you'll still be screwed even if you EV trained the hell out of them.

EDIT: Also, a pokemon that only has one type of move, but with excellent stats, it will still be piss poor. Types and Stats are equals.
 
If you are looking at in the competitive battling way, then yes you do need to take everything into account such as Type-effectiveness, IVs, and EVs. For regular game playthrough though, I think you only really need to worry about Type-effectiveness as most Trainers Pokemon don't have the greatest IVs or EVs for you to worry about.

For my teams though I only really care about the Nature, EVs, and Types so I can cover my weakness in one area with a Pokemon from another area. I have yet to fully figure out the IV thing so I don't really worry about it for the time being.
 
Please note: The thread is from 16 years ago.
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